Feature selection helps reduce data acquisition costs in ML, but the standard approach is to train models with static feature subsets. Here, we consider the dynamic feature selection (DFS) problem where a model sequentially queries features based on the presently available information. DFS is often addressed with reinforcement learning (RL), but we explore a simpler approach of greedily selecting features based on their conditional mutual information. This method is theoretically appealing but requires oracle access to the data distribution, so we develop a learning approach based on amortized optimization. The proposed method is shown to recover the greedy policy when trained to optimality and outperforms numerous existing feature selection methods in our experiments, thus validating it as a simple but powerful approach for this problem.
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基于Shapley值的功能归因在解释机器学习模型中很受欢迎。但是,从理论和计算的角度来看,它们的估计是复杂的。我们将这种复杂性分解为两个因素:(1)〜删除特征信息的方法,以及(2)〜可拖动估计策略。这两个因素提供了一种天然镜头,我们可以更好地理解和比较24种不同的算法。基于各种特征删除方法,我们描述了多种类型的Shapley值特征属性和计算每个类型的方法。然后,基于可进行的估计策略,我们表征了两个不同的方法家族:模型 - 不合时宜的和模型特定的近似值。对于模型 - 不合稳定的近似值,我们基准了广泛的估计方法,并将其与Shapley值的替代性但等效的特征联系起来。对于特定于模型的近似值,我们阐明了对每种方法的线性,树和深模型的障碍至关重要的假设。最后,我们确定了文献中的差距以及有希望的未来研究方向。
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变形金刚已成为计算机视觉中的默认架构,但是了解驱动其预测的原因仍然是一个具有挑战性的问题。当前的解释方法依赖于注意值或输入梯度,但是这些方法对模型的依赖性有限。Shapley值在理论上提供了一种替代方案,但是它们的计算成本使它们对于大型高维模型不切实际。在这项工作中,我们旨在使Shapley价值观对视觉变压器(VIT)实用。为此,我们首先利用一种注意力掩盖方法来评估VIT的部分信息,然后我们开发了一种通过单独的,学习的解释器模型来生成Shapley价值解释的程序。我们的实验将沙普利值与许多基线方法(例如,注意推出,Gradcam,LRP)进行了比较,我们发现我们的方法提供了比任何现有的VIT方法更准确的解释。
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研究人员提出了多种模型解释方法,但目前尚不清楚大多数方法如何相关或何时一种方法比另一种方法更可取。我们研究了文献,发现许多方法都是基于通过删除来解释的共同原理 - 本质上是测量从模型中删除一组特征的影响。这些方法在几个方面有所不同,因此我们为基于删除的解释开发了一个沿三个维度表征每个方法的框架:1)该方法如何删除特征,2)该方法解释的模型行为以及3)方法如何汇总每个方法功能的影响。我们的框架统一了26种现有方法,其中包括几种最广泛使用的方法(Shap,Lime,有意义的扰动,排列测试)。揭露这些方法之间的基本相似性使用户能够推荐使用哪种工具,并为正在进行的模型解释性研究提出了有希望的方向。
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Modelling and forecasting real-life human behaviour using online social media is an active endeavour of interest in politics, government, academia, and industry. Since its creation in 2006, Twitter has been proposed as a potential laboratory that could be used to gauge and predict social behaviour. During the last decade, the user base of Twitter has been growing and becoming more representative of the general population. Here we analyse this user base in the context of the 2021 Mexican Legislative Election. To do so, we use a dataset of 15 million election-related tweets in the six months preceding election day. We explore different election models that assign political preference to either the ruling parties or the opposition. We find that models using data with geographical attributes determine the results of the election with better precision and accuracy than conventional polling methods. These results demonstrate that analysis of public online data can outperform conventional polling methods, and that political analysis and general forecasting would likely benefit from incorporating such data in the immediate future. Moreover, the same Twitter dataset with geographical attributes is positively correlated with results from official census data on population and internet usage in Mexico. These findings suggest that we have reached a period in time when online activity, appropriately curated, can provide an accurate representation of offline behaviour.
