Recent advances in generative adversarial networks (GANs) have demonstrated the capabilities of generating stunning photo-realistic portrait images. While some prior works have applied such image GANs to unconditional 2D portrait video generation and static 3D portrait synthesis, there are few works successfully extending GANs for generating 3D-aware portrait videos. In this work, we propose PV3D, the first generative framework that can synthesize multi-view consistent portrait videos. Specifically, our method extends the recent static 3D-aware image GAN to the video domain by generalizing the 3D implicit neural representation to model the spatio-temporal space. To introduce motion dynamics to the generation process, we develop a motion generator by stacking multiple motion layers to generate motion features via modulated convolution. To alleviate motion ambiguities caused by camera/human motions, we propose a simple yet effective camera condition strategy for PV3D, enabling both temporal and multi-view consistent video generation. Moreover, PV3D introduces two discriminators for regularizing the spatial and temporal domains to ensure the plausibility of the generated portrait videos. These elaborated designs enable PV3D to generate 3D-aware motion-plausible portrait videos with high-quality appearance and geometry, significantly outperforming prior works. As a result, PV3D is able to support many downstream applications such as animating static portraits and view-consistent video motion editing. Code and models will be released at https://showlab.github.io/pv3d.
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Recent state-of-the-art one-stage instance segmentation model SOLO divides the input image into a grid and directly predicts per grid cell object masks with fully-convolutional networks, yielding comparably good performance as traditional two-stage Mask R-CNN yet enjoying much simpler architecture and higher efficiency. We observe SOLO generates similar masks for an object at nearby grid cells, and these neighboring predictions can complement each other as some may better segment certain object part, most of which are however directly discarded by non-maximum-suppression. Motivated by the observed gap, we develop a novel learning-based aggregation method that improves upon SOLO by leveraging the rich neighboring information while maintaining the architectural efficiency. The resulting model is named SODAR. Unlike the original per grid cell object masks, SODAR is implicitly supervised to learn mask representations that encode geometric structure of nearby objects and complement adjacent representations with context. The aggregation method further includes two novel designs: 1) a mask interpolation mechanism that enables the model to generate much fewer mask representations by sharing neighboring representations among nearby grid cells, and thus saves computation and memory; 2) a deformable neighbour sampling mechanism that allows the model to adaptively adjust neighbor sampling locations thus gathering mask representations with more relevant context and achieving higher performance. SODAR significantly improves the instance segmentation performance, e.g., it outperforms a SOLO model with ResNet-101 backbone by 2.2 AP on COCO \texttt{test} set, with only about 3\% additional computation. We further show consistent performance gain with the SOLOv2 model.
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Despite the great progress made by deep CNNs in image semantic segmentation, they typically require a large number of densely-annotated images for training and are difficult to generalize to unseen object categories. Few-shot segmentation has thus been developed to learn to perform segmentation from only a few annotated examples. In this paper, we tackle the challenging few-shot segmentation problem from a metric learning perspective and present PANet, a novel prototype alignment network to better utilize the information of the support set. Our PANet learns classspecific prototype representations from a few support images within an embedding space and then performs segmentation over the query images through matching each pixel to the learned prototypes. With non-parametric metric learning, PANet offers high-quality prototypes that are representative for each semantic class and meanwhile discriminative for different classes. Moreover, PANet introduces a prototype alignment regularization between support and query. With this, PANet fully exploits knowledge from the support and provides better generalization on few-shot segmentation. Significantly, our model achieves the mIoU score of 48.1% and 55.7% on PASCAL-5 i for 1-shot and 5-shot settings respectively, surpassing the state-of-the-art method by 1.8% and 8.6%.
