The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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通过学习可变阻抗控制策略,机器人助手可以智能地调整其操纵合规性,以确保在人机交互环境中操作时安全交互和适当的任务完成。在本文中,我们提出了一种基于DMP的框架,其学习和概括人类示范的可变阻抗操纵技能。该框架改善了对环境变化的机器人$'$适应性(即抓地机器人末端效应器上的抓握对象的重量和形状变化)并继承了基于演示 - 方差的刚度估计方法的效率。此外,利用我们的刚度估计方法,我们不仅产生翻译刚度型材,而且产生旋转刚度轮廓,这些轮廓在大多数学习可变阻抗控制论文中被忽略或不完整。已经进行了7 DOF冗余机器人操纵器的现实世界实验,以验证我们框架的有效性。
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Interview has been regarded as one of the most crucial step for recruitment. To fully prepare for the interview with the recruiters, job seekers usually practice with mock interviews between each other. However, such a mock interview with peers is generally far away from the real interview experience: the mock interviewers are not guaranteed to be professional and are not likely to behave like a real interviewer. Due to the rapid growth of online recruitment in recent years, recruiters tend to have online interviews, which makes it possible to collect real interview data from real interviewers. In this paper, we propose a novel application named EZInterviewer, which aims to learn from the online interview data and provides mock interview services to the job seekers. The task is challenging in two ways: (1) the interview data are now available but still of low-resource; (2) to generate meaningful and relevant interview dialogs requires thorough understanding of both resumes and job descriptions. To address the low-resource challenge, EZInterviewer is trained on a very small set of interview dialogs. The key idea is to reduce the number of parameters that rely on interview dialogs by disentangling the knowledge selector and dialog generator so that most parameters can be trained with ungrounded dialogs as well as the resume data that are not low-resource. Evaluation results on a real-world job interview dialog dataset indicate that we achieve promising results to generate mock interviews. With the help of EZInterviewer, we hope to make mock interview practice become easier for job seekers.
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General nonlinear sieve learnings are classes of nonlinear sieves that can approximate nonlinear functions of high dimensional variables much more flexibly than various linear sieves (or series). This paper considers general nonlinear sieve quasi-likelihood ratio (GN-QLR) based inference on expectation functionals of time series data, where the functionals of interest are based on some nonparametric function that satisfy conditional moment restrictions and are learned using multilayer neural networks. While the asymptotic normality of the estimated functionals depends on some unknown Riesz representer of the functional space, we show that the optimally weighted GN-QLR statistic is asymptotically Chi-square distributed, regardless whether the expectation functional is regular (root-$n$ estimable) or not. This holds when the data are weakly dependent beta-mixing condition. We apply our method to the off-policy evaluation in reinforcement learning, by formulating the Bellman equation into the conditional moment restriction framework, so that we can make inference about the state-specific value functional using the proposed GN-QLR method with time series data. In addition, estimating the averaged partial means and averaged partial derivatives of nonparametric instrumental variables and quantile IV models are also presented as leading examples. Finally, a Monte Carlo study shows the finite sample performance of the procedure
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This paper presents a safety-critical locomotion control framework for quadrupedal robots. Our goal is to enable quadrupedal robots to safely navigate in cluttered environments. To tackle this, we introduce exponential Discrete Control Barrier Functions (exponential DCBFs) with duality-based obstacle avoidance constraints into a Nonlinear Model Predictive Control (NMPC) with Whole-Body Control (WBC) framework for quadrupedal locomotion control. This enables us to use polytopes to describe the shapes of the robot and obstacles for collision avoidance while doing locomotion control of quadrupedal robots. Compared to most prior work, especially using CBFs, that utilize spherical and conservative approximation for obstacle avoidance, this work demonstrates a quadrupedal robot autonomously and safely navigating through very tight spaces in the real world. (Our open-source code is available at github.com/HybridRobotics/quadruped_nmpc_dcbf_duality, and the video is available at youtu.be/p1gSQjwXm1Q.)
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Video semantic segmentation (VSS) is beneficial for dealing with dynamic scenes due to the continuous property of the real-world environment. On the one hand, some methods alleviate the predicted inconsistent problem between continuous frames. On the other hand, other methods employ the previous frame as the prior information to assist in segmenting the current frame. Although the previous methods achieve superior performances on the independent and identically distributed (i.i.d) data, they can not generalize well on other unseen domains. Thus, we explore a new task, the video generalizable semantic segmentation (VGSS) task that considers both continuous frames and domain generalization. In this paper, we propose a class-wise non-salient region generalized (CNSG) framework for the VGSS task. Concretely, we first define the class-wise non-salient feature, which describes features of the class-wise non-salient region that carry more generalizable information. Then, we propose a class-wise non-salient feature reasoning strategy to select and enhance the most generalized channels adaptively. Finally, we propose an inter-frame non-salient centroid alignment loss to alleviate the predicted inconsistent problem in the VGSS task. We also extend our video-based framework to the image-based generalizable semantic segmentation (IGSS) task. Experiments demonstrate that our CNSG framework yields significant improvement in the VGSS and IGSS tasks.