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Remote sensing of the Earth's surface water is critical in a wide range of environmental studies, from evaluating the societal impacts of seasonal droughts and floods to the large-scale implications of climate change. Consequently, a large literature exists on the classification of water from satellite imagery. Yet, previous methods have been limited by 1) the spatial resolution of public satellite imagery, 2) classification schemes that operate at the pixel level, and 3) the need for multiple spectral bands. We advance the state-of-the-art by 1) using commercial imagery with panchromatic and multispectral resolutions of 30 cm and 1.2 m, respectively, 2) developing multiple fully convolutional neural networks (FCN) that can learn the morphological features of water bodies in addition to their spectral properties, and 3) FCN that can classify water even from panchromatic imagery. This study focuses on rivers in the Arctic, using images from the Quickbird, WorldView, and GeoEye satellites. Because no training data are available at such high resolutions, we construct those manually. First, we use the RGB, and NIR bands of the 8-band multispectral sensors. Those trained models all achieve excellent precision and recall over 90% on validation data, aided by on-the-fly preprocessing of the training data specific to satellite imagery. In a novel approach, we then use results from the multispectral model to generate training data for FCN that only require panchromatic imagery, of which considerably more is available. Despite the smaller feature space, these models still achieve a precision and recall of over 85%. We provide our open-source codes and trained model parameters to the remote sensing community, which paves the way to a wide range of environmental hydrology applications at vastly superior accuracies and 2 orders of magnitude higher spatial resolution than previously possible.
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Many real-world reinforcement learning tasks require control of complex dynamical systems that involve both costly data acquisition processes and large state spaces. In cases where the transition dynamics can be readily evaluated at specified states (e.g., via a simulator), agents can operate in what is often referred to as planning with a \emph{generative model}. We propose the AE-LSVI algorithm for best-policy identification, a novel variant of the kernelized least-squares value iteration (LSVI) algorithm that combines optimism with pessimism for active exploration (AE). AE-LSVI provably identifies a near-optimal policy \emph{uniformly} over an entire state space and achieves polynomial sample complexity guarantees that are independent of the number of states. When specialized to the recently introduced offline contextual Bayesian optimization setting, our algorithm achieves improved sample complexity bounds. Experimentally, we demonstrate that AE-LSVI outperforms other RL algorithms in a variety of environments when robustness to the initial state is required.
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Natural language interaction is a promising direction for democratizing 3D shape design. However, existing methods for text-driven 3D shape editing face challenges in producing decoupled, local edits to 3D shapes. We address this problem by learning disentangled latent representations that ground language in 3D geometry. To this end, we propose a complementary tool set including a novel network architecture, a disentanglement loss, and a new editing procedure. Additionally, to measure edit locality, we define a new metric that we call part-wise edit precision. We show that our method outperforms existing SOTA methods by 20% in terms of edit locality, and up to 6.6% in terms of language reference resolution accuracy. Our work suggests that by solely disentangling language representations, downstream 3D shape editing can become more local to relevant parts, even if the model was never given explicit part-based supervision.
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Neural networks have revolutionized the area of artificial intelligence and introduced transformative applications to almost every scientific field and industry. However, this success comes at a great price; the energy requirements for training advanced models are unsustainable. One promising way to address this pressing issue is by developing low-energy neuromorphic hardware that directly supports the algorithm's requirements. The intrinsic non-volatility, non-linearity, and memory of spintronic devices make them appealing candidates for neuromorphic devices. Here we focus on the reservoir computing paradigm, a recurrent network with a simple training algorithm suitable for computation with spintronic devices since they can provide the properties of non-linearity and memory. We review technologies and methods for developing neuromorphic spintronic devices and conclude with critical open issues to address before such devices become widely used.
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We present a method for controlling a swarm using its spectral decomposition -- that is, by describing the set of trajectories of a swarm in terms of a spatial distribution throughout the operational domain -- guaranteeing scale invariance with respect to the number of agents both for computation and for the operator tasked with controlling the swarm. We use ergodic control, decentralized across the network, for implementation. In the DARPA OFFSET program field setting, we test this interface design for the operator using the STOMP interface -- the same interface used by Raytheon BBN throughout the duration of the OFFSET program. In these tests, we demonstrate that our approach is scale-invariant -- the user specification does not depend on the number of agents; it is persistent -- the specification remains active until the user specifies a new command; and it is real-time -- the user can interact with and interrupt the swarm at any time. Moreover, we show that the spectral/ergodic specification of swarm behavior degrades gracefully as the number of agents goes down, enabling the operator to maintain the same approach as agents become disabled or are added to the network. We demonstrate the scale-invariance and dynamic response of our system in a field relevant simulator on a variety of tactical scenarios with up to 50 agents. We also demonstrate the dynamic response of our system in the field with a smaller team of agents. Lastly, we make the code for our system available.
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