We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While flexible, neural surface representations are a significant bottleneck in optimization runtime. Instead, we represent surfaces as triangle meshes and build a differentiable rendering pipeline around triangle rasterization and neural shading. The renderer is used in a gradient descent optimization where both a triangle mesh and a neural shader are jointly optimized to reproduce the multi-view images. We evaluate our method on a public 3D reconstruction dataset and show that it can match the reconstruction accuracy of traditional baselines and neural approaches while surpassing them in optimization runtime. Additionally, we investigate the shader and find that it learns an interpretable representation of appearance, enabling applications such as 3D material editing.
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Applications in the field of augmented reality or robotics often require joint localisation and 6D pose estimation of multiple objects. However, most algorithms need one network per object class to be trained in order to provide the best results. Analysing all visible objects demands multiple inferences, which is memory and time-consuming. We present a new single-stage architecture called CASAPose that determines 2D-3D correspondences for pose estimation of multiple different objects in RGB images in one pass. It is fast and memory efficient, and achieves high accuracy for multiple objects by exploiting the output of a semantic segmentation decoder as control input to a keypoint recognition decoder via local class-adaptive normalisation. Our new differentiable regression of keypoint locations significantly contributes to a faster closing of the domain gap between real test and synthetic training data. We apply segmentation-aware convolutions and upsampling operations to increase the focus inside the object mask and to reduce mutual interference of occluding objects. For each inserted object, the network grows by only one output segmentation map and a negligible number of parameters. We outperform state-of-the-art approaches in challenging multi-object scenes with inter-object occlusion and synthetic training.
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本文提出了一种评估RGB视频文件中可见人体组织灌注的方法。我们提出了源自远程光摄影(RPPG)信号的指标,以检测组织是否充分供应血液。灌注分析以三种不同的尺度进行,为不同的应用提供了灵活的方法。我们在每个尺度上独立地对局部定义的感兴趣区域独立执行平面正交到皮肤的RPPG。从提取的信号中,我们得出了信噪比,频域中的大小,心率,灌注指数以及特定RPPG信号之间的相关性,以便在局部评估人类组织特定区域的灌注。我们表明,本地解决的RPPG具有广泛的应用。作为示例性应用,我们介绍了术中术中灌注分析和可视化皮肤和器官移植期间的可视化,以及用于谋生评估以检测表现攻击到身份验证系统中的应用。
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基础设施检查是一个非常昂贵的任务,需要技术人员访问远程或难以到达的地方。这是电力传动塔的情况,这些塔稀疏地定位,需要培训的工人爬上它们以寻找损坏。最近,在行业中使用无人机或直升机进行遥控录音,使技术人员进行这种危险的任务。然而,这留下了分析大量图像的问题,这具有很大的自动化潜力。由于几个原因,这是一个具有挑战性的任务。首先,缺乏可自由的培训数据和难以收集它的问题。另外,构成损坏的界限是模糊的,在数据​​标记中引入了一定程度的主观性。图像中的不平衡类分布也在增加任务的难度方面发挥作用。本文解决了传输塔中结构损伤检测的问题,解决了这些问题。我们的主要贡献是在远程获取的无人机图像上开发损坏检测,应用技术来克服数据稀缺和歧义的问题,以及评估这种方法解决这个特殊问题的方法的可行性。
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Supervised Question Answering systems (QA systems) rely on domain-specific human-labeled data for training. Unsupervised QA systems generate their own question-answer training pairs, typically using secondary knowledge sources to achieve this outcome. Our approach (called PIE-QG) uses Open Information Extraction (OpenIE) to generate synthetic training questions from paraphrased passages and uses the question-answer pairs as training data for a language model for a state-of-the-art QA system based on BERT. Triples in the form of <subject, predicate, object> are extracted from each passage, and questions are formed with subjects (or objects) and predicates while objects (or subjects) are considered as answers. Experimenting on five extractive QA datasets demonstrates that our technique achieves on-par performance with existing state-of-the-art QA systems with the benefit of being trained on an order of magnitude fewer documents and without any recourse to external reference data sources.
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This paper presents a machine learning approach to multidimensional item response theory (MIRT), a class of latent factor models that can be used to model and predict student performance from observed assessment data. Inspired by collaborative filtering, we define a general class of models that includes many MIRT models. We discuss the use of penalized joint maximum likelihood (JML) to estimate individual models and cross-validation to select the best performing model. This model evaluation process can be optimized using batching techniques, such that even sparse large-scale data can be analyzed efficiently. We illustrate our approach with simulated and real data, including an example from a massive open online course (MOOC). The high-dimensional model fit to this large and sparse dataset does not lend itself well to traditional methods of factor interpretation. By analogy to recommender-system applications, we propose an alternative "validation" of the factor model, using auxiliary information about the popularity of items consulted during an open-book exam in the course.
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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The celebrated FedAvg algorithm of McMahan et al. (2017) is based on three components: client sampling (CS), data sampling (DS) and local training (LT). While the first two are reasonably well understood, the third component, whose role is to reduce the number of communication rounds needed to train the model, resisted all attempts at a satisfactory theoretical explanation. Malinovsky et al. (2022) identified four distinct generations of LT methods based on the quality of the provided theoretical communication complexity guarantees. Despite a lot of progress in this area, none of the existing works were able to show that it is theoretically better to employ multiple local gradient-type steps (i.e., to engage in LT) than to rely on a single local gradient-type step only in the important heterogeneous data regime. In a recent breakthrough embodied in their ProxSkip method and its theoretical analysis, Mishchenko et al. (2022) showed that LT indeed leads to provable communication acceleration for arbitrarily heterogeneous data, thus jump-starting the $5^{\rm th}$ generation of LT methods. However, while these latest generation LT methods are compatible with DS, none of them support CS. We resolve this open problem in the affirmative. In order to do so, we had to base our algorithmic development on new algorithmic and theoretical foundations.
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Graph clustering is a fundamental problem in unsupervised learning, with numerous applications in computer science and in analysing real-world data. In many real-world applications, we find that the clusters have a significant high-level structure. This is often overlooked in the design and analysis of graph clustering algorithms which make strong simplifying assumptions about the structure of the graph. This thesis addresses the natural question of whether the structure of clusters can be learned efficiently and describes four new algorithmic results for learning such structure in graphs and hypergraphs. All of the presented theoretical results are extensively evaluated on both synthetic and real-word datasets of different domains, including image classification and segmentation, migration networks, co-authorship networks, and natural language processing. These experimental results demonstrate that the newly developed algorithms are practical, effective, and immediately applicable for learning the structure of clusters in real-world data.
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Selecting the number of topics in LDA models is considered to be a difficult task, for which alternative approaches have been proposed. The performance of the recently developed singular Bayesian information criterion (sBIC) is evaluated and compared to the performance of alternative model selection criteria. The sBIC is a generalization of the standard BIC that can be implemented to singular statistical models. The comparison is based on Monte Carlo simulations and carried out for several alternative settings, varying with respect to the number of topics, the number of documents and the size of documents in the corpora. Performance is measured using different criteria which take into account the correct number of topics, but also whether the relevant topics from the DGPs are identified. Practical recommendations for LDA model selection in applications are derived.
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