语言规划旨在通过分解为更简单的低级步骤来实现复杂的高级目标。这种程序推理能力对于诸如家用机器人和虚拟助手等应用至关重要。尽管语言规划是日常生活中人类的基本技能,但对于缺乏现实世界中缺乏深层常识性知识的大型语言模型(LLM)来说,这仍然是一个挑战。以前的方法需要手动示例或带注释的程序才能从LLM中获取此类能力。相比之下,本文提出了神经符号的因果语言规划师(CLAP),该策划者通过注入常识的提示从LLM中引起了程序知识。 LLMS中的预训练知识本质上是一种未观察到的混杂因素,它在任务和行动计划之间引起虚假的相关性。通过结构性因果模型(SCM)的镜头,我们提出了一个有效的策略,以构建提示作为对SCM的因果干预。我们的策略使用图形采样技术和符号程序执行者,正式从常识知识基础上形成结构化因果提示。拍手在Wikihow和机器人上获得最新的表现,在反事实环境下,人类评估的相对提高了5.28%。这表明在语义和顺序的因果语言规划中拍手的优势。
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近年来带来了对自然语言理解领域的勤义代表和推理的重新兴趣。新的致辞知识图表(CSKG)的发展是这些进步的核心,因为他们的不同事实可以通过机器学习模型来解决新的和具有挑战性的任务。与此同时,由于全面地涵盖了一般勤杂朗知识所需的大规模规模,对这些资源的质量和覆盖率仍存在疑问。在这项工作中,我们将手动构建的CSKGS分配在NLP代理商遇到的所有情况下,我们将永远不会实现适用所需的覆盖范围。因此,我们提出了一种新的评估框架,用于测试KGS的效用,基于如何从中学习有效的隐式知识表示。通过这一新目标,我们提出了一个含有知识的全新CSKG的新CSKG,该知识不容易获得预用的语言模型。我们与其他领先的CSKG相比,评估其属性,表现了对勤杂朗语言知识资源的第一个大规模对研究。接下来,我们显示原子2020更适合培训知识模型,可以为新的,看不见的实体和事件产生准确,代表知识。最后,通过人类评估,我们表明,尽管使用超过430倍的参数,但GPT-3(175B参数)的几次射击性能较低,而令人印象深刻,令人印象深刻,令人印象深刻,令人印象深刻,仍然低于原子型2020的巴特的知识模型。
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Storytelling and narrative are fundamental to human experience, intertwined with our social and cultural engagement. As such, researchers have long attempted to create systems that can generate stories automatically. In recent years, powered by deep learning and massive data resources, automatic story generation has shown significant advances. However, considerable challenges, like the need for global coherence in generated stories, still hamper generative models from reaching the same storytelling ability as human narrators. To tackle these challenges, many studies seek to inject structured knowledge into the generation process, which is referred to as structure knowledge-enhanced story generation. Incorporating external knowledge can enhance the logical coherence among story events, achieve better knowledge grounding, and alleviate over-generalization and repetition problems in stories. This survey provides the latest and comprehensive review of this research field: (i) we present a systematical taxonomy regarding how existing methods integrate structured knowledge into story generation; (ii) we summarize involved story corpora, structured knowledge datasets, and evaluation metrics; (iii) we give multidimensional insights into the challenges of knowledge-enhanced story generation and cast light on promising directions for future study.
