深入学习的强化学习(RL)的结合导致了一系列令人印象深刻的壮举,许多相信(深)RL提供了一般能力的代理。然而,RL代理商的成功往往对培训过程中的设计选择非常敏感,这可能需要繁琐和易于易于的手动调整。这使得利用RL对新问题充满挑战,同时也限制了其全部潜力。在许多其他机器学习领域,AutomL已经示出了可以自动化这样的设计选择,并且在应用于RL时也会产生有希望的初始结果。然而,自动化强化学习(AutorL)不仅涉及Automl的标准应用,而且还包括RL独特的额外挑战,其自然地产生了不同的方法。因此,Autorl已成为RL中的一个重要研究领域,提供来自RNA设计的各种应用中的承诺,以便玩游戏等游戏。鉴于RL中考虑的方法和环境的多样性,在不同的子领域进行了大部分研究,从Meta学习到进化。在这项调查中,我们寻求统一自动的领域,我们提供常见的分类法,详细讨论每个区域并对研究人员来说是一个兴趣的开放问题。
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我们通过在计算图的空间中搜索计算基于值的无模型RL代理以优化的计算函数来提出一种用于元学习增强学习算法的方法。学到的算法是域 - 不可思议的,可以推广到训练期间未见的新环境。我们的方法既可以从头开始学习,又可以从已知的现有算法(例如DQN)学习,从而实现可解释的修改,从而改善性能。从头开始学习简单的经典控制和网格世界任务,我们的方法重新发现了时间差异(TD)算法。我们从DQN进行了引导,我们重点介绍了两种学到的算法,这些算法比其他经典控制任务,GridWorld类型任务和Atari游戏获得了良好的概括性能。对学习算法行为的分析表明,与最近提出的RL算法相似,该算法解决了基于价值的方法的高估。
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Consensus clustering aggregates partitions in order to find a better fit by reconciling clustering results from different sources/executions. In practice, there exist noise and outliers in clustering task, which, however, may significantly degrade the performance. To address this issue, we propose a novel algorithm -- robust consensus clustering that can find common ground truth among experts' opinions, which tends to be minimally affected by the bias caused by the outliers. In particular, we formalize the robust consensus clustering problem as a constraint optimization problem, and then derive an effective algorithm upon alternating direction method of multipliers (ADMM) with rigorous convergence guarantee. Our method outperforms the baselines on benchmarks. We apply the proposed method to the real-world advertising campaign segmentation and forecasting tasks using the proposed consensus clustering results based on the similarity computed via Kolmogorov-Smirnov Statistics. The accurate clustering result is helpful for building the advertiser profiles so as to perform the forecasting.
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Current mainstream object detection methods for large aerial images usually divide large images into patches and then exhaustively detect the objects of interest on all patches, no matter whether there exist objects or not. This paradigm, although effective, is inefficient because the detectors have to go through all patches, severely hindering the inference speed. This paper presents an Objectness Activation Network (OAN) to help detectors focus on fewer patches but achieve more efficient inference and more accurate results, enabling a simple and effective solution to object detection in large images. In brief, OAN is a light fully-convolutional network for judging whether each patch contains objects or not, which can be easily integrated into many object detectors and jointly trained with them end-to-end. We extensively evaluate our OAN with five advanced detectors. Using OAN, all five detectors acquire more than 30.0% speed-up on three large-scale aerial image datasets, meanwhile with consistent accuracy improvements. On extremely large Gaofen-2 images (29200$\times$27620 pixels), our OAN improves the detection speed by 70.5%. Moreover, we extend our OAN to driving-scene object detection and 4K video object detection, boosting the detection speed by 112.1% and 75.0%, respectively, without sacrificing the accuracy. Code is available at https://github.com/Ranchosky/OAN.
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Due to the issue that existing wireless sensor network (WSN)-based anomaly detection methods only consider and analyze temporal features, in this paper, a self-supervised learning-based anomaly node detection method based on an autoencoder is designed. This method integrates temporal WSN data flow feature extraction, spatial position feature extraction and intermodal WSN correlation feature extraction into the design of the autoencoder to make full use of the spatial and temporal information of the WSN for anomaly detection. First, a fully connected network is used to extract the temporal features of nodes by considering a single mode from a local spatial perspective. Second, a graph neural network (GNN) is used to introduce the WSN topology from a global spatial perspective for anomaly detection and extract the spatial and temporal features of the data flows of nodes and their neighbors by considering a single mode. Then, the adaptive fusion method involving weighted summation is used to extract the relevant features between different models. In addition, this paper introduces a gated recurrent unit (GRU) to solve the long-term dependence problem of the time dimension. Eventually, the reconstructed output of the decoder and the hidden layer representation of the autoencoder are fed into a fully connected network to calculate the anomaly probability of the current system. Since the spatial feature extraction operation is advanced, the designed method can be applied to the task of large-scale network anomaly detection by adding a clustering operation. Experiments show that the designed method outperforms the baselines, and the F1 score reaches 90.6%, which is 5.2% higher than those of the existing anomaly detection methods based on unsupervised reconstruction and prediction. Code and model are available at https://github.com/GuetYe/anomaly_detection/GLSL
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In recent years, large amounts of effort have been put into pushing forward the real-world application of dynamic digital human (DDH). However, most current quality assessment research focuses on evaluating static 3D models and usually ignores motion distortions. Therefore, in this paper, we construct a large-scale dynamic digital human quality assessment (DDH-QA) database with diverse motion content as well as multiple distortions to comprehensively study the perceptual quality of DDHs. Both model-based distortion (noise, compression) and motion-based distortion (binding error, motion unnaturalness) are taken into consideration. Ten types of common motion are employed to drive the DDHs and a total of 800 DDHs are generated in the end. Afterward, we render the video sequences of the distorted DDHs as the evaluation media and carry out a well-controlled subjective experiment. Then a benchmark experiment is conducted with the state-of-the-art video quality assessment (VQA) methods and the experimental results show that existing VQA methods are limited in assessing the perceptual loss of DDHs. The database will be made publicly available to facilitate future research.
