在本文中,我们提出了一种针对SGD轨迹的新覆盖技术。该定位提供了一种算法特异性的复杂性,该复杂性通过覆盖数来衡量,与标准均匀覆盖的参数相比,该范围独立于维度的基数,从而导致指数尺寸依赖性。基于这种本地化结构,我们表明,如果目标函数是分段的有限扰动,则用$ p $零件强烈凸出和光滑的功能,即非convex和非平滑词,则概括性误差可以由上限。 $ o(\ sqrt {(\ log n \ log(np))/n})$,其中$ n $是数据示例的数量。特别是,此速率与维度无关,并且不需要尽早停止和衰减的步骤。最后,我们在各种环境中采用这些结果,并为多级线性模型,多级支持向量机和$ k $ - 均值聚类用于硬和软标签设置,并改善已知的最先进的范围,从而改善了已知的最先进的, - 阿尔特费率。
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随机平滑是目前是最先进的方法,用于构建来自Neural Networks的可认真稳健的分类器,以防止$ \ ell_2 $ - vitersarial扰动。在范例下,分类器的稳健性与预测置信度对齐,即,对平滑分类器的较高的置信性意味着更好的鲁棒性。这使我们能够在校准平滑分类器的信仰方面重新思考准确性和鲁棒性之间的基本权衡。在本文中,我们提出了一种简单的训练方案,Coined Spiremix,通过自我混合来控制平滑分类器的鲁棒性:它沿着每个输入对逆势扰动方向进行样品的凸起组合。该提出的程序有效地识别过度自信,在平滑分类器的情况下,作为有限的稳健性的原因,并提供了一种直观的方法来自适应地在这些样本之间设置新的决策边界,以实现更好的鲁棒性。我们的实验结果表明,与现有的最先进的强大培训方法相比,该方法可以显着提高平滑分类器的认证$ \ ell_2 $ -toSpustness。
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众所周知,$ O(n)$参数足以让神经网络记住任意$ N $ INPUT-LABE标签对。通过利用深度,我们显示$ O(n ^ {2/3})$参数足以在输入点的分离的温和条件下记住$ n $对。特别是,更深的网络(即使是宽度为3美元),也会显示比浅网络更有成对,这也同意最近的作品对函数近似的深度的好处。我们还提供支持我们理论发现的经验结果。
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The automated segmentation and tracking of macrophages during their migration are challenging tasks due to their dynamically changing shapes and motions. This paper proposes a new algorithm to achieve automatic cell tracking in time-lapse microscopy macrophage data. First, we design a segmentation method employing space-time filtering, local Otsu's thresholding, and the SUBSURF (subjective surface segmentation) method. Next, the partial trajectories for cells overlapping in the temporal direction are extracted in the segmented images. Finally, the extracted trajectories are linked by considering their direction of movement. The segmented images and the obtained trajectories from the proposed method are compared with those of the semi-automatic segmentation and manual tracking. The proposed tracking achieved 97.4% of accuracy for macrophage data under challenging situations, feeble fluorescent intensity, irregular shapes, and motion of macrophages. We expect that the automatically extracted trajectories of macrophages can provide pieces of evidence of how macrophages migrate depending on their polarization modes in the situation, such as during wound healing.
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Data-centric AI has shed light on the significance of data within the machine learning (ML) pipeline. Acknowledging its importance, various research and policies are suggested by academia, industry, and government departments. Although the capability of utilizing existing data is essential, the capability to build a dataset has become more important than ever. In consideration of this trend, we propose a "Data Management Operation and Recipes" that will guide the industry regardless of the task or domain. In other words, this paper presents the concept of DMOps derived from real-world experience. By offering a baseline for building data, we want to help the industry streamline its data operation optimally.
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According to the rapid development of drone technologies, drones are widely used in many applications including military domains. In this paper, a novel situation-aware DRL- based autonomous nonlinear drone mobility control algorithm in cyber-physical loitering munition applications. On the battlefield, the design of DRL-based autonomous control algorithm is not straightforward because real-world data gathering is generally not available. Therefore, the approach in this paper is that cyber-physical virtual environment is constructed with Unity environment. Based on the virtual cyber-physical battlefield scenarios, a DRL-based automated nonlinear drone mobility control algorithm can be designed, evaluated, and visualized. Moreover, many obstacles exist which is harmful for linear trajectory control in real-world battlefield scenarios. Thus, our proposed autonomous nonlinear drone mobility control algorithm utilizes situation-aware components those are implemented with a Raycast function in Unity virtual scenarios. Based on the gathered situation-aware information, the drone can autonomously and nonlinearly adjust its trajectory during flight. Therefore, this approach is obviously beneficial for avoiding obstacles in obstacle-deployed battlefields. Our visualization-based performance evaluation shows that the proposed algorithm is superior from the other linear mobility control algorithms.