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我们探索如何产生一系列思想 - 一系列中间推理步骤 - 显着提高了大语言模型执行复杂推理的能力。特别是,我们通过一种称为“思想链”提示的简单方法在足够大的语言模型中自然出现这种推理能力,在此过程中,一些思想示范被作为提示的示例提供了。三种大语模型的实验表明,促使思想链提高了一系列算术,常识和象征性推理任务的性能。经验收益可能会引人注目。例如,仅使用八个思想范围的540B参数语言模型才能在数学单词问题的GSM8K基准上实现最新的精度,甚至超过了带有验证器的Fineted GPT-3。
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在本文中,我们提出了Tetris,这是一个面向目标脚本完成的新任务。与以前的工作不同,它考虑了一个更现实,更通用的设置,其中输入不仅包括目标,还包括其他用户上下文,包括偏好和历史记录。为了使用基于知识的方法解决问题,我们介绍了任务概念图,这是一种自动从教学网站构建的知识库。不同于常识知识基础(例如ConceptNet),任务概念图架构架构介绍了专门用于完成任务的各种基于名词短语的节点。为了将这些图形集成到脚本学习中,我们设计了两种从知识库中获取概念的方法,以作为下游脚本完成的提示。在我们的基于Wikihow的数据集中,我们发现从任务概念图中合并概念会始终提高性能,并证明任务概念图的好处。此外,具有金色标准概念的模型迅速胜过基线,进一步证实了在目标脚本完成中对特定于任务知识的需求。数据集,存储库,模型和演示将公开使用,以促进对这项新任务的进一步研究。
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Pre-trained language models (LMs) have shown remarkable reasoning performance using explanations (or ``chain-of-thought'' (CoT)) for in-context learning. On the other hand, these reasoning tasks are usually presumed to be more approachable for symbolic programming. To make progress towards understanding in-context learning, we curate synthetic datasets containing equivalent (natural, symbolic) data pairs, where symbolic examples contain first-order logic rules and predicates from knowledge bases (KBs). Then we revisit neuro-symbolic approaches and use Language Models as Logic Programmer (LMLP) that learns from demonstrations containing logic rules and corresponding examples to iteratively reason over KBs, recovering Prolog's backward chaining algorithm. Comprehensive experiments are included to systematically compare LMLP with CoT in deductive reasoning settings, showing that LMLP enjoys more than 25% higher accuracy than CoT on length generalization benchmarks even with fewer parameters.
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Large language models show improved downstream task performance when prompted to generate step-by-step reasoning to justify their final answers. These reasoning steps greatly improve model interpretability and verification, but objectively studying their correctness (independent of the final answer) is difficult without reliable methods for automatic evaluation. We simply do not know how often the stated reasoning steps actually support the final end task predictions. In this work, we present ROSCOE, a suite of interpretable, unsupervised automatic scores that improve and extend previous text generation evaluation metrics. To evaluate ROSCOE against baseline metrics, we design a typology of reasoning errors and collect synthetic and human evaluation scores on commonly used reasoning datasets. In contrast with existing metrics, ROSCOE can measure semantic consistency, logicality, informativeness, fluency, and factuality - among other traits - by leveraging properties of step-by-step rationales. We empirically verify the strength of our metrics on five human annotated and six programmatically perturbed diagnostics datasets - covering a diverse set of tasks that require reasoning skills and show that ROSCOE can consistently outperform baseline metrics.
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自动化讲故事长期以来一直抓住了研究人员在日常生活中的叙述中的难以感受。但是,在用神经语言模型产生叙述时,保持一致性并保持对特定结束的特定结束挑战。在本文中,我们介绍了读者模型(Storm)的故事生成,这是一个框架,其中读者模型用于推理故事的推理应该进步。读者模型是人类读者相信关于虚构故事世界的概念,实体和关系的人。我们展示了如何作为知识图表所代表的明确读者模型提供故事一致性,并以实现给定的故事世界目标的形式提供可控性。实验表明,我们的模型产生了显着更加连贯和主题的故事,优于尺寸的基线,包括情节合理性并保持主题。我们的系统也优于在未订购的情况下在组成给定概念时占总引导的故事生成基线。
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语言模型(LMS)被证明具有对物理世界的常识知识,这对于在日常情况下完成任务至关重要。但是,LMS是否有能力为具体任务生成扎根的可执行计划,这仍然是一个悬而未决的问题。这是非常具有挑战性的,因为LMS没有“眼睛”或“手”来感知现实的环境。在这项工作中,我们展示了有关这个重要研究问题的第一个研究。我们首先提出了一个名为G-Planet的新型问题公式,它将其作为输入一个高级目标和在特定环境中的对象表。预期输出是一个计划,该计划包括逐步指令供代理执行。为了实现此问题的研究,我们建立了一个评估协议,并设计了一个专门的指标来评估计划的质量。在我们的广泛实验中,我们表明,为编码环境添加扁平表并使用迭代解码策略都可以提高LMS的基础计划能力。我们对结果的分析也导致有趣的非平凡发现。
