This is a theoretical paper, as a companion paper of the plenary talk for the same conference ISAIC 2022. In contrast to conscious learning, which develops a single network for a normal life and is the main topic of the plenary talk, it is necessary to address the currently widespread approach, so-called "Deep Learning". Although "Deep Learning" may use different learning modes, including supervised, reinforcement and adversarial modes, almost all "Deep Learning" projects apparently suffer from the same misconduct, called "data deletion" and "test on training data". Consequently, Deep Learning almost always was not tested at all. Why? The so-called "test set" was used in the Post-Selection step of the training stage. This paper establishes a theorem that a simple method called Pure-Guess Nearest Neighbor (PGNN) reaches any required errors on validation set and test set, including zero-error requirements, through the "Deep Learning" misconduct, as long as the test set is in the possession of the author and both the amount of storage space and the time of training are finite but unbounded. However, Deep Learning methods, like the PGNN method, apparently are not generalizable since they have never been tested at all by a valid test set.
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这是一篇理论论文,作为在同一会议上的主题演讲的同伴论文。与有意识的学习相反,AI中的许多项目都采用了深入的学习,其中许多项目似乎提供了令人印象深刻的性能数据。本文解释说,由于两个可能的不当行为:数据删除和训练集测试可能会误导性数据。本文阐明了深度学习中的数据删除以及深度学习中的培训测试以及为什么它们是不当行为的测试。定义了一种简单的分类方法,称为阈值最近的邻居(NNWT)。确定一个定理,只要测试集具有作者的拥有以及存储空间和培训时间,NNWT方法在任何验证集和任何测试集上都达到零错误和任何测试集有限但没有许多深度学习方法。但是,像许多深度学习方法一样,NNWT方法几乎没有概括。实际上在许多深度学习项目中发生不当行为的证据超出了本文的范围。如果没有关于免受后选择的自由的透明说明,深度学习数据就会产生误导。
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Alphazero,Leela Chess Zero和Stockfish Nnue革新了计算机国际象棋。本书对此类引擎的技术内部工作进行了完整的介绍。该书分为四个主要章节 - 不包括第1章(简介)和第6章(结论):第2章引入神经网络,涵盖了所有用于构建深层网络的基本构建块,例如Alphazero使用的网络。内容包括感知器,后传播和梯度下降,分类,回归,多层感知器,矢量化技术,卷积网络,挤压网络,挤压和激发网络,完全连接的网络,批处理归一化和横向归一化和跨性线性单位,残留层,剩余层,过度效果和底漆。第3章介绍了用于国际象棋发动机以及Alphazero使用的经典搜索技术。内容包括minimax,alpha-beta搜索和蒙特卡洛树搜索。第4章展示了现代国际象棋发动机的设计。除了开创性的Alphago,Alphago Zero和Alphazero我们涵盖Leela Chess Zero,Fat Fritz,Fat Fritz 2以及有效更新的神经网络(NNUE)以及MAIA。第5章是关于实施微型α。 Shexapawn是国际象棋的简约版本,被用作为此的示例。 Minimax搜索可以解决六ap峰,并产生了监督学习的培训位置。然后,作为比较,实施了类似Alphazero的训练回路,其中通过自我游戏进行训练与强化学习结合在一起。最后,比较了类似α的培训和监督培训。
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Recent progress in artificial intelligence (AI) has renewed interest in building systems that learn and think like people. Many advances have come from using deep neural networks trained end-to-end in tasks such as object recognition, video games, and board games, achieving performance that equals or even beats humans in some respects. Despite their biological inspiration and performance achievements, these systems differ from human intelligence in crucial ways. We review progress in cognitive science suggesting that truly human-like learning and thinking machines will have to reach beyond current engineering trends in both what they learn, and how they learn it. Specifically, we argue that these machines should (a) build causal models of the world that support explanation and understanding, rather than merely solving pattern recognition problems; (b) ground learning in intuitive theories of physics and psychology, to support and enrich the knowledge that is learned; and (c) harness compositionality and learning-to-learn to rapidly acquire and generalize knowledge to new tasks and situations. We suggest concrete challenges and promising routes towards these goals that can combine the strengths of recent neural network advances with more structured cognitive models.
