行人安全是运输系统管理人员和运营商的优先事项,以及德克萨斯州奥斯汀市雇用的愿景零策略的主要重点。虽然有许多治疗和技术能够有效地提高行人安全性,但识别这些治疗最需要的位置仍然是一个挑战。当前的实践需要手动观察候选位置进行有限的时间段,导致识别过程是耗时的,随着时间的推移,交通模式的滞后,缺乏可扩展性。中间块位置,通常需要安全对策,特别是难以识别和监控。该研究的目标是了解公交车站位置和中块交叉路口之间的相关性,以帮助交通工程师实施视觉零策略以提高行人安全性。在事先工作中,我们开发了一种使用深度神经网络模型来检测交通摄像机视频的行人交叉事件,以识别交叉事件。在本文中,我们扩展了使用在附近的交叉口的货架上的CCTV PAN- TILT-ZOOM(PTZ)流量监控摄像机中使用交通摄像机视频识别总线停止使用的方法。我们将视频检测结果与巴士站附近的中间块交叉相关联,在中间块交叉的每一侧的公共汽车上的行人活动。我们还通过自动创建仅显示交叉事件的视频剪辑自动化创建来促进人工活动检测的网络门户,从而大大提高人类审查过程的效率来促进人工活动检测。
translated by 谷歌翻译
Most benchmarks for studying surgical interventions focus on a specific challenge instead of leveraging the intrinsic complementarity among different tasks. In this work, we present a new experimental framework towards holistic surgical scene understanding. First, we introduce the Phase, Step, Instrument, and Atomic Visual Action recognition (PSI-AVA) Dataset. PSI-AVA includes annotations for both long-term (Phase and Step recognition) and short-term reasoning (Instrument detection and novel Atomic Action recognition) in robot-assisted radical prostatectomy videos. Second, we present Transformers for Action, Phase, Instrument, and steps Recognition (TAPIR) as a strong baseline for surgical scene understanding. TAPIR leverages our dataset's multi-level annotations as it benefits from the learned representation on the instrument detection task to improve its classification capacity. Our experimental results in both PSI-AVA and other publicly available databases demonstrate the adequacy of our framework to spur future research on holistic surgical scene understanding.
translated by 谷歌翻译
Training large, deep neural networks to convergence can be prohibitively expensive. As a result, often only a small selection of popular, dense models are reused across different contexts and tasks. Increasingly, sparsely activated models, which seek to decouple model size from computation costs, are becoming an attractive alternative to dense models. Although more efficient in terms of quality and computation cost, sparse models remain data-hungry and costly to train from scratch in the large scale regime. In this work, we propose sparse upcycling -- a simple way to reuse sunk training costs by initializing a sparsely activated Mixture-of-Experts model from a dense checkpoint. We show that sparsely upcycled T5 Base, Large, and XL language models and Vision Transformer Base and Large models, respectively, significantly outperform their dense counterparts on SuperGLUE and ImageNet, using only ~50% of the initial dense pretraining sunk cost. The upcycled models also outperform sparse models trained from scratch on 100% of the initial dense pretraining computation budget.
translated by 谷歌翻译
Video provides us with the spatio-temporal consistency needed for visual learning. Recent approaches have utilized this signal to learn correspondence estimation from close-by frame pairs. However, by only relying on close-by frame pairs, those approaches miss out on the richer long-range consistency between distant overlapping frames. To address this, we propose a self-supervised approach for correspondence estimation that learns from multiview consistency in short RGB-D video sequences. Our approach combines pairwise correspondence estimation and registration with a novel SE(3) transformation synchronization algorithm. Our key insight is that self-supervised multiview registration allows us to obtain correspondences over longer time frames; increasing both the diversity and difficulty of sampled pairs. We evaluate our approach on indoor scenes for correspondence estimation and RGB-D pointcloud registration and find that we perform on-par with supervised approaches.
translated by 谷歌翻译
A quantitative assessment of the global importance of an agent in a team is as valuable as gold for strategists, decision-makers, and sports coaches. Yet, retrieving this information is not trivial since in a cooperative task it is hard to isolate the performance of an individual from the one of the whole team. Moreover, it is not always clear the relationship between the role of an agent and his personal attributes. In this work we conceive an application of the Shapley analysis for studying the contribution of both agent policies and attributes, putting them on equal footing. Since the computational complexity is NP-hard and scales exponentially with the number of participants in a transferable utility coalitional game, we resort to exploiting a-priori knowledge about the rules of the game to constrain the relations between the participants over a graph. We hence propose a method to determine a Hierarchical Knowledge Graph of agents' policies and features in a Multi-Agent System. Assuming a simulator of the system is available, the graph structure allows to exploit dynamic programming to assess the importances in a much faster way. We test the proposed approach in a proof-of-case environment deploying both hardcoded policies and policies obtained via Deep Reinforcement Learning. The proposed paradigm is less computationally demanding than trivially computing the Shapley values and provides great insight not only into the importance of an agent in a team but also into the attributes needed to deploy the policy at its best.