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培训和评估语言模型越来越多地要求构建元数据 - 多样化的策划数据收集,并具有清晰的出处。自然语言提示最近通过将现有的,有监督的数据集转换为多种新颖的预处理任务,突出了元数据策划的好处,从而改善了零击的概括。尽管将这些以数据为中心的方法转化为生物医学语言建模的通用域文本成功,但由于标记的生物医学数据集在流行的数据中心中的代表性大大不足,因此仍然具有挑战性。为了应对这一挑战,我们介绍了BigBio一个由126个以上的生物医学NLP数据集的社区库,目前涵盖12个任务类别和10多种语言。 BigBio通过对数据集及其元数据进行程序化访问来促进可再现的元数据策划,并与当前的平台兼容,以及时工程和端到端的几个/零射击语言模型评估。我们讨论了我们的任务架构协调,数据审核,贡献指南的过程,并概述了两个说明性用例:生物医学提示和大规模,多任务学习的零射门评估。 BigBio是一项持续的社区努力,可在https://github.com/bigscience-workshop/biomedical上获得。
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We address the general task of structured commonsense reasoning: given a natural language input, the goal is to generate a graph such as an event -- or a reasoning-graph. To employ large language models (LMs) for this task, existing approaches ``serialize'' the output graph as a flat list of nodes and edges. Although feasible, these serialized graphs strongly deviate from the natural language corpora that LMs were pre-trained on, hindering LMs from generating them correctly. In this paper, we show that when we instead frame structured commonsense reasoning tasks as code generation tasks, pre-trained LMs of code are better structured commonsense reasoners than LMs of natural language, even when the downstream task does not involve source code at all. We demonstrate our approach across three diverse structured commonsense reasoning tasks. In all these natural language tasks, we show that using our approach, a code generation LM (CODEX) outperforms natural-LMs that are fine-tuned on the target task (e.g., T5) and other strong LMs such as GPT-3 in the few-shot setting.
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预处理的大语言模型(LLM)广泛用于自然语言处理(NLP)的许多子场,通常被称为具有特定任务示例的优秀少数学习者。值得注意的是,思想链(COT)提示,这是一种通过分步答案示例引发复杂的多步推理的技术,在算术和符号推理中实现了最新的表演,难以置信的System-2任务不遵循LLMS的标准缩放定律。尽管这些成功通常归因于LLM的几次学习能力,但我们表明,LLM是通过在每个答案之前简单地添加“让我们逐步思考”而成为不错的零射击推理者。实验结果表明,使用相同的单个提示模板,我们的零射击功能明显优于零摄像机LLM在不同的基准推理任务上的零摄像机表现,包括算术(Multiarith,GSM8K,Aqua-Rat,SVAMP,SVAMP),符号推理(最后一个字母,字母,字母,字母,,,,,字母,字母)(最后一个字母),硬币翻转)和其他逻辑推理任务(日期理解,跟踪洗牌对象),而没有任何手工制作的几个示例,例如通过175B参数指令gpt模型将Multiarith的准确性从17.7%提高到78.7%,GSM8K从10.4%提高到40.7%,以及另一种现成的大型模型,540B参数Palm Palm的相似改进。在非常多样化的推理任务中,这个单一提示的多功能性暗示了LLM的尚未开发和研究的基本零拍功能,这表明可以通过简单提示来提取高级,多任务的广泛认知能力。我们希望我们的工作不仅可以作为具有挑战性的推理基准的最小零击基线,而且还强调了仔细探索和分析LLM中隐藏在LLM中的巨大的零拍知识的重要性,然后在制作Finetunning数据集或少数拍摄的典范之前。
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Knowledge graphs (KG) have served as the key component of various natural language processing applications. Commonsense knowledge graphs (CKG) are a special type of KG, where entities and relations are composed of free-form text. However, previous works in KG completion and CKG completion suffer from long-tail relations and newly-added relations which do not have many know triples for training. In light of this, few-shot KG completion (FKGC), which requires the strengths of graph representation learning and few-shot learning, has been proposed to challenge the problem of limited annotated data. In this paper, we comprehensively survey previous attempts on such tasks in the form of a series of methods and applications. Specifically, we first introduce FKGC challenges, commonly used KGs, and CKGs. Then we systematically categorize and summarize existing works in terms of the type of KGs and the methods. Finally, we present applications of FKGC models on prediction tasks in different areas and share our thoughts on future research directions of FKGC.
