文本情绪分析(也称为意见挖掘)是对实体表达的人们观点,评估,态度和情感的计算的研究。文本情绪分析可以分为文本级别的情感分析,森林级别的情感分析和方面级别的情感分析。基于方面的情感分析(ABSA)是情感分析领域中的精细任务,该任务旨在预测各个方面的极性。训练前神经模型的研究显着改善了许多自然语言处理任务的性能。近年来,培训模型(PTM)已在ABSA中应用。因此,有一个问题,即PTM是否包含ABSA的足够的句法信息。在本文中,我们探讨了最近的Deberta模型(解码增强的BERT,并引起注意),以解决基于方面的情感分析问题。 Deberta是一种基于Transformer的神经语言模型,它使用自我监督的学习来预先培训大量原始文本语料库。基于局部环境重点(LCF)机制,通过整合Deberta模型,我们为基于方面的情感分析的多任务学习模型。该实验导致了Semeval-2014最常用的笔记本电脑和餐厅数据集,而ACL Twitter数据集则表明,具有Deberta的LCF机制具有显着改善。
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我们为在不平衡的短文本数据集中发现稀缺主题提供了一个简单而通用的解决方案,即基于共同发生的网络模型CWIBTD,可以同时解决短文本主题的稀疏和不平衡的问题并减轻效果的效果。偶尔成对的单词出现,使模型更多地集中在发现稀缺主题上。与以前的方法不同,CWIBTD使用共发生的单词网络对每个单词的主题分布进行建模,从而改善了数据空间的语义密度,并确保其在识别稀有主题方面的敏感性,通过改善计算节点活动的方式和正常方式。在某种程度上,稀缺的话题和大主题。此外,使用与LDA相同的Gibbs采样使CWIBTD易于扩展到Viri-OUS应用程序方案。在不夸张的短文本数据集中进行的广泛实验验证证实了CWIBTD在发现稀有主题时的优越性。我们的模型可用于早期,准确地发现社交平台上新兴主题或意外事件。
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单词嵌入是一项基本的自然语言处理任务,可以学习单词的特征。但是,大多数单词嵌入方法仅分配一个向量为一个单词,即使多序单词具有多声音。为了解决此限制,我们提出了SEMEMEWSD同义词(SWSD)模型,以在Open Hownet中的Word Sense Disampuation(WSD)(WSD)和同义词的帮助下为各种多词的矢量分配不同的向量。我们使用Sememewsd模型,这是一种基于Open Hownet的无监督的词义歧义模型,进行单词sense sense disammaguation并用sense id注释多义单词。然后,我们从Open Hownet获得了单词sense的十大同义词,并将同义词的平均向量作为sense sense的向量。在实验中,我们使用Gensim的WMDistance方法评估了有关语义相似性计算的SWSD模型。它可以提高准确性。我们还检查了不同BERT模型的Sememewsd模型,以找到更有效的模型。
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Representing and synthesizing novel views in real-world dynamic scenes from casual monocular videos is a long-standing problem. Existing solutions typically approach dynamic scenes by applying geometry techniques or utilizing temporal information between several adjacent frames without considering the underlying background distribution in the entire scene or the transmittance over the ray dimension, limiting their performance on static and occlusion areas. Our approach $\textbf{D}$istribution-$\textbf{D}$riven neural radiance fields offers high-quality view synthesis and a 3D solution to $\textbf{D}$etach the background from the entire $\textbf{D}$ynamic scene, which is called $\text{D}^4$NeRF. Specifically, it employs a neural representation to capture the scene distribution in the static background and a 6D-input NeRF to represent dynamic objects, respectively. Each ray sample is given an additional occlusion weight to indicate the transmittance lying in the static and dynamic components. We evaluate $\text{D}^4$NeRF on public dynamic scenes and our urban driving scenes acquired from an autonomous-driving dataset. Extensive experiments demonstrate that our approach outperforms previous methods in rendering texture details and motion areas while also producing a clean static background. Our code will be released at https://github.com/Luciferbobo/D4NeRF.
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The traditional statistical inference is static, in the sense that the estimate of the quantity of interest does not affect the future evolution of the quantity. In some sequential estimation problems however, the future values of the quantity to be estimated depend on the estimate of its current value. This type of estimation problems has been formulated as the dynamic inference problem. In this work, we formulate the Bayesian learning problem for dynamic inference, where the unknown quantity-generation model is assumed to be randomly drawn according to a random model parameter. We derive the optimal Bayesian learning rules, both offline and online, to minimize the inference loss. Moreover, learning for dynamic inference can serve as a meta problem, such that all familiar machine learning problems, including supervised learning, imitation learning and reinforcement learning, can be cast as its special cases or variants. Gaining a good understanding of this unifying meta problem thus sheds light on a broad spectrum of machine learning problems as well.
