We present an approach to semantic scene analysis using deep convolutional networks. Our approach is based on tangent convolutions -a new construction for convolutional networks on 3D data. In contrast to volumetric approaches, our method operates directly on surface geometry. Crucially, the construction is applicable to unstructured point clouds and other noisy real-world data. We show that tangent convolutions can be evaluated efficiently on large-scale point clouds with millions of points. Using tangent convolutions, we design a deep fully-convolutional network for semantic segmentation of 3D point clouds, and apply it to challenging real-world datasets of indoor and outdoor 3D environments. Experimental results show that the presented approach outperforms other recent deep network constructions in detailed analysis of large 3D scenes.
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Unlike images which are represented in regular dense grids, 3D point clouds are irregular and unordered, hence applying convolution on them can be difficult. In this paper, we extend the dynamic filter to a new convolution operation, named PointConv. PointConv can be applied on point clouds to build deep convolutional networks. We treat convolution kernels as nonlinear functions of the local coordinates of 3D points comprised of weight and density functions. With respect to a given point, the weight functions are learned with multi-layer perceptron networks and density functions through kernel density estimation. The most important contribution of this work is a novel reformulation proposed for efficiently computing the weight functions, which allowed us to dramatically scale up the network and significantly improve its performance. The learned convolution kernel can be used to compute translation-invariant and permutation-invariant convolution on any point set in the 3D space. Besides, PointConv can also be used as deconvolution operators to propagate features from a subsampled point cloud back to its original resolution. Experiments on ModelNet40, ShapeNet, and ScanNet show that deep convolutional neural networks built on PointConv are able to achieve state-of-the-art on challenging semantic segmentation benchmarks on 3D point clouds. Besides, our experiments converting CIFAR-10 into a point cloud showed that networks built on PointConv can match the performance of convolutional networks in 2D images of a similar structure.
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Recently, implicit neural representations have gained popularity for learning-based 3D reconstruction. While demonstrating promising results, most implicit approaches are limited to comparably simple geometry of single objects and do not scale to more complicated or large-scale scenes. The key limiting factor of implicit methods is their simple fullyconnected network architecture which does not allow for integrating local information in the observations or incorporating inductive biases such as translational equivariance. In this paper, we propose Convolutional Occupancy Networks, a more flexible implicit representation for detailed reconstruction of objects and 3D scenes. By combining convolutional encoders with implicit occupancy decoders, our model incorporates inductive biases, enabling structured reasoning in 3D space. We investigate the effectiveness of the proposed representation by reconstructing complex geometry from noisy point clouds and low-resolution voxel representations. We empirically find that our method enables the fine-grained implicit 3D reconstruction of single objects, scales to large indoor scenes, and generalizes well from synthetic to real data.
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Point cloud learning has lately attracted increasing attention due to its wide applications in many areas, such as computer vision, autonomous driving, and robotics. As a dominating technique in AI, deep learning has been successfully used to solve various 2D vision problems. However, deep learning on point clouds is still in its infancy due to the unique challenges faced by the processing of point clouds with deep neural networks. Recently, deep learning on point clouds has become even thriving, with numerous methods being proposed to address different problems in this area. To stimulate future research, this paper presents a comprehensive review of recent progress in deep learning methods for point clouds. It covers three major tasks, including 3D shape classification, 3D object detection and tracking, and 3D point cloud segmentation. It also presents comparative results on several publicly available datasets, together with insightful observations and inspiring future research directions.
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We present Kernel Point Convolution 1 (KPConv), a new design of point convolution, i.e. that operates on point clouds without any intermediate representation. The convolution weights of KPConv are located in Euclidean space by kernel points, and applied to the input points close to them. Its capacity to use any number of kernel points gives KP-Conv more flexibility than fixed grid convolutions. Furthermore, these locations are continuous in space and can be learned by the network. Therefore, KPConv can be extended to deformable convolutions that learn to adapt kernel points to local geometry. Thanks to a regular subsampling strategy, KPConv is also efficient and robust to varying densities. Whether they use deformable KPConv for complex tasks, or rigid KPconv for simpler tasks, our networks outperform state-of-the-art classification and segmentation approaches on several datasets. We also offer ablation studies and visualizations to provide understanding of what has been learned by KPConv and to validate the descriptive power of deformable KPConv.
