在文献中,粗细或缩放 - 重复性方法是从其低分辨率版本逐步恢复清洁图像,已成功用于单图像去孔。然而,现有方法的主要缺点是需要配对数据;即夏普尔图像对同一场景,这是一种复杂和繁琐的采集程序。此外,由于对损耗功能的强烈监督,此类网络的预先训练模型对训练期间的模糊强烈偏向,并且在推理时间内的新模糊内核面对时倾向于提供子最佳性能。为了解决上述问题,我们使用秤 - 自适应注意模块(Saam)提出了无监督的域特定的去孔。我们的网络不需要监督对进行训练,并且防夹机制主要由逆势丢失引导,从而使我们的网络适用于模糊功能的分布。给定模糊的输入图像,在训练期间我们的模型中使用相同图像的不同分辨率,Saam允许在整个分辨率上有效的信息流。对于特定规模的网络培训,Saam作为当前规模的函数参加较低的尺度功能。不同的消融研究表明,我们的粗细机制优于端到端无监督的模型,而Saam能够与文学中使用的注意力相比更好地参加。定性和定量比较(在无参考度量标准)表明我们的方法优于现有无监督的方法。
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我们引入了一个新颖的框架,用于连续的面部运动脱毛,该框架通过矩控制因子恢复单个运动毛面脸部图像中潜在的连续锋利力矩。尽管动作毛刺图像是在曝光时间内连续锋利矩的累积信号,但大多数现有的单个图像脱毛方法旨在使用多个网络和训练阶段恢复固定数量的帧。为了解决这个问题,我们提出了一个基于GAN(CFMD-GAN)的连续面部运动脱毛网络,该网络是一个新颖的框架,用于恢复带有单个网络和单个训练阶段的单个运动型面部图像中潜在的连续力矩。为了稳定网络培训,我们训练发电机以通过面部特定于面部知识的面部基于面部运动的重新排序过程(FMR)确定的顺序恢复连续矩。此外,我们提出了一个辅助回归器,该回归器通过估计连续锋利的力矩来帮助我们的发电机产生更准确的图像。此外,我们引入了一个控制自适应(CONTADA)块,该块执行空间变形的卷积和频道的注意,作为控制因子的函数。 300VW数据集上的大量实验表明,所提出的框架通过改变力矩控制因子来生成各种连续的输出帧。与最近使用相同300VW训练集训练的最近的单一单击图像脱蓝色网络相比,提出的方法显示了在感知指标(包括LPIPS,FID和Arcface身份距离)方面恢复中央锋利框架的出色性能。该方法的表现优于现有的单一视频脱蓝和用于定性和定量比较的方法。
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In single image deblurring, the "coarse-to-fine" scheme, i.e. gradually restoring the sharp image on different resolutions in a pyramid, is very successful in both traditional optimization-based methods and recent neural-networkbased approaches. In this paper, we investigate this strategy and propose a Scale-recurrent Network (SRN-DeblurNet) for this deblurring task. Compared with the many recent learning-based approaches in [25], it has a simpler network structure, a smaller number of parameters and is easier to train. We evaluate our method on large-scale deblurring datasets with complex motion. Results show that our method can produce better quality results than state-of-thearts, both quantitatively and qualitatively.