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The task of referring video object segmentation aims to segment the object in the frames of a given video to which the referring expressions refer. Previous methods adopt multi-stage approach and design complex pipelines to obtain promising results. Recently, the end-to-end method based on Transformer has proved its superiority. In this work, we draw on the advantages of the above methods to provide a simple and effective pipeline for RVOS. Firstly, We improve the state-of-the-art one-stage method ReferFormer to obtain mask sequences that are strongly correlated with language descriptions. Secondly, based on a reliable and high-quality keyframe, we leverage the superior performance of video object segmentation model to further enhance the quality and temporal consistency of the mask results. Our single model reaches 70.3 J &F on the Referring Youtube-VOS validation set and 63.0 on the test set. After ensemble, we achieve 64.1 on the final leaderboard, ranking 1st place on CVPR2022 Referring Youtube-VOS challenge. Code will be available at https://github.com/Zhiweihhh/cvpr2022-rvos-challenge.git.
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Referring image segmentation aims to segment the target object described by a given natural language expression. Typically, referring expressions contain complex relationships between the target and its surrounding objects. The main challenge of this task is to understand the visual and linguistic content simultaneously and to find the referred object accurately among all instances in the image. Currently, the most effective way to solve the above problem is to obtain aligned multi-modal features by computing the correlation between visual and linguistic feature modalities under the supervision of the ground-truth mask. However, existing paradigms have difficulty in thoroughly understanding visual and linguistic content due to the inability to perceive information directly about surrounding objects that refer to the target. This prevents them from learning aligned multi-modal features, which leads to inaccurate segmentation. To address this issue, we present a position-aware contrastive alignment network (PCAN) to enhance the alignment of multi-modal features by guiding the interaction between vision and language through prior position information. Our PCAN consists of two modules: 1) Position Aware Module (PAM), which provides position information of all objects related to natural language descriptions, and 2) Contrastive Language Understanding Module (CLUM), which enhances multi-modal alignment by comparing the features of the referred object with those of related objects. Extensive experiments on three benchmarks demonstrate our PCAN performs favorably against the state-of-the-art methods. Our code will be made publicly available.
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In this paper, we improve the kernel alignment regret bound for online kernel learning in the regime of the Hinge loss function. Previous algorithm achieves a regret of $O((\mathcal{A}_TT\ln{T})^{\frac{1}{4}})$ at a computational complexity (space and per-round time) of $O(\sqrt{\mathcal{A}_TT\ln{T}})$, where $\mathcal{A}_T$ is called \textit{kernel alignment}. We propose an algorithm whose regret bound and computational complexity are better than previous results. Our results depend on the decay rate of eigenvalues of the kernel matrix. If the eigenvalues of the kernel matrix decay exponentially, then our algorithm enjoys a regret of $O(\sqrt{\mathcal{A}_T})$ at a computational complexity of $O(\ln^2{T})$. Otherwise, our algorithm enjoys a regret of $O((\mathcal{A}_TT)^{\frac{1}{4}})$ at a computational complexity of $O(\sqrt{\mathcal{A}_TT})$. We extend our algorithm to batch learning and obtain a $O(\frac{1}{T}\sqrt{\mathbb{E}[\mathcal{A}_T]})$ excess risk bound which improves the previous $O(1/\sqrt{T})$ bound.
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Creativity is an indispensable part of human cognition and also an inherent part of how we make sense of the world. Metaphorical abstraction is fundamental in communicating creative ideas through nuanced relationships between abstract concepts such as feelings. While computer vision benchmarks and approaches predominantly focus on understanding and generating literal interpretations of images, metaphorical comprehension of images remains relatively unexplored. Towards this goal, we introduce MetaCLUE, a set of vision tasks on visual metaphor. We also collect high-quality and rich metaphor annotations (abstract objects, concepts, relationships along with their corresponding object boxes) as there do not exist any datasets that facilitate the evaluation of these tasks. We perform a comprehensive analysis of state-of-the-art models in vision and language based on our annotations, highlighting strengths and weaknesses of current approaches in visual metaphor Classification, Localization, Understanding (retrieval, question answering, captioning) and gEneration (text-to-image synthesis) tasks. We hope this work provides a concrete step towards developing AI systems with human-like creative capabilities.
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