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We present OctNet, a representation for deep learning with sparse 3D data. In contrast to existing models, our representation enables 3D convolutional networks which are both deep and high resolution. Towards this goal, we exploit the sparsity in the input data to hierarchically partition the space using a set of unbalanced octrees where each leaf node stores a pooled feature representation. This allows to focus memory allocation and computation to the relevant dense regions and enables deeper networks without compromising resolution. We demonstrate the utility of our OctNet representation by analyzing the impact of resolution on several 3D tasks including 3D object classification, orientation estimation and point cloud labeling.
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隐式神经网络已成功用于点云的表面重建。然而,它们中的许多人面临着可扩展性问题,因为它们将整个对象或场景的异构面功能编码为单个潜在载体。为了克服这种限制,一些方法在粗略普通的3D网格或3D补丁上推断潜伏向量,并将它们插入以应对占用查询。在这样做时,它们可以与对象表面上采样的输入点进行直接连接,并且它们在空间中均匀地附加信息,而不是其最重要的信息,即在表面附近。此外,依赖于固定的补丁大小可能需要离散化调整。要解决这些问题,我们建议使用点云卷积并计算每个输入点的潜伏向量。然后,我们使用推断的权重在最近的邻居上执行基于学习的插值。对象和场景数据集的实验表明,我们的方法在大多数古典指标上显着优于其他方法,产生更精细的细节和更好的重建更薄的卷。代码可在https://github.com/valeoai/poco获得。
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Point clouds are characterized by irregularity and unstructuredness, which pose challenges in efficient data exploitation and discriminative feature extraction. In this paper, we present an unsupervised deep neural architecture called Flattening-Net to represent irregular 3D point clouds of arbitrary geometry and topology as a completely regular 2D point geometry image (PGI) structure, in which coordinates of spatial points are captured in colors of image pixels. \mr{Intuitively, Flattening-Net implicitly approximates a locally smooth 3D-to-2D surface flattening process while effectively preserving neighborhood consistency.} \mr{As a generic representation modality, PGI inherently encodes the intrinsic property of the underlying manifold structure and facilitates surface-style point feature aggregation.} To demonstrate its potential, we construct a unified learning framework directly operating on PGIs to achieve \mr{diverse types of high-level and low-level} downstream applications driven by specific task networks, including classification, segmentation, reconstruction, and upsampling. Extensive experiments demonstrate that our methods perform favorably against the current state-of-the-art competitors. We will make the code and data publicly available at https://github.com/keeganhk/Flattening-Net.
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We present a network architecture for processing point clouds that directly operates on a collection of points represented as a sparse set of samples in a high-dimensional lattice. Naïvely applying convolutions on this lattice scales poorly, both in terms of memory and computational cost, as the size of the lattice increases. Instead, our network uses sparse bilateral convolutional layers as building blocks. These layers maintain efficiency by using indexing structures to apply convolutions only on occupied parts of the lattice, and allow flexible specifications of the lattice structure enabling hierarchical and spatially-aware feature learning, as well as joint 2D-3D reasoning. Both point-based and image-based representations can be easily incorporated in a network with such layers and the resulting model can be trained in an end-to-end manner. We present results on 3D segmentation tasks where our approach outperforms existing state-of-the-art techniques.