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Deep active learning aims to reduce the annotation cost for the training of deep models, which is notoriously data-hungry. Until recently, deep active learning methods were ineffectual in the low-budget regime, where only a small number of examples are annotated. The situation has been alleviated by recent advances in representation and self-supervised learning, which impart the geometry of the data representation with rich information about the points. Taking advantage of this progress, we study the problem of subset selection for annotation through a "covering" lens, proposing ProbCover - a new active learning algorithm for the low budget regime, which seeks to maximize Probability Coverage. We then describe a dual way to view the proposed formulation, from which one can derive strategies suitable for the high budget regime of active learning, related to existing methods like Coreset. We conclude with extensive experiments, evaluating ProbCover in the low-budget regime. We show that our principled active learning strategy improves the state-of-the-art in the low-budget regime in several image recognition benchmarks. This method is especially beneficial in the semi-supervised setting, allowing state-of-the-art semi-supervised methods to match the performance of fully supervised methods, while using much fewer labels nonetheless. Code is available at https://github.com/avihu111/TypiClust.
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Multilayer Neural Networks trained with the backpropagation algorithm constitute the best example of a successful Gradient-Based Learning technique. Given an appropriate network architecture, Gradient-Based Learning algorithms can be used to synthesize a complex decision surface that can classify high-dimensional patterns such as handwritten characters, with minimal preprocessing. This paper reviews various methods applied to handwritten character recognition and compares them on a standard handwritten digit recognition task. Convolutional Neural Networks, that are specifically designed to deal with the variability of 2D shapes, are shown to outperform all other techniques.Real-life document recognition systems are composed of multiple modules including eld extraction, segmentation, recognition, and language modeling. A new learning paradigm, called Graph Transformer Networks (GTN), allows such multi-module systems to be trained globally using Gradient-Based methods so as to minimize an overall performance measure.Two systems for on-line handwriting recognition are described. Experiments demonstrate the advantage of global training, and the exibility of Graph Transformer Networks.A Graph Transformer Network for reading bank check is also described. It uses Convolutional Neural Network character recognizers combined with global training techniques to provides record accuracy on business and personal checks. It is deployed commercially and reads several million checks per day.
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Grid search and manual search are the most widely used strategies for hyper-parameter optimization. This paper shows empirically and theoretically that randomly chosen trials are more efficient for hyper-parameter optimization than trials on a grid. Empirical evidence comes from a comparison with a large previous study that used grid search and manual search to configure neural networks and deep belief networks. Compared with neural networks configured by a pure grid search, we find that random search over the same domain is able to find models that are as good or better within a small fraction of the computation time. Granting random search the same computational budget, random search finds better models by effectively searching a larger, less promising configuration space. Compared with deep belief networks configured by a thoughtful combination of manual search and grid search, purely random search over the same 32-dimensional configuration space found statistically equal performance on four of seven data sets, and superior performance on one of seven. A Gaussian process analysis of the function from hyper-parameters to validation set performance reveals that for most data sets only a few of the hyper-parameters really matter, but that different hyper-parameters are important on different data sets. This phenomenon makes grid search a poor choice for configuring algorithms for new data sets. Our analysis casts some light on why recent "High Throughput" methods achieve surprising success-they appear to search through a large number of hyper-parameters because most hyper-parameters do not matter much. We anticipate that growing interest in large hierarchical models will place an increasing burden on techniques for hyper-parameter optimization; this work shows that random search is a natural baseline against which to judge progress in the development of adaptive (sequential) hyper-parameter optimization algorithms.