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使用注意机制的深度卷积神经网络(CNN)在动态场景中取得了巨大的成功。在大多数这些网络中,只能通过注意图精炼的功能传递到下一层,并且不同层的注意力图彼此分开,这并不能充分利用来自CNN中不同层的注意信息。为了解决这个问题,我们引入了一种新的连续跨层注意传播(CCLAT)机制,该机制可以利用所有卷积层的分层注意信息。基于CCLAT机制,我们使用非常简单的注意模块来构建一个新型残留的密集注意融合块(RDAFB)。在RDAFB中,从上述RDAFB的输出中推断出的注意图和每一层直接连接到后续的映射,从而导致CRLAT机制。以RDAFB为基础,我们为动态场景Deblurring设计了一个名为RDAFNET的有效体系结构。基准数据集上的实验表明,所提出的模型的表现优于最先进的脱毛方法,并证明了CCLAT机制的有效性。源代码可在以下网址提供:https://github.com/xjmz6/rdafnet。
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在本文中,我们介绍了一种快速运动脱棕色条件的生成对抗网络(FMD-CGAN),其有助于单个图像的盲运动去纹理。 FMD-CGAN在去修改图像后提供令人印象深刻的结构相似性和视觉外观。与其他深度神经网络架构一样,GAN也遭受大型模型大小(参数)和计算。在诸如移动设备和机器人等资源约束设备上部署模型并不容易。借助MobileNet基于MobileNet的架构,包括深度可分离卷积,我们降低了模型大小和推理时间,而不会丢失图像的质量。更具体地说,我们将模型大小与最近的竞争对手相比将3-60倍。由此产生的压缩去掩盖CGAN比其最接近的竞争对手更快,甚至定性和定量结果优于各种最近提出的最先进的盲运动去误紧模型。我们还可以使用我们的模型进行实时映像解擦干任务。标准数据集的当前实验显示了该方法的有效性。
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Non-uniform blind deblurring for general dynamic scenes is a challenging computer vision problem as blurs arise not only from multiple object motions but also from camera shake, scene depth variation. To remove these complicated motion blurs, conventional energy optimization based methods rely on simple assumptions such that blur kernel is partially uniform or locally linear. Moreover, recent machine learning based methods also depend on synthetic blur datasets generated under these assumptions. This makes conventional deblurring methods fail to remove blurs where blur kernel is difficult to approximate or parameterize (e.g. object motion boundaries). In this work, we propose a multi-scale convolutional neural network that restores sharp images in an end-to-end manner where blur is caused by various sources. Together, we present multiscale loss function that mimics conventional coarse-to-fine approaches. Furthermore, we propose a new large-scale dataset that provides pairs of realistic blurry image and the corresponding ground truth sharp image that are obtained by a high-speed camera. With the proposed model trained on this dataset, we demonstrate empirically that our method achieves the state-of-the-art performance in dynamic scene deblurring not only qualitatively, but also quantitatively.
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在各种基于学习的图像恢复任务(例如图像降解和图像超分辨率)中,降解表示形式被广泛用于建模降解过程并处理复杂的降解模式。但是,在基于学习的图像deblurring中,它们的探索程度较低,因为在现实世界中挑战性的情况下,模糊内核估计不能很好地表现。我们认为,对于图像降低的降解表示形式是特别必要的,因为模糊模式通常显示出比噪声模式或高频纹理更大的变化。在本文中,我们提出了一个框架来学习模糊图像的空间自适应降解表示。提出了一种新颖的联合图像re毁和脱蓝色的学习过程,以提高降解表示的表现力。为了使学习的降解表示有效地启动和降解,我们提出了一个多尺度退化注入网络(MSDI-NET),以将它们集成到神经网络中。通过集成,MSDI-NET可以适应各种复杂的模糊模式。 GoPro和Realblur数据集上的实验表明,我们提出的具有学识渊博的退化表示形式的Deblurring框架优于最先进的方法,具有吸引人的改进。该代码在https://github.com/dasongli1/learning_degradation上发布。
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Face Restoration (FR) aims to restore High-Quality (HQ) faces from Low-Quality (LQ) input images, which is a domain-specific image restoration problem in the low-level computer vision area. The early face restoration methods mainly use statistic priors and degradation models, which are difficult to meet the requirements of real-world applications in practice. In recent years, face restoration has witnessed great progress after stepping into the deep learning era. However, there are few works to study deep learning-based face restoration methods systematically. Thus, this paper comprehensively surveys recent advances in deep learning techniques for face restoration. Specifically, we first summarize different problem formulations and analyze the characteristic of the face image. Second, we discuss the challenges of face restoration. Concerning these challenges, we present a comprehensive review of existing FR methods, including prior based methods and deep learning-based methods. Then, we explore developed techniques in the task of FR covering network architectures, loss functions, and benchmark datasets. We also conduct a systematic benchmark evaluation on representative methods. Finally, we discuss future directions, including network designs, metrics, benchmark datasets, applications,etc. We also provide an open-source repository for all the discussed methods, which is available at https://github.com/TaoWangzj/Awesome-Face-Restoration.
