我们介绍了在视频中发现时间精确,细粒度事件的任务(检测到时间事件的精确时刻)。精确的斑点需要模型在全球范围内对全日制动作规模进行推理,并在本地识别微妙的框架外观和运动差异,以识别这些动作过程中事件的识别。令人惊讶的是,我们发现,最高的绩效解决方案可用于先前的视频理解任务,例如操作检测和细分,不能同时满足这两个要求。作为响应,我们提出了E2E点,这是一种紧凑的端到端模型,在精确的发现任务上表现良好,可以在单个GPU上快速培训。我们证明,E2E点的表现明显优于最近根据视频动作检测,细分和将文献发现到精确的发现任务的基线。最后,我们为几个细粒度的运动动作数据集贡献了新的注释和分裂,以使这些数据集适用于未来的精确发现工作。
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尽管深度学习已被广​​泛用于视频分析,例如视频分类和动作检测,但与体育视频的快速移动主题进行密集的动作检测仍然具有挑战性。在这项工作中,我们发布了另一个体育视频数据集$ \ textbf {p $^2 $ a} $ for $ \ usewessline {p} $ \ in $ \ usepline {p} $ ong- $ \ $ \ usepline {a} $ ction ction ction检测,由2,721个视频片段组成,这些视频片段从世界乒乓球锦标赛和奥林匹克运动会的专业乒乓球比赛的广播视频中收集。我们与一批乒乓球专业人士和裁判员合作,以获取出现在数据集中的每个乒乓球动作,并提出两组动作检测问题 - 行动定位和行动识别。我们使用$ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ fextbf {p $^2 $^2 $^2 $ a^2 $^2 $ a^2 $^2 $ a^2 $ a^2 $^$^2 $ a^2 $^2 $ a^2 $^2 $ a^2 $^2 $ a^2 $^2 $^2 $ a^2 $^2 $ a^2 $^2 $^2 $^2 $^2 $^2 $^2 $ a在各种设置下,这两个问题的$} $。这些模型只能在AR-AN曲线下实现48%的面积,以进行本地化,而识别次数为82%,因为Ping-Pong的动作密集具有快速移动的主题,但广播视频仅为25 fps。结果证实,$ \ textbf {p $^2 $ a} $仍然是一项具有挑战性的任务,可以用作视频中动作检测的基准。
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This paper introduces a video dataset of spatiotemporally localized Atomic Visual Actions (AVA). The AVA dataset densely annotates 80 atomic visual actions in 430 15-minute video clips, where actions are localized in space and time, resulting in 1.58M action labels with multiple labels per person occurring frequently. The key characteristics of our dataset are: (1) the definition of atomic visual actions, rather than composite actions; (2) precise spatio-temporal annotations with possibly multiple annotations for each person; (3) exhaustive annotation of these atomic actions over 15-minute video clips; (4) people temporally linked across consecutive segments; and (5) using movies to gather a varied set of action representations. This departs from existing datasets for spatio-temporal action recognition, which typically provide sparse annotations for composite actions in short video clips.AVA, with its realistic scene and action complexity, exposes the intrinsic difficulty of action recognition. To benchmark this, we present a novel approach for action localization that builds upon the current state-of-the-art methods, and demonstrates better performance on JHMDB and UCF101-24 categories. While setting a new state of the art on existing datasets, the overall results on AVA are low at 15.6% mAP, underscoring the need for developing new approaches for video understanding.