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This paper proposes a new regularization algorithm referred to as macro-block dropout. The overfitting issue has been a difficult problem in training large neural network models. The dropout technique has proven to be simple yet very effective for regularization by preventing complex co-adaptations during training. In our work, we define a macro-block that contains a large number of units from the input to a Recurrent Neural Network (RNN). Rather than applying dropout to each unit, we apply random dropout to each macro-block. This algorithm has the effect of applying different drop out rates for each layer even if we keep a constant average dropout rate, which has better regularization effects. In our experiments using Recurrent Neural Network-Transducer (RNN-T), this algorithm shows relatively 4.30 % and 6.13 % Word Error Rates (WERs) improvement over the conventional dropout on LibriSpeech test-clean and test-other. With an Attention-based Encoder-Decoder (AED) model, this algorithm shows relatively 4.36 % and 5.85 % WERs improvement over the conventional dropout on the same test sets.
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Affect understanding capability is essential for social robots to autonomously interact with a group of users in an intuitive and reciprocal way. However, the challenge of multi-person affect understanding comes from not only the accurate perception of each user's affective state (e.g., engagement) but also the recognition of the affect interplay between the members (e.g., joint engagement) that presents as complex, but subtle, nonverbal exchanges between them. Here we present a novel hybrid framework for identifying a parent-child dyad's joint engagement by combining a deep learning framework with various video augmentation techniques. Using a dataset of parent-child dyads reading storybooks together with a social robot at home, we first train RGB frame- and skeleton-based joint engagement recognition models with four video augmentation techniques (General Aug, DeepFake, CutOut, and Mixed) applied datasets to improve joint engagement classification performance. Second, we demonstrate experimental results on the use of trained models in the robot-parent-child interaction context. Third, we introduce a behavior-based metric for evaluating the learned representation of the models to investigate the model interpretability when recognizing joint engagement. This work serves as the first step toward fully unlocking the potential of end-to-end video understanding models pre-trained on large public datasets and augmented with data augmentation and visualization techniques for affect recognition in the multi-person human-robot interaction in the wild.
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Training agents via off-policy deep reinforcement learning (RL) requires a large memory, named replay memory, that stores past experiences used for learning. These experiences are sampled, uniformly or non-uniformly, to create the batches used for training. When calculating the loss function, off-policy algorithms assume that all samples are of the same importance. In this paper, we hypothesize that training can be enhanced by assigning different importance for each experience based on their temporal-difference (TD) error directly in the training objective. We propose a novel method that introduces a weighting factor for each experience when calculating the loss function at the learning stage. In addition to improving convergence speed when used with uniform sampling, the method can be combined with prioritization methods for non-uniform sampling. Combining the proposed method with prioritization methods improves sampling efficiency while increasing the performance of TD-based off-policy RL algorithms. The effectiveness of the proposed method is demonstrated by experiments in six environments of the OpenAI Gym suite. The experimental results demonstrate that the proposed method achieves a 33%~76% reduction of convergence speed in three environments and an 11% increase in returns and a 3%~10% increase in success rate for other three environments.
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Neural fields, also known as coordinate-based or implicit neural representations, have shown a remarkable capability of representing, generating, and manipulating various forms of signals. For video representations, however, mapping pixel-wise coordinates to RGB colors has shown relatively low compression performance and slow convergence and inference speed. Frame-wise video representation, which maps a temporal coordinate to its entire frame, has recently emerged as an alternative method to represent videos, improving compression rates and encoding speed. While promising, it has still failed to reach the performance of state-of-the-art video compression algorithms. In this work, we propose FFNeRV, a novel method for incorporating flow information into frame-wise representations to exploit the temporal redundancy across the frames in videos inspired by the standard video codecs. Furthermore, we introduce a fully convolutional architecture, enabled by one-dimensional temporal grids, improving the continuity of spatial features. Experimental results show that FFNeRV yields the best performance for video compression and frame interpolation among the methods using frame-wise representations or neural fields. To reduce the model size even further, we devise a more compact convolutional architecture using the group and pointwise convolutions. With model compression techniques, including quantization-aware training and entropy coding, FFNeRV outperforms widely-used standard video codecs (H.264 and HEVC) and performs on par with state-of-the-art video compression algorithms.
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