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模型选择过程通常是单一准则决策,在该决策中,我们选择了在特定集合中最大化特定度量的模型,例如验证集的性能。我们声称这非常天真,由于过度搜索现象,可以对过度拟合的模型进行糟糕的选择,从而高估了该特定集合的性能。futhermore,现实世界数据包含模型选择过程不应忽略的噪声,并且在执行模型选择时必须考虑到。此外,我们定义了四个理论最优条件,我们可以追求这些条件,以更好地选择模型并通过使用多标准决策算法(TOPSIS)来分析它们,该算法(TOPSIS)认为代理最佳条件以选择合理的模型。
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背景信息:在过去几年中,机器学习(ML)一直是许多创新的核心。然而,包括在所谓的“安全关键”系统中,例如汽车或航空的系统已经被证明是非常具有挑战性的,因为ML的范式转变为ML带来完全改变传统认证方法。目的:本文旨在阐明与ML为基础的安全关键系统认证有关的挑战,以及文献中提出的解决方案,以解决它们,回答问题的问题如何证明基于机器学习的安全关键系统?'方法:我们开展2015年至2020年至2020年之间发布的研究论文的系统文献综述(SLR),涵盖了与ML系统认证有关的主题。总共确定了217篇论文涵盖了主题,被认为是ML认证的主要支柱:鲁棒性,不确定性,解释性,验证,安全强化学习和直接认证。我们分析了每个子场的主要趋势和问题,并提取了提取的论文的总结。结果:单反结果突出了社区对该主题的热情,以及在数据集和模型类型方面缺乏多样性。它还强调需要进一步发展学术界和行业之间的联系,以加深域名研究。最后,它还说明了必须在上面提到的主要支柱之间建立连接的必要性,这些主要柱主要主要研究。结论:我们强调了目前部署的努力,以实现ML基于ML的软件系统,并讨论了一些未来的研究方向。
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这是一门专门针对STEM学生开发的介绍性机器学习课程。我们的目标是为有兴趣的读者提供基础知识,以在自己的项目中使用机器学习,并将自己熟悉术语作为进一步阅读相关文献的基础。在这些讲义中,我们讨论受监督,无监督和强化学习。注释从没有神经网络的机器学习方法的说明开始,例如原理分析,T-SNE,聚类以及线性回归和线性分类器。我们继续介绍基本和先进的神经网络结构,例如密集的进料和常规神经网络,经常性的神经网络,受限的玻尔兹曼机器,(变性)自动编码器,生成的对抗性网络。讨论了潜在空间表示的解释性问题,并使用梦和对抗性攻击的例子。最后一部分致力于加强学习,我们在其中介绍了价值功能和政策学习的基本概念。
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对自然和人制过程的研究通常会导致长时间有序值的长序列,也就是时间序列(TS)。这样的过程通常由多个状态组成,例如机器的操作模式,使观测过程中的状态变化会导致测量值形状的分布变化。时间序列分割(TSS)试图发现TS事后的这种变化,以推断数据生成过程的变化。通常将TSS视为无监督的学习问题,目的是识别某些统计属性可区分的细分。 TSS的当前算法要求用户设置依赖域的超参数,对TS值分布进行假设或可检测更改的类型,以限制其适用性。常见的超参数是段均匀性和变更点的数量的度量,对于每个数据集,这尤其难以调节。我们提出了TSS的一种新颖,高度准确,无参数和域的无义方法的方法。扣子分层将TS分为两个部分。更改点是通过训练每个可能的拆分点的二进制TS分类器来确定的,并选择最能识别从任何一个分区的子序列的一个拆分。 CLASP使用两种新颖的定制算法从数据中学习了其主要的两个模型参数。在我们使用115个数据集的基准测试的实验评估中,我们表明,扣子优于准确性,并且可以快速且可扩展。此外,我们使用几个现实世界的案例研究强调了扣子的特性。
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Current learning machines have successfully solved hard application problems, reaching high accuracy and displaying seemingly "intelligent" behavior. Here we apply recent techniques for explaining decisions of state-of-the-art learning machines and analyze various tasks from computer vision and arcade games. This showcases a spectrum of problem-solving behaviors ranging from naive and short-sighted, to wellinformed and strategic. We observe that standard performance evaluation metrics can be oblivious to distinguishing these diverse problem solving behaviors. Furthermore, we propose our semi-automated Spectral Relevance Analysis that provides a practically effective way of characterizing and validating the behavior of nonlinear learning machines. This helps to assess whether a learned model indeed delivers reliably for the problem that it was conceived for. Furthermore, our work intends to add a voice of caution to the ongoing excitement about machine intelligence and pledges to evaluate and judge some of these recent successes in a more nuanced manner.