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在本文中,我们提出了一个全面的点云语义分割网络,该网络汇总了本地和全球多尺度信息。首先,我们提出一个角度相关点卷积(ACPCONV)模块,以有效地了解点的局部形状。其次,基于ACPCONV,我们引入了局部多规模拆分(MSS)块,该块从一个单个块中连接到一个单个块中的特征,并逐渐扩大了接受场,这对利用本地上下文是有益的。第三,受HRNET的启发,在2D图像视觉任务上具有出色的性能,我们构建了一个针对Point Cloud的HRNET,以学习全局多尺度上下文。最后,我们介绍了一种融合多分辨率预测并进一步改善点云语义分割性能的点上的注意融合方法。我们在几个基准数据集上的实验结果和消融表明,与现有方法相比,我们提出的方法有效,能够实现最先进的性能。
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3D语义分割的最新作品建议通过使用专用网络处理每种模式并将学习的2D功能投射到3D点上,从而利用图像和点云之间的协同作用。合并大规模点云和图像会引起几个挑战,例如在点和像素之间构建映射,以及在多个视图之间汇总特征。当前方法需要网格重建或专门传感器来恢复闭塞,并使用启发式方法选择和汇总可用的图像。相比之下,我们提出了一个可端到端的可训练的多视图聚合模型,该模型利用3D点的观看条件从任意位置拍摄的图像中合并特征。我们的方法可以结合标准2D和3D网络,并优于在有色点云和混合2D/3D网络上运行的3D模型,而无需进行着色,网格融化或真实的深度图。我们为S3DIS(74.7 MIOU 6倍)和Kitti-360(58.3 MIOU)设置了大型室内/室外语义细分的新最先进的。我们的完整管道可以在https://github.com/drprojects/deepviewagg上访问,并且仅需要原始的3D扫描以及一组图像和姿势。
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We present a deep convolutional decoder architecture that can generate volumetric 3D outputs in a compute-and memory-efficient manner by using an octree representation. The network learns to predict both the structure of the octree, and the occupancy values of individual cells. This makes it a particularly valuable technique for generating 3D shapes. In contrast to standard decoders acting on regular voxel grids, the architecture does not have cubic complexity. This allows representing much higher resolution outputs with a limited memory budget. We demonstrate this in several application domains, including 3D convolutional autoencoders, generation of objects and whole scenes from high-level representations, and shape from a single image.
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3D点云的卷积经过广泛研究,但在几何深度学习中却远非完美。卷积的传统智慧在3D点之间表现出特征对应关系,这是对差的独特特征学习的内在限制。在本文中,我们提出了自适应图卷积(AGCONV),以供点云分析的广泛应用。 AGCONV根据其动态学习的功能生成自适应核。与使用固定/各向同性核的解决方案相比,AGCONV提高了点云卷积的灵活性,有效,精确地捕获了不同语义部位的点之间的不同关系。与流行的注意力体重方案不同,AGCONV实现了卷积操作内部的适应性,而不是简单地将不同的权重分配给相邻点。广泛的评估清楚地表明,我们的方法优于各种基准数据集中的点云分类和分割的最新方法。同时,AGCONV可以灵活地采用更多的点云分析方法来提高其性能。为了验证其灵活性和有效性,我们探索了基于AGCONV的完成,DeNoing,Upsmpling,注册和圆圈提取的范式,它们与竞争对手相当甚至优越。我们的代码可在https://github.com/hrzhou2/adaptconv-master上找到。
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Convolutional networks are the de-facto standard for analyzing spatio-temporal data such as images, videos, and 3D shapes. Whilst some of this data is naturally dense (e.g., photos), many other data sources are inherently sparse. Examples include 3D point clouds that were obtained using a LiDAR scanner or RGB-D camera. Standard "dense" implementations of convolutional networks are very inefficient when applied on such sparse data. We introduce new sparse convolutional operations that are designed to process spatially-sparse data more efficiently, and use them to develop spatially-sparse convolutional networks. We demonstrate the strong performance of the resulting models, called submanifold sparse convolutional networks (SSCNs), on two tasks involving semantic segmentation of 3D point clouds. In particular, our models outperform all prior state-of-the-art on the test set of a recent semantic segmentation competition.
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Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural network that directly consumes point clouds, which well respects the permutation invariance of points in the input. Our network, named PointNet, provides a unified architecture for applications ranging from object classification, part segmentation, to scene semantic parsing. Though simple, PointNet is highly efficient and effective. Empirically, it shows strong performance on par or even better than state of the art. Theoretically, we provide analysis towards understanding of what the network has learnt and why the network is robust with respect to input perturbation and corruption.
