视频中的战斗检测是当今监视系统和流媒体的流行率的新兴深度学习应用程序。以前的工作主要依靠行动识别技术来解决这个问题。在本文中,我们提出了一种简单但有效的方法,该方法从新的角度解决了任务:我们将战斗检测模型设计为动作感知功能提取器和异常得分生成器的组成。另外,考虑到视频收集帧级标签太费力了,我们设计了一个弱监督的两阶段训练计划,在此我们使用在视频级别标签上计算出的多个实体学习损失来培训得分生成器,并采用自我训练的技术以进一步提高其性能。在公开可用的大规模数据集(UBI-Fights)上进行了广泛的实验,证明了我们方法的有效性,并且数据集的性能超过了几种先前的最先进的方法。此外,我们收集了一个新的数据集VFD-2000,该数据集专门研究视频战斗检测,比现有数据集更大,场景更大。我们的方法的实现和拟议的数据集将在https://github.com/hepta-col/videofightdetection上公开获得。
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Most existing text-video retrieval methods focus on cross-modal matching between the visual content of offline videos and textual query sentences. However, in real scenarios, online videos are frequently accompanied by relevant text information such as titles, tags, and even subtitles, which can be utilized to match textual queries. This inspires us to generate associated captions from offline videos to help with existing text-video retrieval methods. To do so, we propose to use the zero-shot video captioner with knowledge of pre-trained web-scale models (e.g., CLIP and GPT-2) to generate captions for offline videos without any training. Given the captions, one question naturally arises: what can auxiliary captions do for text-video retrieval? In this paper, we present a novel framework Cap4Video, which makes use of captions from three aspects: i) Input data: The video and captions can form new video-caption pairs as data augmentation for training. ii) Feature interaction: We perform feature interaction between video and caption to yield enhanced video representations. iii) Output score: The Query-Caption matching branch can be complementary to the original Query-Video matching branch for text-video retrieval. We conduct thorough ablation studies to demonstrate the effectiveness of our method. Without any post-processing, our Cap4Video achieves state-of-the-art performance on MSR-VTT (51.4%), VATEX (66.6%), MSVD (51.8%), and DiDeMo (52.0%).
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Vision-language models (VLMs) that are pre-trained on large-scale image-text pairs have demonstrated impressive transferability on a wide range of visual tasks. Transferring knowledge from such powerful pre-trained VLMs is emerging as a promising direction for building effective video recognition models. However, the current exploration is still limited. In our opinion, the greatest charm of pre-trained vision-language models is to build a bridge between visual and textual domains. In this paper, we present a novel framework called BIKE which utilizes the cross-modal bridge to explore bidirectional knowledge: i) We propose a Video Attribute Association mechanism which leverages the Video-to-Text knowledge to generate textual auxiliary attributes to complement video recognition. ii) We also present a Temporal Concept Spotting mechanism which uses the Text-to-Video expertise to capture temporal saliency in a parameter-free manner to yield enhanced video representation. The extensive studies on popular video datasets (ie, Kinetics-400 & 600, UCF-101, HMDB-51 and ActivityNet) show that our method achieves state-of-the-art performance in most recognition scenarios, eg, general, zero-shot, and few-shot video recognition. To the best of our knowledge, our best model achieves a state-of-the-art accuracy of 88.4% on challenging Kinetics-400 with the released CLIP pre-trained model.
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Existing 3D-aware image synthesis approaches mainly focus on generating a single canonical object and show limited capacity in composing a complex scene containing a variety of objects. This work presents DisCoScene: a 3Daware generative model for high-quality and controllable scene synthesis. The key ingredient of our method is a very abstract object-level representation (i.e., 3D bounding boxes without semantic annotation) as the scene layout prior, which is simple to obtain, general to describe various scene contents, and yet informative to disentangle objects and background. Moreover, it serves as an intuitive user control for scene editing. Based on such a prior, the proposed model spatially disentangles the whole scene into object-centric generative radiance fields by learning on only 2D images with the global-local discrimination. Our model obtains the generation fidelity and editing flexibility of individual objects while being able to efficiently compose objects and the background into a complete scene. We demonstrate state-of-the-art performance on many scene datasets, including the challenging Waymo outdoor dataset. Project page: https://snap-research.github.io/discoscene/
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Traditional multilingual neural machine translation (MNMT) uses a single model to translate all directions. However, with the increasing scale of language pairs, simply using a single model for massive MNMT brings new challenges: parameter tension and large computations. In this paper, we revisit multi-way structures by assigning an individual branch for each language (group). Despite being a simple architecture, it is challenging to train de-centralized models due to the lack of constraints to align representations from all languages. We propose a localized training recipe to map different branches into a unified space, resulting in an efficient detachable model, Lego-MT. For a fair comparison, we collect data from OPUS and build the first large-scale open-source translation benchmark covering 7 language-centric data, each containing 445 language pairs. Experiments show that Lego-MT (1.2B) brings gains of more than 4 BLEU while outperforming M2M-100 (12B) (We will public all training data, models, and checkpoints)
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Mathematical reasoning is a fundamental aspect of human intelligence and is applicable in various fields, including science, engineering, finance, and everyday life. The development of artificial intelligence (AI) systems capable of solving math problems and proving theorems has garnered significant interest in the fields of machine learning and natural language processing. For example, mathematics serves as a testbed for aspects of reasoning that are challenging for powerful deep learning models, driving new algorithmic and modeling advances. On the other hand, recent advances in large-scale neural language models have opened up new benchmarks and opportunities to use deep learning for mathematical reasoning. In this survey paper, we review the key tasks, datasets, and methods at the intersection of mathematical reasoning and deep learning over the past decade. We also evaluate existing benchmarks and methods, and discuss future research directions in this domain.