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在本文中,我们介绍了基于稀疏学习的端到端生成的对抗网络(GAN),用于单幅图像盲运动去纹理,我们称为SL-Corpygan。在盲运运动去纹理中的第一次,我们提出了一种稀疏的Reset-块作为基于HTM(分层时间内存)的稀疏卷积层和可训练的空间池K-Winner的组合,以替换RESET中的非线性等非线性-Block的SL-Corpergan发电机。此外,与许多最先进的GaN的运动脱孔方法不同,将运动脱棕色作为线性端到端过程,我们从CompyGan的域名翻译能力中获取灵感,我们展示图像去孔可以是循环一致的,同时实现最佳定性结果。最后,我们在定性和定量上对流行的图像基准进行了广泛的实验,并在GoPro数据集上实现了38.087 dB的记录分布PSNR,比最新的去纹理方法优于5.377 dB。
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Multi-Scale and U-shaped Networks are widely used in various image restoration problems, including deblurring. Keeping in mind the wide range of applications, we present a comparison of these architectures and their effects on image deblurring. We also introduce a new block called as NFResblock. It consists of a Fast Fourier Transformation layer and a series of modified Non-Linear Activation Free Blocks. Based on these architectures and additions, we introduce NFResnet and NFResnet+, which are modified multi-scale and U-Net architectures, respectively. We also use three different loss functions to train these architectures: Charbonnier Loss, Edge Loss, and Frequency Reconstruction Loss. Extensive experiments on the Deep Video Deblurring dataset, along with ablation studies for each component, have been presented in this paper. The proposed architectures achieve a considerable increase in Peak Signal to Noise (PSNR) ratio and Structural Similarity Index (SSIM) value.
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This paper tackles the problem of motion deblurring of dynamic scenes. Although end-to-end fully convolutional designs have recently advanced the state-of-the-art in nonuniform motion deblurring, their performance-complexity trade-off is still sub-optimal. Existing approaches achieve a large receptive field by increasing the number of generic convolution layers and kernel-size, but this comes at the expense of of the increase in model size and inference speed. In this work, we propose an efficient pixel adaptive and feature attentive design for handling large blur variations across different spatial locations and process each test image adaptively. We also propose an effective content-aware global-local filtering module that significantly improves performance by considering not only global dependencies but also by dynamically exploiting neighboring pixel information. We use a patch-hierarchical attentive architecture composed of the above module that implicitly discovers the spatial variations in the blur present in the input image and in turn, performs local and global modulation of intermediate features. Extensive qualitative and quantitative comparisons with prior art on deblurring benchmarks demonstrate that our design offers significant improvements over the state-of-the-art in accuracy as well as speed.
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Deep learning-based methods have achieved significant performance for image defogging. However, existing methods are mainly developed for land scenes and perform poorly when dealing with overwater foggy images, since overwater scenes typically contain large expanses of sky and water. In this work, we propose a Prior map Guided CycleGAN (PG-CycleGAN) for defogging of images with overwater scenes. To promote the recovery of the objects on water in the image, two loss functions are exploited for the network where a prior map is designed to invert the dark channel and the min-max normalization is used to suppress the sky and emphasize objects. However, due to the unpaired training set, the network may learn an under-constrained domain mapping from foggy to fog-free image, leading to artifacts and loss of details. Thus, we propose an intuitive Upscaling Inception Module (UIM) and a Long-range Residual Coarse-to-fine framework (LRC) to mitigate this issue. Extensive experiments on qualitative and quantitative comparisons demonstrate that the proposed method outperforms the state-of-the-art supervised, semi-supervised, and unsupervised defogging approaches.