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Machine learning-based segmentation in medical imaging is widely used in clinical applications from diagnostics to radiotherapy treatment planning. Segmented medical images with ground truth are useful for investigating the properties of different segmentation performance metrics to inform metric selection. Regular geometrical shapes are often used to synthesize segmentation errors and illustrate properties of performance metrics, but they lack the complexity of anatomical variations in real images. In this study, we present a tool to emulate segmentations by adjusting the reference (truth) masks of anatomical objects extracted from real medical images. Our tool is designed to modify the defined truth contours and emulate different types of segmentation errors with a set of user-configurable parameters. We defined the ground truth objects from 230 patient images in the Glioma Image Segmentation for Radiotherapy (GLIS-RT) database. For each object, we used our segmentation synthesis tool to synthesize 10 versions of segmentation (i.e., 10 simulated segmentors or algorithms), where each version has a pre-defined combination of segmentation errors. We then applied 20 performance metrics to evaluate all synthetic segmentations. We demonstrated the properties of these metrics, including their ability to capture specific types of segmentation errors. By analyzing the intrinsic properties of these metrics and categorizing the segmentation errors, we are working toward the goal of developing a decision-tree tool for assisting in the selection of segmentation performance metrics.
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Event cameras that asynchronously output low-latency event streams provide great opportunities for state estimation under challenging situations. Despite event-based visual odometry having been extensively studied in recent years, most of them are based on monocular and few research on stereo event vision. In this paper, we present ESVIO, the first event-based stereo visual-inertial odometry, which leverages the complementary advantages of event streams, standard images and inertial measurements. Our proposed pipeline achieves temporal tracking and instantaneous matching between consecutive stereo event streams, thereby obtaining robust state estimation. In addition, the motion compensation method is designed to emphasize the edge of scenes by warping each event to reference moments with IMU and ESVIO back-end. We validate that both ESIO (purely event-based) and ESVIO (event with image-aided) have superior performance compared with other image-based and event-based baseline methods on public and self-collected datasets. Furthermore, we use our pipeline to perform onboard quadrotor flights under low-light environments. A real-world large-scale experiment is also conducted to demonstrate long-term effectiveness. We highlight that this work is a real-time, accurate system that is aimed at robust state estimation under challenging environments.
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Human Activity Recognition (HAR) is one of the core research areas in mobile and wearable computing. With the application of deep learning (DL) techniques such as CNN, recognizing periodic or static activities (e.g, walking, lying, cycling, etc.) has become a well studied problem. What remains a major challenge though is the sporadic activity recognition (SAR) problem, where activities of interest tend to be non periodic, and occur less frequently when compared with the often large amount of irrelevant background activities. Recent works suggested that sequential DL models (such as LSTMs) have great potential for modeling nonperiodic behaviours, and in this paper we studied some LSTM training strategies for SAR. Specifically, we proposed two simple yet effective LSTM variants, namely delay model and inverse model, for two SAR scenarios (with and without time critical requirement). For time critical SAR, the delay model can effectively exploit predefined delay intervals (within tolerance) in form of contextual information for improved performance. For regular SAR task, the second proposed, inverse model can learn patterns from the time series in an inverse manner, which can be complementary to the forward model (i.e.,LSTM), and combining both can boost the performance. These two LSTM variants are very practical, and they can be deemed as training strategies without alteration of the LSTM fundamentals. We also studied some additional LSTM training strategies, which can further improve the accuracy. We evaluated our models on two SAR and one non-SAR datasets, and the promising results demonstrated the effectiveness of our approaches in HAR applications.
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Given a natural language that describes the user's demands, the NL2Code task aims to generate code that addresses the demands. This is a critical but challenging task that mirrors the capabilities of AI-powered programming. The NL2Code task is inherently versatile, diverse and complex. For example, a demand can be described in different languages, in different formats, and at different levels of granularity. This inspired us to do this survey for NL2Code. In this survey, we focus on how does neural network (NN) solves NL2Code. We first propose a comprehensive framework, which is able to cover all studies in this field. Then, we in-depth parse the existing studies into this framework. We create an online website to record the parsing results, which tracks existing and recent NL2Code progress. In addition, we summarize the current challenges of NL2Code as well as its future directions. We hope that this survey can foster the evolution of this field.
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In recent years, vision-centric perception has flourished in various autonomous driving tasks, including 3D detection, semantic map construction, motion forecasting, and depth estimation. Nevertheless, the latency of vision-centric approaches is too high for practical deployment (e.g., most camera-based 3D detectors have a runtime greater than 300ms). To bridge the gap between ideal research and real-world applications, it is necessary to quantify the trade-off between performance and efficiency. Traditionally, autonomous-driving perception benchmarks perform the offline evaluation, neglecting the inference time delay. To mitigate the problem, we propose the Autonomous-driving StreAming Perception (ASAP) benchmark, which is the first benchmark to evaluate the online performance of vision-centric perception in autonomous driving. On the basis of the 2Hz annotated nuScenes dataset, we first propose an annotation-extending pipeline to generate high-frame-rate labels for the 12Hz raw images. Referring to the practical deployment, the Streaming Perception Under constRained-computation (SPUR) evaluation protocol is further constructed, where the 12Hz inputs are utilized for streaming evaluation under the constraints of different computational resources. In the ASAP benchmark, comprehensive experiment results reveal that the model rank alters under different constraints, suggesting that the model latency and computation budget should be considered as design choices to optimize the practical deployment. To facilitate further research, we establish baselines for camera-based streaming 3D detection, which consistently enhance the streaming performance across various hardware. ASAP project page: https://github.com/JeffWang987/ASAP.
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