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具有注释的缺乏大规模的真实数据集使转移学习视频活动的必要性。我们的目标是为少数行动分类开发几次拍摄转移学习的有效方法。我们利用独立培训的本地视觉提示来学习可以从源域传输的表示,该源域只能使用少数示例来从源域传送到不同的目标域。我们使用的视觉提示包括对象 - 对象交互,手掌和地区内的动作,这些地区是手工位置的函数。我们采用了一个基于元学习的框架,以提取部署的视觉提示的独特和域不变组件。这使得能够在使用不同的场景和动作配置捕获的公共数据集中传输动作分类模型。我们呈现了我们转让学习方法的比较结果,并报告了阶级阶级和数据间数据间际传输的最先进的行动分类方法。
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时间活动检测旨在预测每帧的活动类,与活动分类中所做的视频级预测相比,如活动分类(即,活动识别)对比。由于检测所需的昂贵的帧级注释,检测数据集的比例是有限的。因此,通常,以前的工作对时间活动检测度假难进行微调,在大规模分类数据集(例如动力学-400)上进行微调的分类模型。然而,由于预先预测和下游微调任务之间的视差,这种预磨损的模型并不理想的是下游检测性能。这项工作提出了一种用于检测利用分类标签的新型自我监督预测方法,通过引入帧级伪标签,多动作帧和动作段来减轻这种差异。我们表明,使用拟议的自我监督检测任务预先磨削的模型始终是在多个具有挑战性的活动检测基准上的现有工作,包括Charades和Multithumos。我们广泛的消融进一步提供了关于何时以及如何使用所提出的活动检测模型的见解。代码和模型将在线发布。
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Temporal action detection (TAD) is extensively studied in the video understanding community by generally following the object detection pipeline in images. However, complex designs are not uncommon in TAD, such as two-stream feature extraction, multi-stage training, complex temporal modeling, and global context fusion. In this paper, we do not aim to introduce any novel technique for TAD. Instead, we study a simple, straightforward, yet must-known baseline given the current status of complex design and low detection efficiency in TAD. In our simple baseline (termed BasicTAD), we decompose the TAD pipeline into several essential components: data sampling, backbone design, neck construction, and detection head. We extensively investigate the existing techniques in each component for this baseline, and more importantly, perform end-to-end training over the entire pipeline thanks to the simplicity of design. As a result, this simple BasicTAD yields an astounding and real-time RGB-Only baseline very close to the state-of-the-art methods with two-stream inputs. In addition, we further improve the BasicTAD by preserving more temporal and spatial information in network representation (termed as PlusTAD). Empirical results demonstrate that our PlusTAD is very efficient and significantly outperforms the previous methods on the datasets of THUMOS14 and FineAction. Meanwhile, we also perform in-depth visualization and error analysis on our proposed method and try to provide more insights on the TAD problem. Our approach can serve as a strong baseline for future TAD research. The code and model will be released at https://github.com/MCG-NJU/BasicTAD.
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这项工作提出了一个名为TEG的自我监督的学习框架,探讨学习视频表示中的时间粒度。在TEG中,我们从视频中抽出一个长剪辑,以及在长夹内部的短夹。然后我们提取密集的时间嵌入品。培训目标由两部分组成:一个细粒度的时间学习目的,以最大化短夹和长剪辑中的相应时间嵌入之间的相似性,以及持续的时间学习目标,以将两个剪辑的全局嵌入在一起。我们的研究揭示了时间粒度与三个主要发现的影响。 1)不同的视频任务可能需要不同时间粒度的特征。 2)有趣的是,广泛认为需要时间感知的一些任务实际上可以通过时间持久的功能来解决。 3)TEG的灵活性对8个视频基准测试产生最先进的结果,在大多数情况下优于监督预训练。
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时间动作定位中的大多数现代方法将此问题分为两个部分:(i)短期特征提取和(ii)远程时间边界定位。由于处理长期未修剪的视频引起的GPU内存成本很高,因此许多方法通过冷冻骨干或使用小型空间视频分辨率来牺牲短期功能提取器的代表力。由于最近的视频变压器模型,其中许多具有二次记忆复杂性,这个问题变得更糟。为了解决这些问题,我们提出了TallFormer,这是一种具有长期内存的记忆效率和端到端的可训练时间动作定位变压器。我们的长期记忆机制消除了在每个训练迭代期间处理数百个冗余视频帧的需求,从而大大减少了GPU的记忆消耗和训练时间。这些效率节省使我们(i)可以使用功能强大的视频变压器提取器,而无需冷冻主链或减少空间视频分辨率,而(ii)也保持了远距离的时间边界定位能力。只有RGB框架作为输入,没有外部动作识别分类器,TallFormer的表现优于先前的最先前的边距,在Thumos14上获得了59.1%的平均地图,而ActivityNet-1.3的平均地图为35.6%。该代码可公开:https://github.com/klauscc/tallformer。
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未来的活动预期是在Egocentric视觉中具有挑战性问题。作为标准的未来活动预期范式,递归序列预测遭受错误的累积。为了解决这个问题,我们提出了一个简单有效的自我监管的学习框架,旨在使中间表现为连续调节中间代表性,以产生表示(a)与先前观察到的对比的当前时间戳框架中的新颖信息内容和(b)反映其与先前观察到的帧的相关性。前者通过最小化对比损失来实现,并且后者可以通过动态重量机制来实现在观察到的内容中的信息帧中,具有当前帧的特征与观察到的帧之间的相似性比较。通过多任务学习可以进一步增强学习的最终视频表示,该多任务学习在目标活动标签上执行联合特征学习和自动检测到的动作和对象类令牌。在大多数自我传统视频数据集和两个第三人称视频数据集中,SRL在大多数情况下急剧表现出现有的现有最先进。通过实验性事实,还可以准确识别支持活动语义的行动和对象概念的实验性。
