一些现实世界决策问题需要立即对多个步骤进行概率预测。然而,概率预测方法可能无法捕获在长时间视野中存在的基础时间序列中的相关性,因为累积累积。一个这样的应用是在网格环境中不确定性下的资源调度,这需要预测电力需求,这是自然嘈杂的,但通常是循环的。在本文中,我们介绍了条件近似标准化流量(CANF),以便在长时间视野中存在相关性时进行概率的多步时间序列预测。我们首先展示了我们对估计玩具分布密度的方法的功效,发现CANF与高斯混合模型相比通过三分之一提高了KL发散,同时仍可用于显式调理。然后,我们使用公开的家用电力消耗数据集来展示CANF在联合概率多步预测上的有效性。经验结果表明,条件近似标准化流动在多步骤预测精度方面优于其他方法,并导致高达10倍的调度决策。我们的实现可在https://github.com/sisl/jointdemandforecast中获得。
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密集的安全导航,城市驾驶环境仍然是一个开放的问题和一个活跃的研究领域。与典型的预测 - 计划方法不同,游戏理论规划考虑了一辆车的计划如何影响另一个车辆的行为。最近的工作表明,在具有非线性目标和约束的普通和游戏中找到当地纳什均衡所需的时间重大改进。当狡辩到驾驶时,这些作品假设场景中的所有车辆一起玩游戏,这可能导致密集流量的难治性计算时间。我们通过假设代理商在他们的观察附近玩游戏的代理商来制定分散的游戏理论规划方法,我们认为我们认为是人类驾驶的更合理的假设。游戏是并行播放的,以进行交互图的所有强烈连接的组件,显着减少了每个游戏中的玩家和约束的数量,从而减少了规划所需的时间。我们证明我们的方法可以通过比较智能驱动程序模型和集中式游戏理论规划在互动数据集中的环形交叉路口时,通过比较智能驱动程序模型和集中式游戏理论规划的性能来实现无碰撞,高效的驾驶。我们的实现可在http://github.com/sisl/decnashplanning获取。
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This paper proposes a novel self-supervised based Cut-and-Paste GAN to perform foreground object segmentation and generate realistic composite images without manual annotations. We accomplish this goal by a simple yet effective self-supervised approach coupled with the U-Net based discriminator. The proposed method extends the ability of the standard discriminators to learn not only the global data representations via classification (real/fake) but also learn semantic and structural information through pseudo labels created using the self-supervised task. The proposed method empowers the generator to create meaningful masks by forcing it to learn informative per-pixel as well as global image feedback from the discriminator. Our experiments demonstrate that our proposed method significantly outperforms the state-of-the-art methods on the standard benchmark datasets.
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A canonical algorithm for log-concave sampling is the Langevin Algorithm, aka the Langevin Diffusion run with some discretization stepsize $\eta > 0$. This discretization leads the Langevin Algorithm to have a stationary distribution $\pi_{\eta}$ which differs from the stationary distribution $\pi$ of the Langevin Diffusion, and it is an important challenge to understand whether the well-known properties of $\pi$ extend to $\pi_{\eta}$. In particular, while concentration properties such as isoperimetry and rapidly decaying tails are classically known for $\pi$, the analogous properties for $\pi_{\eta}$ are open questions with direct algorithmic implications. This note provides a first step in this direction by establishing concentration results for $\pi_{\eta}$ that mirror classical results for $\pi$. Specifically, we show that for any nontrivial stepsize $\eta > 0$, $\pi_{\eta}$ is sub-exponential (respectively, sub-Gaussian) when the potential is convex (respectively, strongly convex). Moreover, the concentration bounds we show are essentially tight. Key to our analysis is the use of a rotation-invariant moment generating function (aka Bessel function) to study the stationary dynamics of the Langevin Algorithm. This technique may be of independent interest because it enables directly analyzing the discrete-time stationary distribution $\pi_{\eta}$ without going through the continuous-time stationary distribution $\pi$ as an intermediary.
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The paper presents a cross-domain review analysis on four popular review datasets: Amazon, Yelp, Steam, IMDb. The analysis is performed using Hadoop and Spark, which allows for efficient and scalable processing of large datasets. By examining close to 12 million reviews from these four online forums, we hope to uncover interesting trends in sales and customer sentiment over the years. Our analysis will include a study of the number of reviews and their distribution over time, as well as an examination of the relationship between various review attributes such as upvotes, creation time, rating, and sentiment. By comparing the reviews across different domains, we hope to gain insight into the factors that drive customer satisfaction and engagement in different product categories.