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大多数现有的基于深度学习的单图像动态场景盲目脱毛(SIDSBD)方法通常设计深网络,以直接从一个输入的运动模糊图像中直接删除空间变化的运动模糊,而无需模糊的内核估计。在本文中,受投射运动路径模糊(PMPB)模型和可变形卷积的启发,我们提出了一个新颖的约束可变形的卷积网络(CDCN),以进行有效的单图像动态场景,同时实现了准确的空间变化,以及仅观察到的运动模糊图像的高质量图像恢复。在我们提出的CDCN中,我们首先构建了一种新型的多尺度多级多输入多输出(MSML-MIMO)编码器架构,以提高功能提取能力。其次,与使用多个连续帧的DLVBD方法不同,提出了一种新颖的约束可变形卷积重塑(CDCR)策略,其中首先将可变形的卷积应用于输入的单运动模糊图像的模糊特征,用于学习学习的抽样点,以学习学习的采样点每个像素的运动模糊内核类似于PMPB模型中摄像机震动的运动密度函数的估计,然后提出了一种基于PMPB的新型重塑损耗函数来限制学习的采样点收敛,这可以使得可以使得可以使其产生。学习的采样点与每个像素的相对运动轨迹匹配,并促进空间变化的运动模糊内核估计的准确性。
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基于对抗性学习的图像抑制方法,由于其出色的性能,已经在计算机视觉中进行了广泛的研究。但是,大多数现有方法对实际情况的质量功能有限,因为它们在相同场景的透明和合成的雾化图像上进行了培训。此外,它们在保留鲜艳的色彩和丰富的文本细节方面存在局限性。为了解决这些问题,我们开发了一个新颖的生成对抗网络,称为整体注意力融合对抗网络(HAAN),用于单个图像。 Haan由Fog2FogFogre块和FogFree2Fog块组成。在每个块中,有三个基于学习的模块,即雾除雾,颜色纹理恢复和雾合成,它们相互限制以生成高质量的图像。 Haan旨在通过学习雾图图像之间的整体通道空间特征相关性及其几个派生图像之间的整体通道空间特征相关性来利用纹理和结构信息的自相似性。此外,在雾合成模块中,我们利用大气散射模型来指导它,以通过新颖的天空分割网络专注于大气光优化来提高生成质量。关于合成和现实世界数据集的广泛实验表明,就定量准确性和主观的视觉质量而言,Haan的表现优于最先进的脱落方法。
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图像超分辨率(SR)是重要的图像处理方法之一,可改善计算机视野领域的图像分辨率。在过去的二十年中,在超级分辨率领域取得了重大进展,尤其是通过使用深度学习方法。这项调查是为了在深度学习的角度进行详细的调查,对单像超分辨率的最新进展进行详细的调查,同时还将告知图像超分辨率的初始经典方法。该调查将图像SR方法分类为四个类别,即经典方法,基于学习的方法,无监督学习的方法和特定领域的SR方法。我们还介绍了SR的问题,以提供有关图像质量指标,可用参考数据集和SR挑战的直觉。使用参考数据集评估基于深度学习的方法。一些审查的最先进的图像SR方法包括增强的深SR网络(EDSR),周期循环gan(Cincgan),多尺度残留网络(MSRN),Meta残留密度网络(META-RDN) ,反复反射网络(RBPN),二阶注意网络(SAN),SR反馈网络(SRFBN)和基于小波的残留注意网络(WRAN)。最后,这项调查以研究人员将解决SR的未来方向和趋势和开放问题的未来方向和趋势。
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面部去夹旨在从模糊的输入图像恢复清晰的面部图像,具有更明确的结构和面部细节。然而,大多数传统的图像和面部去夹方法的重点是整个产生的图像分辨率,而不考虑特殊的面部纹理并且通常产生无充气的细节。考虑到面部和背景具有不同的分布信息,在本研究中,我们设计了一种基于可分离的归一化和自适应非规范化(SnAdnet)的有效面部去孔网络。首先,我们微调面部解析网络以获得精确的面部结构。然后,我们将脸部解析功能划分为面部前景和背景。此外,我们构建了一种新的特征自适应非规范化,以将FAYCIAL结构规则为辅助的条件,以产生更加和谐的面部结构。另外,我们提出了一种纹理提取器和多贴片鉴别器,以增强所生成的面部纹理信息。 Celeba和Celeba-HQ数据集的实验结果表明,所提出的面部去孔网络以更具面部细节恢复面部结构,并在结构相似性索引方法(SSIM),峰值信号方面对最先进的方法进行有利的方法。信噪比(PSNR),Frechet Inception距离(FID)和L1以及定性比较。
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基于深度学习的低光图像增强方法通常需要巨大的配对训练数据,这对于在现实世界的场景中捕获是不切实际的。最近,已经探索了无监督的方法来消除对成对训练数据的依赖。然而,由于没有前衣,它们在不同的现实情景中表现得不稳定。为了解决这个问题,我们提出了一种基于先前(HEP)的有效预期直方图均衡的无监督的低光图像增强方法。我们的作品受到了有趣的观察,即直方图均衡增强图像的特征图和地面真理是相似的。具体而言,我们制定了HEP,提供了丰富的纹理和亮度信息。嵌入一​​个亮度模块(LUM),它有助于将低光图像分解为照明和反射率图,并且反射率图可以被视为恢复的图像。然而,基于Retinex理论的推导揭示了反射率图被噪声污染。我们介绍了一个噪声解剖学模块(NDM),以解除反射率图中的噪声和内容,具有不配对清洁图像的可靠帮助。通过直方图均衡的先前和噪声解剖,我们的方法可以恢复更精细的细节,更有能力抑制现实世界低光场景中的噪声。广泛的实验表明,我们的方法对最先进的无监督的低光增强算法有利地表现出甚至与最先进的监督算法匹配。