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Time series anomaly detection strives to uncover potential abnormal behaviors and patterns from temporal data, and has fundamental significance in diverse application scenarios. Constructing an effective detection model usually requires adequate training data stored in a centralized manner, however, this requirement sometimes could not be satisfied in realistic scenarios. As a prevailing approach to address the above problem, federated learning has demonstrated its power to cooperate with the distributed data available while protecting the privacy of data providers. However, it is still unclear that how existing time series anomaly detection algorithms perform with decentralized data storage and privacy protection through federated learning. To study this, we conduct a federated time series anomaly detection benchmark, named FedTADBench, which involves five representative time series anomaly detection algorithms and four popular federated learning methods. We would like to answer the following questions: (1)How is the performance of time series anomaly detection algorithms when meeting federated learning? (2) Which federated learning method is the most appropriate one for time series anomaly detection? (3) How do federated time series anomaly detection approaches perform on different partitions of data in clients? Numbers of results as well as corresponding analysis are provided from extensive experiments with various settings. The source code of our benchmark is publicly available at https://github.com/fanxingliu2020/FedTADBench.
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We study algorithms for detecting and including glass objects in an optimization-based Simultaneous Localization and Mapping (SLAM) algorithm in this work. When LiDAR data is the primary exteroceptive sensory input, glass objects are not correctly registered. This occurs as the incident light primarily passes through the glass objects or reflects away from the source, resulting in inaccurate range measurements for glass surfaces. Consequently, the localization and mapping performance is impacted, thereby rendering navigation in such environments unreliable. Optimization-based SLAM solutions, which are also referred to as Graph SLAM, are widely regarded as state of the art. In this paper, we utilize a simple and computationally inexpensive glass detection scheme for detecting glass objects and present the methodology to incorporate the identified objects into the occupancy grid maintained by such an algorithm (Google Cartographer). We develop both local (submap level) and global algorithms for achieving the objective mentioned above and compare the maps produced by our method with those produced by an existing algorithm that utilizes particle filter based SLAM.
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Persuasion modeling is a key building block for conversational agents. Existing works in this direction are limited to analyzing textual dialogue corpus. We argue that visual signals also play an important role in understanding human persuasive behaviors. In this paper, we introduce the first multimodal dataset for modeling persuasion behaviors. Our dataset includes 199 dialogue transcriptions and videos captured in a multi-player social deduction game setting, 26,647 utterance level annotations of persuasion strategy, and game level annotations of deduction game outcomes. We provide extensive experiments to show how dialogue context and visual signals benefit persuasion strategy prediction. We also explore the generalization ability of language models for persuasion modeling and the role of persuasion strategies in predicting social deduction game outcomes. Our dataset, code, and models can be found at https://persuasion-deductiongame.socialai-data.org.
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Image-based head swapping task aims to stitch a source head to another source body flawlessly. This seldom-studied task faces two major challenges: 1) Preserving the head and body from various sources while generating a seamless transition region. 2) No paired head swapping dataset and benchmark so far. In this paper, we propose an image-based head swapping framework (HS-Diffusion) which consists of a semantic-guided latent diffusion model (SG-LDM) and a semantic layout generator. We blend the semantic layouts of source head and source body, and then inpaint the transition region by the semantic layout generator, achieving a coarse-grained head swapping. SG-LDM can further implement fine-grained head swapping with the blended layout as condition by a progressive fusion process, while preserving source head and source body with high-quality reconstruction. To this end, we design a head-cover augmentation strategy for training and a neck alignment trick for geometric realism. Importantly, we construct a new image-based head swapping benchmark and propose two tailor-designed metrics (Mask-FID and Focal-FID). Extensive experiments demonstrate the superiority of our framework. The code will be available: https://github.com/qinghew/HS-Diffusion.
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