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Context-aware decision support in the operating room can foster surgical safety and efficiency by leveraging real-time feedback from surgical workflow analysis. Most existing works recognize surgical activities at a coarse-grained level, such as phases, steps or events, leaving out fine-grained interaction details about the surgical activity; yet those are needed for more helpful AI assistance in the operating room. Recognizing surgical actions as triplets of <instrument, verb, target> combination delivers comprehensive details about the activities taking place in surgical videos. This paper presents CholecTriplet2021: an endoscopic vision challenge organized at MICCAI 2021 for the recognition of surgical action triplets in laparoscopic videos. The challenge granted private access to the large-scale CholecT50 dataset, which is annotated with action triplet information. In this paper, we present the challenge setup and assessment of the state-of-the-art deep learning methods proposed by the participants during the challenge. A total of 4 baseline methods from the challenge organizers and 19 new deep learning algorithms by competing teams are presented to recognize surgical action triplets directly from surgical videos, achieving mean average precision (mAP) ranging from 4.2% to 38.1%. This study also analyzes the significance of the results obtained by the presented approaches, performs a thorough methodological comparison between them, in-depth result analysis, and proposes a novel ensemble method for enhanced recognition. Our analysis shows that surgical workflow analysis is not yet solved, and also highlights interesting directions for future research on fine-grained surgical activity recognition which is of utmost importance for the development of AI in surgery.
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To understand the world, we humans constantly need to relate the present to the past, and put events in context. In this paper, we enable existing video models to do the same. We propose a long-term feature bank-supportive information extracted over the entire span of a video-to augment state-of-the-art video models that otherwise would only view short clips of 2-5 seconds. Our experiments demonstrate that augmenting 3D convolutional networks with a long-term feature bank yields state-of-the-art results on three challenging video datasets: AVA, EPIC-Kitchens, and Charades. Code is available online. 1 1 https://github.com/facebookresearch/ video-long-term-feature-banks Input clip (4 seconds) Target frame
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Human activity recognition (HAR) using drone-mounted cameras has attracted considerable interest from the computer vision research community in recent years. A robust and efficient HAR system has a pivotal role in fields like video surveillance, crowd behavior analysis, sports analysis, and human-computer interaction. What makes it challenging are the complex poses, understanding different viewpoints, and the environmental scenarios where the action is taking place. To address such complexities, in this paper, we propose a novel Sparse Weighted Temporal Attention (SWTA) module to utilize sparsely sampled video frames for obtaining global weighted temporal attention. The proposed SWTA is comprised of two parts. First, temporal segment network that sparsely samples a given set of frames. Second, weighted temporal attention, which incorporates a fusion of attention maps derived from optical flow, with raw RGB images. This is followed by a basenet network, which comprises a convolutional neural network (CNN) module along with fully connected layers that provide us with activity recognition. The SWTA network can be used as a plug-in module to the existing deep CNN architectures, for optimizing them to learn temporal information by eliminating the need for a separate temporal stream. It has been evaluated on three publicly available benchmark datasets, namely Okutama, MOD20, and Drone-Action. The proposed model has received an accuracy of 72.76%, 92.56%, and 78.86% on the respective datasets thereby surpassing the previous state-of-the-art performances by a margin of 25.26%, 18.56%, and 2.94%, respectively.