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Despite deep end-to-end learning methods have shown their superiority in removing non-uniform motion blur, there still exist major challenges with the current multi-scale and scale-recurrent models: 1) Deconvolution/upsampling operations in the coarse-to-fine scheme result in expensive runtime; 2) Simply increasing the model depth with finer-scale levels cannot improve the quality of deblurring. To tackle the above problems, we present a deep hierarchical multi-patch network inspired by Spatial Pyramid Matching to deal with blurry images via a fine-tocoarse hierarchical representation. To deal with the performance saturation w.r.t. depth, we propose a stacked version of our multi-patch model. Our proposed basic multi-patch model achieves the state-of-the-art performance on the Go-Pro dataset while enjoying a 40× faster runtime compared to current multi-scale methods. With 30ms to process an image at 1280×720 resolution, it is the first real-time deep motion deblurring model for 720p images at 30fps. For stacked networks, significant improvements (over 1.2dB) are achieved on the GoPro dataset by increasing the network depth. Moreover, by varying the depth of the stacked model, one can adapt the performance and runtime of the same network for different application scenarios.
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We present DeblurGAN, an end-to-end learned method for motion deblurring. The learning is based on a conditional GAN and the content loss . DeblurGAN achieves state-of-the art performance both in the structural similarity measure and visual appearance. The quality of the deblurring model is also evaluated in a novel way on a real-world problem -object detection on (de-)blurred images. The method is 5 times faster than the closest competitor -Deep-Deblur [25]. We also introduce a novel method for generating synthetic motion blurred images from sharp ones, allowing realistic dataset augmentation.The model, code and the dataset are available at https://github.com/KupynOrest/DeblurGAN
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Recovery of true color from underwater images is an ill-posed problem. This is because the wide-band attenuation coefficients for the RGB color channels depend on object range, reflectance, etc. which are difficult to model. Also, there is backscattering due to suspended particles in water. Thus, most existing deep-learning based color restoration methods, which are trained on synthetic underwater datasets, do not perform well on real underwater data. This can be attributed to the fact that synthetic data cannot accurately represent real conditions. To address this issue, we use an image to image translation network to bridge the gap between the synthetic and real domains by translating images from synthetic underwater domain to real underwater domain. Using this multimodal domain adaptation technique, we create a dataset that can capture a diverse array of underwater conditions. We then train a simple but effective CNN based network on our domain adapted dataset to perform color restoration. Code and pre-trained models can be accessed at https://github.com/nehamjain10/TRUDGCR
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