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基于简单的扩散层对空间通信非常有效的洞察力,我们对3D表面进行深度学习的新的通用方法。由此产生的网络是自动稳健的,以改变表面的分辨率和样品 - 一种对实际应用至关重要的基本属性。我们的网络可以在各种几何表示上离散化,例如三角网格或点云,甚至可以在一个表示上培训然后应用于另一个表示。我们优化扩散的空间支持,作为连续网络参数,从纯粹的本地到完全全球范围,从而消除手动选择邻域大小的负担。该方法中唯一的其他成分是在每个点处独立地施加的多层的Perceptron,以及用于支持方向滤波器的空间梯度特征。由此产生的网络简单,坚固,高效。这里,我们主要专注于三角网格表面,并且展示了各种任务的最先进的结果,包括表面分类,分割和非刚性对应。
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3D网格的几何特征学习是计算机图形的核心,对于许多视觉应用非常重要。然而,由于缺乏所需的操作和/或其有效的实现,深度学习目前滞后于异构3D网格的层次建模。在本文中,我们提出了一系列模块化操作,以实现异构3D网格的有效几何深度学习。这些操作包括网格卷曲,(UN)池和高效的网格抽取。我们提供这些操作的开源实施,统称为\ Texit {Picasso}。 Picasso的网格抽取模块是GPU加速的模块,可以在飞行中加工一批用于深度学习的网格。我们(联合国)汇集操作在不同分辨率的网络层跨网络层计算新创建的神经元的功能。我们的网格卷曲包括FaceT2Vertex,Vertex2Facet和FaceT2Facet卷积,用于利用VMF混合物和重心插值来包含模糊建模。利用Picasso的模块化操作,我们贡献了一个新型的分层神经网络Picassonet-II,以了解3D网格的高度辨别特征。 Picassonet-II接受原始地理学和Mesh Facet的精细纹理作为输入功能,同时处理完整场景网格。我们的网络达到了各种基准的形状分析和场景的竞争性能。我们在github https://github.com/enyahermite/picasso发布Picasso和Picassonet-II。
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Standard convolution is inherently limited for semantic segmentation of point cloud due to its isotropy about features. It neglects the structure of an object, results in poor object delineation and small spurious regions in the segmentation result. This paper proposes a novel graph attention convolution (GAC), whose kernels can be dynamically carved into specific shapes to adapt to the structure of an object. Specifically, by assigning proper attentional weights to different neighboring points, GAC is designed to selectively focus on the most relevant part of them according to their dynamically learned features. The shape of the convolution kernel is then determined by the learned distribution of the attentional weights. Though simple, GAC can capture the structured features of point clouds for finegrained segmentation and avoid feature contamination between objects. Theoretically, we provided a thorough analysis on the expressive capabilities of GAC to show how it can learn about the features of point clouds. Empirically, we evaluated the proposed GAC on challenging indoor and outdoor datasets and achieved the state-of-the-art results in both scenarios.
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Scene understanding is a major challenge of today's computer vision. Center to this task is image segmentation, since scenes are often provided as a set of pictures. Nowadays, many such datasets also provide 3D geometry information given as a 3D point cloud acquired by a laser scanner or a depth camera. To exploit this geometric information, many current approaches rely on both a 2D loss and 3D loss, requiring not only 2D per pixel labels but also 3D per point labels. However obtaining a 3D groundtruth is challenging, time-consuming and error-prone. In this paper, we show that image segmentation can benefit from 3D geometric information without requiring any 3D groundtruth, by training the geometric feature extraction with a 2D segmentation loss in an end-to-end fashion. Our method starts by extracting a map of 3D features directly from the point cloud by using a lightweight and simple 3D encoder neural network. The 3D feature map is then used as an additional input to a classical image segmentation network. During training, the 3D features extraction is optimized for the segmentation task by back-propagation through the entire pipeline. Our method exhibits state-of-the-art performance with much lighter input dataset requirements, since no 3D groundtruth is required.
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We propose a novel deep learning-based framework to tackle the challenge of semantic segmentation of largescale point clouds of millions of points. We argue that the organization of 3D point clouds can be efficiently captured by a structure called superpoint graph (SPG), derived from a partition of the scanned scene into geometrically homogeneous elements. SPGs offer a compact yet rich representation of contextual relationships between object parts, which is then exploited by a graph convolutional network. Our framework sets a new state of the art for segmenting outdoor LiDAR scans (+11.9 and +8.8 mIoU points for both Semantic3D test sets), as well as indoor scans (+12.4 mIoU points for the S3DIS dataset).
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