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The accuracy of k-nearest neighbor (kNN) classification depends significantly on the metric used to compute distances between different examples. In this paper, we show how to learn a Mahalanobis distance metric for kNN classification from labeled examples. The Mahalanobis metric can equivalently be viewed as a global linear transformation of the input space that precedes kNN classification using Euclidean distances. In our approach, the metric is trained with the goal that the k-nearest neighbors always belong to the same class while examples from different classes are separated by a large margin. As in support vector machines (SVMs), the margin criterion leads to a convex optimization based on the hinge loss. Unlike learning in SVMs, however, our approach requires no modification or extension for problems in multiway (as opposed to binary) classification. In our framework, the Mahalanobis distance metric is obtained as the solution to a semidefinite program. On several data sets of varying size and difficulty, we find that metrics trained in this way lead to significant improvements in kNN classification. Sometimes these results can be further improved by clustering the training examples and learning an individual metric within each cluster. We show how to learn and combine these local metrics in a globally integrated manner.
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Learning curves provide insight into the dependence of a learner's generalization performance on the training set size. This important tool can be used for model selection, to predict the effect of more training data, and to reduce the computational complexity of model training and hyperparameter tuning. This review recounts the origins of the term, provides a formal definition of the learning curve, and briefly covers basics such as its estimation. Our main contribution is a comprehensive overview of the literature regarding the shape of learning curves. We discuss empirical and theoretical evidence that supports well-behaved curves that often have the shape of a power law or an exponential. We consider the learning curves of Gaussian processes, the complex shapes they can display, and the factors influencing them. We draw specific attention to examples of learning curves that are ill-behaved, showing worse learning performance with more training data. To wrap up, we point out various open problems that warrant deeper empirical and theoretical investigation. All in all, our review underscores that learning curves are surprisingly diverse and no universal model can be identified.
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无论是在功能选择的领域还是可解释的AI领域,都有基于其重要性的“排名”功能的愿望。然后可以将这种功能重要的排名用于:(1)减少数据集大小或(2)解释机器学习模型。但是,在文献中,这种特征排名没有以系统的,一致的方式评估。许多论文都有不同的方式来争论哪些具有重要性排名最佳的特征。本文通过提出一种新的评估方法来填补这一空白。通过使用合成数据集,可以事先知道特征重要性得分,从而可以进行更系统的评估。为了促进使用新方法的大规模实验,在Python建造了一个名为FSEVAL的基准测定框架。该框架允许并行运行实验,并在HPC系统上的计算机上分布。通过与名为“权重和偏见”的在线平台集成,可以在实时仪表板上进行交互探索图表。该软件作为开源软件发布,并在PYPI平台上以包裹发行。该研究结束时,探索了一个这样的大规模实验,以在许多方面找到参与算法的优势和劣势。
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The success of machine learning algorithms generally depends on data representation, and we hypothesize that this is because different representations can entangle and hide more or less the different explanatory factors of variation behind the data. Although specific domain knowledge can be used to help design representations, learning with generic priors can also be used, and the quest for AI is motivating the design of more powerful representation-learning algorithms implementing such priors. This paper reviews recent work in the area of unsupervised feature learning and deep learning, covering advances in probabilistic models, auto-encoders, manifold learning, and deep networks. This motivates longer-term unanswered questions about the appropriate objectives for learning good representations, for computing representations (i.e., inference), and the geometrical connections between representation learning, density estimation and manifold learning.