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Language models have recently achieved strong performance across a wide range of NLP benchmarks. However, unlike benchmarks, real world tasks are often poorly specified, and agents must deduce the user's intended behavior from a combination of context, instructions, and examples. We investigate how both humans and models behave in the face of such task ambiguity by proposing AmbiBench, a new benchmark of six ambiguously-specified classification tasks. We evaluate humans and models on AmbiBench by seeing how well they identify the intended task using 1) instructions with varying degrees of ambiguity, and 2) different numbers of labeled examples. We find that the combination of model scaling (to 175B parameters) and training with human feedback data enables models to approach or exceed the accuracy of human participants across tasks, but that either one alone is not sufficient. In addition, we show how to dramatically improve the accuracy of language models trained without large-scale human feedback training by finetuning on a small number of ambiguous in-context examples, providing a promising direction for teaching models to generalize well in the face of ambiguity.
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IoT sensors, especially video cameras, are ubiquitously deployed around the world to perform a variety of computer vision tasks in several verticals including retail, healthcare, safety and security, transportation, manufacturing, etc. To amortize their high deployment effort and cost, it is desirable to perform multiple video analytics tasks, which we refer to as Analytical Units (AUs), off the video feed coming out of every camera. In this paper, we first show that in a multi-AU setting, changing the camera setting has disproportionate impact on different AUs performance. In particular, the optimal setting for one AU may severely degrade the performance for another AU, and further the impact on different AUs varies as the environmental condition changes. We then present Elixir, a system to enhance the video stream quality for multiple analytics on a video stream. Elixir leverages Multi-Objective Reinforcement Learning (MORL), where the RL agent caters to the objectives from different AUs and adjusts the camera setting to simultaneously enhance the performance of all AUs. To define the multiple objectives in MORL, we develop new AU-specific quality estimator values for each individual AU. We evaluate Elixir through real-world experiments on a testbed with three cameras deployed next to each other (overlooking a large enterprise parking lot) running Elixir and two baseline approaches, respectively. Elixir correctly detects 7.1% (22,068) and 5.0% (15,731) more cars, 94% (551) and 72% (478) more faces, and 670.4% (4975) and 158.6% (3507) more persons than the default-setting and time-sharing approaches, respectively. It also detects 115 license plates, far more than the time-sharing approach (7) and the default setting (0).
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This paper considers adaptive radar electronic counter-counter measures (ECCM) to mitigate ECM by an adversarial jammer. Our ECCM approach models the jammer-radar interaction as a Principal Agent Problem (PAP), a popular economics framework for interaction between two entities with an information imbalance. In our setup, the radar does not know the jammer's utility. Instead, the radar learns the jammer's utility adaptively over time using inverse reinforcement learning. The radar's adaptive ECCM objective is two-fold (1) maximize its utility by solving the PAP, and (2) estimate the jammer's utility by observing its response. Our adaptive ECCM scheme uses deep ideas from revealed preference in micro-economics and principal agent problem in contract theory. Our numerical results show that, over time, our adaptive ECCM both identifies and mitigates the jammer's utility.
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Training effective embodied AI agents often involves manual reward engineering, expert imitation, specialized components such as maps, or leveraging additional sensors for depth and localization. Another approach is to use neural architectures alongside self-supervised objectives which encourage better representation learning. In practice, there are few guarantees that these self-supervised objectives encode task-relevant information. We propose the Scene Graph Contrastive (SGC) loss, which uses scene graphs as general-purpose, training-only, supervisory signals. The SGC loss does away with explicit graph decoding and instead uses contrastive learning to align an agent's representation with a rich graphical encoding of its environment. The SGC loss is generally applicable, simple to implement, and encourages representations that encode objects' semantics, relationships, and history. Using the SGC loss, we attain significant gains on three embodied tasks: Object Navigation, Multi-Object Navigation, and Arm Point Navigation. Finally, we present studies and analyses which demonstrate the ability of our trained representation to encode semantic cues about the environment.
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将视频视为一系列图像(框架),并重新使用Deep Neur网络模型,这是一种常见的做法,这些模型仅在视频上的图像上接受图像进行培训。在本文中,我们表明,这种信念的飞跃是,在图像上运作良好的深度学习模型也将在视频上效果很好。我们表明,即使摄像机正在查看没有以任何可察觉的方式变化的场景,并且我们控制了视频压缩和环境(照明)等外部因素,视频分析应用程序的准确性也会显着波动。发生这些波动是因为摄像机产生的连续帧可能在视觉上看起来相似,但是视频分析应用程序对这些帧的看法却大不相同。我们观察到这些波动的根本原因是摄像机自动进行的动态摄像头参数更改,以捕获和生成视觉上令人愉悦的视频。摄像机无意间充当无意的对手,因为如我们所示,连续帧中图像像素值的这些微小变化对从视频分析任务中重新使用图像训练的深度学习模型的见解的准确性产生了显着不利影响。为了从相机中解决这种无意的对抗效应,我们探讨了转移学习技术通过从图像分析任务中学习的知识转移来改善视频分析任务中的学习。特别是,我们表明,我们新训练的Yolov5模型在跨帧的对象检测中减少了波动,从而可以更好地跟踪对象(跟踪中的错误少40%)。我们的论文还提供了新的方向和技术,以减轻相机对用于视频分析应用程序的深度学习模型的对抗性影响。
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