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在回答问题时,人类会利用跨不同模式可用的信息来综合一致,完整的思想链(COT)。在深度学习模型(例如大规模语言模型)的情况下,这个过程通常是黑匣子。最近,科学问题基准已用于诊断AI系统的多跳推理能力和解释性。但是,现有数据集无法为答案提供注释,或仅限于仅文本模式,小尺度和有限的域多样性。为此,我们介绍了科学问题答案(SQA),这是一个新的基准,由〜21k的多模式多种选择问题组成,其中包含各种科学主题和答案的注释,并提供相应的讲座和解释。我们进一步设计语言模型,以学习将讲座和解释作为思想链(COT),以模仿回答SQA问题时的多跳上推理过程。 SQA在语言模型中展示了COT的实用性,因为COT将问题的答案绩效提高了1.20%的GPT-3和3.99%的unifiedqa。我们还探索了模型的上限,以通过喂食输入中的那些来利用解释;我们观察到它将GPT-3的少量性能提高了18.96%。我们的分析进一步表明,与人类类似的语言模型受益于解释,从较少的数据中学习并仅使用40%的数据实现相同的性能。
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Controllable Text Generation (CTG) is emerging area in the field of natural language generation (NLG). It is regarded as crucial for the development of advanced text generation technologies that are more natural and better meet the specific constraints in practical applications. In recent years, methods using large-scale pre-trained language models (PLMs), in particular the widely used transformer-based PLMs, have become a new paradigm of NLG, allowing generation of more diverse and fluent text. However, due to the lower level of interpretability of deep neural networks, the controllability of these methods need to be guaranteed. To this end, controllable text generation using transformer-based PLMs has become a rapidly growing yet challenging new research hotspot. A diverse range of approaches have emerged in the recent 3-4 years, targeting different CTG tasks which may require different types of controlled constraints. In this paper, we present a systematic critical review on the common tasks, main approaches and evaluation methods in this area. Finally, we discuss the challenges that the field is facing, and put forward various promising future directions. To the best of our knowledge, this is the first survey paper to summarize CTG techniques from the perspective of PLMs. We hope it can help researchers in related fields to quickly track the academic frontier, providing them with a landscape of the area and a roadmap for future research.
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对事件序列的预测对于信息检索和自然语言处理中的许多现实世界应用至关重要。在事件序列预测中,未来的活动生成(FEG)是一项具有挑战性的任务,因为它不仅需要流利的文本生成,而且需要常识性推理才能保持整个事件故事的逻辑连贯性。在本文中,我们提出了一个新颖的可解释的FEG框架COEP。它突出并整合了两种类型的事件知识,对直接事件事件关系的顺序知识以及推论知识,这些知识反映了事件之间的中间角色心理学(例如意图,原因,反应),这些心理本质地将故事推向了故事。为了减轻知识遗忘问题,我们为每种类型的知识设计了两个模块,即IM和GM,它们是通过及时调整组合的。首先,IM专注于理解推论知识,以产生常识性解释并为通用汽车提供软提示向量。我们还设计了一种对比歧视器,以提高概括能力。其次,GM通过用IM的指导对直接顺序知识进行建模来生成未来事件。自动和人类评估表明,我们的方法可以产生更连贯,具体和逻辑的未来事件。
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As large language models (LLMs) grow larger and more sophisticated, assessing their "reasoning" capabilities in natural language grows more challenging. Recent question answering (QA) benchmarks that attempt to assess reasoning are often limited by a narrow scope of covered situations and subject matters. We introduce WikiWhy, a QA dataset built around a novel auxiliary task: explaining why an answer is true in natural language. WikiWhy contains over 9,000 "why" question-answer-rationale triples, grounded on Wikipedia facts across a diverse set of topics. Each rationale is a set of supporting statements connecting the question to the answer. WikiWhy serves as a benchmark for the reasoning capabilities of LLMs because it demands rigorous explicit rationales for each answer to demonstrate the acquisition of implicit commonsense knowledge, which is unlikely to be easily memorized. GPT-3 baselines achieve only 38.7% human-evaluated correctness in the end-to-end answer & explain condition, leaving significant room for future improvements.