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尽管深度强化学习(RL)最近取得了许多成功,但其方法仍然效率低下,这使得在数据方面解决了昂贵的许多问题。我们的目标是通过利用未标记的数据中的丰富监督信号来进行学习状态表示,以解决这一问题。本文介绍了三种不同的表示算法,可以访问传统RL算法使用的数据源的不同子集使用:(i)GRICA受到独立组件分析(ICA)的启发,并训练深层神经网络以输出统计独立的独立特征。输入。 Grica通过最大程度地减少每个功能与其他功能之间的相互信息来做到这一点。此外,格里卡仅需要未分类的环境状态。 (ii)潜在表示预测(LARP)还需要更多的上下文:除了要求状态作为输入外,它还需要先前的状态和连接它们的动作。该方法通过预测当前状态和行动的环境的下一个状态来学习状态表示。预测器与图形搜索算法一起使用。 (iii)重新培训通过训练深层神经网络来学习国家表示,以学习奖励功能的平滑版本。该表示形式用于预处理输入到深度RL,而奖励预测指标用于奖励成型。此方法仅需要环境中的状态奖励对学习表示表示。我们发现,每种方法都有其优势和缺点,并从我们的实验中得出结论,包括无监督的代表性学习在RL解决问题的管道中可以加快学习的速度。
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The International Workshop on Reading Music Systems (WoRMS) is a workshop that tries to connect researchers who develop systems for reading music, such as in the field of Optical Music Recognition, with other researchers and practitioners that could benefit from such systems, like librarians or musicologists. The relevant topics of interest for the workshop include, but are not limited to: Music reading systems; Optical music recognition; Datasets and performance evaluation; Image processing on music scores; Writer identification; Authoring, editing, storing and presentation systems for music scores; Multi-modal systems; Novel input-methods for music to produce written music; Web-based Music Information Retrieval services; Applications and projects; Use-cases related to written music. These are the proceedings of the 3rd International Workshop on Reading Music Systems, held in Alicante on the 23rd of July 2021.
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我们开发了一种新的原则性算法,用于估计培训数据点对深度学习模型的行为的贡献,例如它做出的特定预测。我们的算法估计了AME,该数量量衡量了将数据点添加到训练数据子集中的预期(平均)边际效应,并从给定的分布中采样。当从均匀分布中采样子集时,AME将还原为众所周知的Shapley值。我们的方法受因果推断和随机实验的启发:我们采样了训练数据的不同子集以训练多个子模型,并评估每个子模型的行为。然后,我们使用套索回归来基于子集组成共同估计每个数据点的AME。在稀疏假设($ k \ ll n $数据点具有较大的AME)下,我们的估计器仅需要$ O(k \ log n)$随机的子模型培训,从而改善了最佳先前的Shapley值估算器。
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多项式方程的参数化系统在科学和工程中的许多应用中都出现了真实的解决方案,例如,描述了动态系统的平衡,链接满足设计约束,以及计算机视觉中的场景重建。由于不同的参数值可以具有不同数量的实际解决方案,因此参数空间被分解为边界形成真实判别基因座的区域。本文认为将真实的判别基因座定位为机器学习中的监督分类问题,该目标是确定参数空间上的分类边界,其中类是实际解决方案的数量。对于多维参数空间,本文提出了一种新型的采样方法,该方法仔细采样了参数空间。在每个示例点,同质延续用于获取相应多项式系统的真实溶液数量。包括最近的邻居和深度学习在内的机器学习技术可有效地近似实际的判别基因座。学习了真实判别基因座的一种应用是开发一种真实的同义方法,该方法仅跟踪真正的解决方案路径,与传统方法不同,该方法跟踪所有〜复杂〜解决方案路径。示例表明,所提出的方法可以有效地近似复杂的解决方案边界,例如由库拉莫托模型的平衡引起的。
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