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设计可以成功部署在日常生活环境中的活动检测系统需要构成现实情况典型挑战的数据集。在本文中,我们介绍了一个新的未修剪日常生存数据集,该数据集具有几个现实世界中的挑战:Toyota Smarthome Untrimmed(TSU)。 TSU包含以自发方式进行的各种活动。数据集包含密集的注释,包括基本的,复合活动和涉及与对象相互作用的活动。我们提供了对数据集所需的现实世界挑战的分析,突出了检测算法的开放问题。我们表明,当前的最新方法无法在TSU数据集上实现令人满意的性能。因此,我们提出了一种新的基线方法,以应对数据集提供的新挑战。此方法利用一种模态(即视线流)生成注意力权重,以指导另一种模态(即RGB)以更好地检测活动边界。这对于检测以高时间差异为特征的活动特别有益。我们表明,我们建议在TSU和另一个受欢迎的挑战数据集Charades上优于最先进方法的方法。
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Convolutional neural networks (CNNs) have been extensively applied for image recognition problems giving stateof-the-art results on recognition, detection, segmentation and retrieval. In this work we propose and evaluate several deep neural network architectures to combine image information across a video over longer time periods than previously attempted. We propose two methods capable of handling full length videos. The first method explores various convolutional temporal feature pooling architectures, examining the various design choices which need to be made when adapting a CNN for this task. The second proposed method explicitly models the video as an ordered sequence of frames. For this purpose we employ a recurrent neural network that uses Long Short-Term Memory (LSTM) cells which are connected to the output of the underlying CNN. Our best networks exhibit significant performance improvements over previously published results on the Sports 1 million dataset (73.1% vs. 60.9%) and the UCF-101 datasets with (88.6% vs. 88.0%) and without additional optical flow information (82.6% vs. 73.0%).
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机器学习和非接触传感器的进步使您能够在医疗保健环境中理解复杂的人类行为。特别是,已经引入了几种深度学习系统,以实现对自闭症谱系障碍(ASD)等神经发展状况的全面分析。这种情况会影响儿童的早期发育阶段,并且诊断完全依赖于观察孩子的行为和检测行为提示。但是,诊断过程是耗时的,因为它需要长期的行为观察以及专家的稀缺性。我们展示了基于区域的计算机视觉系统的效果,以帮助临床医生和父母分析孩子的行为。为此,我们采用并增强了一个数据集,用于使用在不受控制的环境中捕获的儿童的视频来分析自闭症相关的动作(例如,在各种环境中使用消费级摄像机收集的视频)。通过检测视频中的目标儿童以减少背景噪声的影响,可以预处理数据。在时间卷积模型的有效性的推动下,我们提出了能够从视频帧中提取动作功能并通过分析视频中的框架之间的关系来从视频帧中提取动作功能并分类与自闭症相关的行为。通过对功能提取和学习策略的广泛评估,我们证明了通过膨胀的3D Convnet和多阶段的时间卷积网络实现最佳性能,达到了0.83加权的F1得分,以分类三种自闭症相关的动作,超越表现优于表现现有方法。我们还通过在同一系统中采用ESNET主链来提出一个轻重量解决方案,实现0.71加权F1得分的竞争结果,并在嵌入式系统上实现潜在的部署。
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We propose a simple, yet effective approach for spatiotemporal feature learning using deep 3-dimensional convolutional networks (3D ConvNets) trained on a large scale supervised video dataset. Our findings are three-fold: 1) 3D ConvNets are more suitable for spatiotemporal feature learning compared to 2D ConvNets; 2) A homogeneous architecture with small 3 × 3 × 3 convolution kernels in all layers is among the best performing architectures for 3D ConvNets; and 3) Our learned features, namely C3D (Convolutional 3D), with a simple linear classifier outperform state-of-the-art methods on 4 different benchmarks and are comparable with current best methods on the other 2 benchmarks. In addition, the features are compact: achieving 52.8% accuracy on UCF101 dataset with only 10 dimensions and also very efficient to compute due to the fast inference of ConvNets. Finally, they are conceptually very simple and easy to train and use.