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推理是人类认知和智力的关键支柱。在过去的十年中,我们目睹了自然语言处理的巨大收益和大型语言模型的前所未有的缩放。最近的工作表征了很少射击技术的能力,例如思想链,可以在大语言模型中模仿人类的推理。这个标志性的功能很少,连同不断扩展的语言模型相结合,打开了解决各种任务的可能性的远景,例如数学单词问题,代码完成和常识性推理。促使思想链(COT)通过提供中间步骤并敦促模型遵循相同的过程,从而进一步推动了模型的性能。尽管具有令人信服的性能,但在这些模型中推理能力的起源却很少探索。这项工作启动了对大语言模型中推理机制的更深入了解的初步步骤。我们的工作围绕查询模型,同时在提示中控制除一个组件以外的所有组件外:符号,模式和文本。然后,我们分析查询之间的性能差异。我们的结果表明,在提示中存在事实模式对于COT的成功并不是必需的。尽管如此,我们从经验上表明,仅依靠模式也不足以获得高质量的结果。我们认为文本具有常识性知识和意义。我们详尽的经验分析提供了定性的例子,说明了文本和模式之间的共生关系。这种对COT的系统理解使我们能够设计简洁的思想链,被称为CCOT,在其中修剪文本和模式只能保留其关键角色,同时以PAR或更高的求解任务率交付。
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Automated plot generation is the challenge of generating a sequence of events that will be perceived by readers as the plot of a coherent story. Traditional symbolic planners plan a story from a goal state and guarantee logical causal plot coherence but rely on a library of hand-crafted actions with their preconditions and effects. This closed world setting limits the length and diversity of what symbolic planners can generate. On the other hand, pre-trained neural language models can generate stories with great diversity, while being generally incapable of ending a story in a specified manner and can have trouble maintaining coherence. In this paper, we present an approach to story plot generation that unifies causal planning with neural language models. We propose to use commonsense knowledge extracted from large language models to recursively expand a story plot in a backward chaining fashion. Specifically, our system infers the preconditions for events in the story and then events that will cause those conditions to become true. We performed automatic evaluation to measure narrative coherence as indicated by the ability to answer questions about whether different events in the story are causally related to other events. Results indicate that our proposed method produces more coherent plotlines than several strong baselines.
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Natural Language Generation (NLG) has improved exponentially in recent years thanks to the development of sequence-to-sequence deep learning technologies such as Transformer-based language models. This advancement has led to more fluent and coherent NLG, leading to improved development in downstream tasks such as abstractive summarization, dialogue generation and data-to-text generation. However, it is also apparent that deep learning based generation is prone to hallucinate unintended text, which degrades the system performance and fails to meet user expectations in many real-world scenarios. To address this issue, many studies have been presented in measuring and mitigating hallucinated texts, but these have never been reviewed in a comprehensive manner before. In this survey, we thus provide a broad overview of the research progress and challenges in the hallucination problem in NLG. The survey is organized into two parts: (1) a general overview of metrics, mitigation methods, and future directions; and (2) an overview of task-specific research progress on hallucinations in the following downstream tasks, namely abstractive summarization, dialogue generation, generative question answering, data-to-text generation, machine translation, and visual-language generation. This survey serves to facilitate collaborative efforts among researchers in tackling the challenge of hallucinated texts in NLG.
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