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Modern autonomous driving system is characterized as modular tasks in sequential order, i.e., perception, prediction and planning. As sensors and hardware get improved, there is trending popularity to devise a system that can perform a wide diversity of tasks to fulfill higher-level intelligence. Contemporary approaches resort to either deploying standalone models for individual tasks, or designing a multi-task paradigm with separate heads. These might suffer from accumulative error or negative transfer effect. Instead, we argue that a favorable algorithm framework should be devised and optimized in pursuit of the ultimate goal, i.e. planning of the self-driving-car. Oriented at this goal, we revisit the key components within perception and prediction. We analyze each module and prioritize the tasks hierarchically, such that all these tasks contribute to planning (the goal). To this end, we introduce Unified Autonomous Driving (UniAD), the first comprehensive framework up-to-date that incorporates full-stack driving tasks in one network. It is exquisitely devised to leverage advantages of each module, and provide complementary feature abstractions for agent interaction from a global perspective. Tasks are communicated with unified query design to facilitate each other toward planning. We instantiate UniAD on the challenging nuScenes benchmark. With extensive ablations, the effectiveness of using such a philosophy is proven to surpass previous state-of-the-arts by a large margin in all aspects. The full suite of codebase and models would be available to facilitate future research in the community.
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A crucial issue of current text generation models is that they often uncontrollably generate factually inconsistent text with respective of their inputs. Limited by the lack of annotated data, existing works in evaluating factual consistency directly transfer the reasoning ability of models trained on other data-rich upstream tasks like question answering (QA) and natural language inference (NLI) without any further adaptation. As a result, they perform poorly on the real generated text and are biased heavily by their single-source upstream tasks. To alleviate this problem, we propose a weakly supervised framework that aggregates multiple resources to train a precise and efficient factual metric, namely WeCheck. WeCheck first utilizes a generative model to accurately label a real generated sample by aggregating its weak labels, which are inferred from multiple resources. Then, we train the target metric model with the weak supervision while taking noises into consideration. Comprehensive experiments on a variety of tasks demonstrate the strong performance of WeCheck, which achieves a 3.4\% absolute improvement over previous state-of-the-art methods on TRUE benchmark on average.
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Logical reasoning of text is an important ability that requires understanding the information present in the text, their interconnections, and then reasoning through them to infer new conclusions. Prior works on improving the logical reasoning ability of language models require complex processing of training data (e.g., aligning symbolic knowledge to text), yielding task-specific data augmentation solutions that restrict the learning of general logical reasoning skills. In this work, we propose APOLLO, an adaptively pretrained language model that has improved logical reasoning abilities. We select a subset of Wikipedia, based on a set of logical inference keywords, for continued pretraining of a language model. We use two self-supervised loss functions: a modified masked language modeling loss where only specific parts-of-speech words, that would likely require more reasoning than basic language understanding, are masked, and a sentence-level classification loss that teaches the model to distinguish between entailment and contradiction types of sentences. The proposed training paradigm is both simple and independent of task formats. We demonstrate the effectiveness of APOLLO by comparing it with prior baselines on two logical reasoning datasets. APOLLO performs comparably on ReClor and outperforms baselines on LogiQA.
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As a powerful representation of 3D scenes, the neural radiance field (NeRF) enables high-quality novel view synthesis from multi-view images. Stylizing NeRF, however, remains challenging, especially on simulating a text-guided style with both the appearance and the geometry altered simultaneously. In this paper, we present NeRF-Art, a text-guided NeRF stylization approach that manipulates the style of a pre-trained NeRF model with a simple text prompt. Unlike previous approaches that either lack sufficient geometry deformations and texture details or require meshes to guide the stylization, our method can shift a 3D scene to the target style characterized by desired geometry and appearance variations without any mesh guidance. This is achieved by introducing a novel global-local contrastive learning strategy, combined with the directional constraint to simultaneously control both the trajectory and the strength of the target style. Moreover, we adopt a weight regularization method to effectively suppress cloudy artifacts and geometry noises which arise easily when the density field is transformed during geometry stylization. Through extensive experiments on various styles, we demonstrate that our method is effective and robust regarding both single-view stylization quality and cross-view consistency. The code and more results can be found in our project page: https://cassiepython.github.io/nerfart/.
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