translated by 谷歌翻译
Transfer learning on edge is challenging due to on-device limited resources. Existing work addresses this issue by training a subset of parameters or adding model patches. Developed with inference in mind, Inverted Residual Blocks (IRBs) split a convolutional layer into depthwise and pointwise convolutions, leading to more stacking layers, e.g., convolution, normalization, and activation layers. Though they are efficient for inference, IRBs require that additional activation maps are stored in memory for training weights for convolution layers and scales for normalization layers. As a result, their high memory cost prohibits training IRBs on resource-limited edge devices, and making them unsuitable in the context of transfer learning. To address this issue, we present MobileTL, a memory and computationally efficient on-device transfer learning method for models built with IRBs. MobileTL trains the shifts for internal normalization layers to avoid storing activation maps for the backward pass. Also, MobileTL approximates the backward computation of the activation layer (e.g., Hard-Swish and ReLU6) as a signed function which enables storing a binary mask instead of activation maps for the backward pass. MobileTL fine-tunes a few top blocks (close to output) rather than propagating the gradient through the whole network to reduce the computation cost. Our method reduces memory usage by 46% and 53% for MobileNetV2 and V3 IRBs, respectively. For MobileNetV3, we observe a 36% reduction in floating-point operations (FLOPs) when fine-tuning 5 blocks, while only incurring a 0.6% accuracy reduction on CIFAR10. Extensive experiments on multiple datasets demonstrate that our method is Pareto-optimal (best accuracy under given hardware constraints) compared to prior work in transfer learning for edge devices.
translated by 谷歌翻译
Modern deep neural networks tend to be evaluated on static test sets. One shortcoming of this is the fact that these deep neural networks cannot be easily evaluated for robustness issues with respect to specific scene variations. For example, it is hard to study the robustness of these networks to variations of object scale, object pose, scene lighting and 3D occlusions. The main reason is that collecting real datasets with fine-grained naturalistic variations of sufficient scale can be extremely time-consuming and expensive. In this work, we present Counterfactual Simulation Testing, a counterfactual framework that allows us to study the robustness of neural networks with respect to some of these naturalistic variations by building realistic synthetic scenes that allow us to ask counterfactual questions to the models, ultimately providing answers to questions such as "Would your classification still be correct if the object were viewed from the top?" or "Would your classification still be correct if the object were partially occluded by another object?". Our method allows for a fair comparison of the robustness of recently released, state-of-the-art Convolutional Neural Networks and Vision Transformers, with respect to these naturalistic variations. We find evidence that ConvNext is more robust to pose and scale variations than Swin, that ConvNext generalizes better to our simulated domain and that Swin handles partial occlusion better than ConvNext. We also find that robustness for all networks improves with network scale and with data scale and variety. We release the Naturalistic Variation Object Dataset (NVD), a large simulated dataset of 272k images of everyday objects with naturalistic variations such as object pose, scale, viewpoint, lighting and occlusions. Project page: https://counterfactualsimulation.github.io
translated by 谷歌翻译
Obtaining photorealistic reconstructions of objects from sparse views is inherently ambiguous and can only be achieved by learning suitable reconstruction priors. Earlier works on sparse rigid object reconstruction successfully learned such priors from large datasets such as CO3D. In this paper, we extend this approach to dynamic objects. We use cats and dogs as a representative example and introduce Common Pets in 3D (CoP3D), a collection of crowd-sourced videos showing around 4,200 distinct pets. CoP3D is one of the first large-scale datasets for benchmarking non-rigid 3D reconstruction "in the wild". We also propose Tracker-NeRF, a method for learning 4D reconstruction from our dataset. At test time, given a small number of video frames of an unseen object, Tracker-NeRF predicts the trajectories of its 3D points and generates new views, interpolating viewpoint and time. Results on CoP3D reveal significantly better non-rigid new-view synthesis performance than existing baselines.
translated by 谷歌翻译
Spectral methods provide consistent estimators for community detection in dense graphs. However, their performance deteriorates as the graphs become sparser. In this work we consider a random graph model that can produce graphs at different levels of sparsity, and we show that graph neural networks can outperform spectral methods on sparse graphs. We illustrate the results with numerical examples in both synthetic and real graphs.
translated by 谷歌翻译
尽管深度神经网络(DNNS)具有很大的概括和预测能力,但它们的功能不允许对其行为进行详细的解释。不透明的深度学习模型越来越多地用于在关键环境中做出重要的预测,而危险在于,它们做出和使用不能合理或合法化的预测。已经出现了几种可解释的人工智能(XAI)方法,这些方法与机器学习模型分开了,但对模型的实际功能和鲁棒性具有忠诚的缺点。结果,就具有解释能力的深度学习模型的重要性达成了广泛的协议,因此他们自己可以为为什么做出特定的预测提供答案。首先,我们通过形式化解释是什么是缺乏XAI的普遍标准的问题。我们还引入了一组公理和定义,以从数学角度阐明XAI。最后,我们提出了Greybox XAI,该框架由于使用了符号知识库(KB)而构成DNN和透明模型。我们从数据集中提取KB,并使用它来训练透明模型(即逻辑回归)。在RGB图像上训练了编码器 - 编码器架构,以产生类似于透明模型使用的KB的输出。一旦两个模型被独立训练,它们就会在组合上使用以形成可解释的预测模型。我们展示了这种新体系结构在几个数据集中如何准确且可解释的。
translated by 谷歌翻译