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有效地对视频中的空间信息进行建模对于动作识别至关重要。为了实现这一目标,最先进的方法通常采用卷积操作员和密集的相互作用模块,例如非本地块。但是,这些方法无法准确地符合视频中的各种事件。一方面,采用的卷积是有固定尺度的,因此在各种尺度的事件中挣扎。另一方面,密集的相互作用建模范式仅在动作 - 欧元零件时实现次优性能,给最终预测带来了其他噪音。在本文中,我们提出了一个统一的动作识别框架,以通过引入以下设计来研究视频内容的动态性质。首先,在提取本地提示时,我们会生成动态尺度的时空内核,以适应各种事件。其次,为了将这些线索准确地汇总为全局视频表示形式,我们建议仅通过变压器在一些选定的前景对象之间进行交互,从而产生稀疏的范式。我们将提出的框架称为事件自适应网络(EAN),因为这两个关键设计都适应输入视频内容。为了利用本地细分市场内的短期运动,我们提出了一种新颖有效的潜在运动代码(LMC)模块,进一步改善了框架的性能。在几个大规模视频数据集上进行了广泛的实验,例如,某种东西,动力学和潜水48,验证了我们的模型是否在低拖鞋上实现了最先进或竞争性的表演。代码可在:https://github.com/tianyuan168326/ean-pytorch中找到。
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计算机视觉任务可以从估计突出物区域和这些对象区域之间的相互作用中受益。识别对象区域涉及利用预借鉴模型来执行对象检测,对象分割和/或对象姿势估计。但是,由于以下原因,在实践中不可行:1)预用模型的训练数据集的对象类别可能不会涵盖一般计算机视觉任务的所有对象类别,2)佩戴型模型训练数据集之间的域间隙并且目标任务的数据集可能会影响性能,3)预磨模模型中存在的偏差和方差可能泄漏到导致无意中偏置的目标模型的目标任务中。为了克服这些缺点,我们建议利用一系列视频帧捕获一组公共对象和它们之间的相互作用的公共基本原理,因此视频帧特征之间的共分割的概念可以用自动的能力装配模型专注于突出区域,以最终的方式提高潜在的任务的性能。在这方面,我们提出了一种称为“共分割激活模块”(COSAM)的通用模块,其可以被插入任何CNN,以促进基于CNN的任何CNN的概念在一系列视频帧特征中的关注。我们在三个基于视频的任务中展示Cosam的应用即1)基于视频的人Re-ID,2)视频字幕分类,并证明COSAM能够在视频帧中捕获突出区域,从而引导对于显着的性能改进以及可解释的关注图。
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We address temporal action localization in untrimmed long videos. This is important because videos in real applications are usually unconstrained and contain multiple action instances plus video content of background scenes or other activities. To address this challenging issue, we exploit the effectiveness of deep networks in temporal action localization via three segment-based 3D ConvNets: (1) a proposal network identifies candidate segments in a long video that may contain actions; (2) a classification network learns one-vs-all action classification model to serve as initialization for the localization network; and (3) a localization network fine-tunes the learned classification network to localize each action instance. We propose a novel loss function for the localization network to explicitly consider temporal overlap and achieve high temporal localization accuracy. In the end, only the proposal network and the localization network are used during prediction. On two largescale benchmarks, our approach achieves significantly superior performances compared with other state-of-the-art systems: mAP increases from 1.7% to 7.4% on MEXaction2 and increases from 15.0% to 19.0% on THUMOS 2014.
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第一人称视频在其持续环境的背景下突出了摄影师的活动。但是,当前的视频理解方法是从短视频剪辑中的视觉特征的原因,这些视频片段与基础物理空间分离,只捕获直接看到的东西。我们提出了一种方法,该方法通过学习摄影师(潜在看不见的)本地环境来促进以人为中心的环境的了解来链接以自我为中心的视频和摄像机随着时间的推移而张开。我们使用来自模拟的3D环境中的代理商的视频进行训练,在该环境中,环境完全可以观察到,并在看不见的环境的房屋旅行的真实视频中对其进行测试。我们表明,通过将视频接地在其物理环境中,我们的模型超过了传统的场景分类模型,可以预测摄影师所处的哪个房间(其中帧级信息不足),并且可以利用这种基础来定位与环境相对应的视频瞬间 - 中心查询,优于先验方法。项目页面:http://vision.cs.utexas.edu/projects/ego-scene-context/
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