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Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, recent research generally focuses on short-distance applications (i.e., phone unlocking) while lacking consideration of long-distance scenes (i.e., surveillance security checks). In order to promote relevant research and fill this gap in the community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask) dataset captured under 40 surveillance scenes, which has 101 subjects from different age groups with 232 3D attacks (high-fidelity masks), 200 2D attacks (posters, portraits, and screens), and 2 adversarial attacks. In this scene, low image resolution and noise interference are new challenges faced in surveillance FAS. Together with the SuHiFiMask dataset, we propose a Contrastive Quality-Invariance Learning (CQIL) network to alleviate the performance degradation caused by image quality from three aspects: (1) An Image Quality Variable module (IQV) is introduced to recover image information associated with discrimination by combining the super-resolution network. (2) Using generated sample pairs to simulate quality variance distributions to help contrastive learning strategies obtain robust feature representation under quality variation. (3) A Separate Quality Network (SQN) is designed to learn discriminative features independent of image quality. Finally, a large number of experiments verify the quality of the SuHiFiMask dataset and the superiority of the proposed CQIL.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Offline reinforcement learning (RL) enables the agent to effectively learn from logged data, which significantly extends the applicability of RL algorithms in real-world scenarios where exploration can be expensive or unsafe. Previous works have shown that extracting primitive skills from the recurring and temporally extended structures in the logged data yields better learning. However, these methods suffer greatly when the primitives have limited representation ability to recover the original policy space, especially in offline settings. In this paper, we give a quantitative characterization of the performance of offline hierarchical learning and highlight the importance of learning lossless primitives. To this end, we propose to use a \emph{flow}-based structure as the representation for low-level policies. This allows us to represent the behaviors in the dataset faithfully while keeping the expression ability to recover the whole policy space. We show that such lossless primitives can drastically improve the performance of hierarchical policies. The experimental results and extensive ablation studies on the standard D4RL benchmark show that our method has a good representation ability for policies and achieves superior performance in most tasks.
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Full-body reconstruction is a fundamental but challenging task. Owing to the lack of annotated data, the performances of existing methods are largely limited. In this paper, we propose a novel method named Full-body Reconstruction from Part Experts~(FuRPE) to tackle this issue. In FuRPE, the network is trained using pseudo labels and features generated from part-experts. An simple yet effective pseudo ground-truth selection scheme is proposed to extract high-quality pseudo labels. In this way, a large-scale of existing human body reconstruction datasets can be leveraged and contribute to the model training. In addition, an exponential moving average training strategy is introduced to train the network in a self-supervised manner, further boosting the performance of the model. Extensive experiments on several widely used datasets demonstrate the effectiveness of our method over the baseline. Our method achieves the state-of-the-art performance. Code will be publicly available for further research.
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High-definition (HD) semantic map generation of the environment is an essential component of autonomous driving. Existing methods have achieved good performance in this task by fusing different sensor modalities, such as LiDAR and camera. However, current works are based on raw data or network feature-level fusion and only consider short-range HD map generation, limiting their deployment to realistic autonomous driving applications. In this paper, we focus on the task of building the HD maps in both short ranges, i.e., within 30 m, and also predicting long-range HD maps up to 90 m, which is required by downstream path planning and control tasks to improve the smoothness and safety of autonomous driving. To this end, we propose a novel network named SuperFusion, exploiting the fusion of LiDAR and camera data at multiple levels. We benchmark our SuperFusion on the nuScenes dataset and a self-recorded dataset and show that it outperforms the state-of-the-art baseline methods with large margins. Furthermore, we propose a new metric to evaluate the long-range HD map prediction and apply the generated HD map to a downstream path planning task. The results show that by using the long-range HD maps predicted by our method, we can make better path planning for autonomous vehicles. The code will be available at https://github.com/haomo-ai/SuperFusion.
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In this paper, we study the problem of visual grounding by considering both phrase extraction and grounding (PEG). In contrast to the previous phrase-known-at-test setting, PEG requires a model to extract phrases from text and locate objects from images simultaneously, which is a more practical setting in real applications. As phrase extraction can be regarded as a $1$D text segmentation problem, we formulate PEG as a dual detection problem and propose a novel DQ-DETR model, which introduces dual queries to probe different features from image and text for object prediction and phrase mask prediction. Each pair of dual queries is designed to have shared positional parts but different content parts. Such a design effectively alleviates the difficulty of modality alignment between image and text (in contrast to a single query design) and empowers Transformer decoder to leverage phrase mask-guided attention to improve performance. To evaluate the performance of PEG, we also propose a new metric CMAP (cross-modal average precision), analogous to the AP metric in object detection. The new metric overcomes the ambiguity of Recall@1 in many-box-to-one-phrase cases in phrase grounding. As a result, our PEG pre-trained DQ-DETR establishes new state-of-the-art results on all visual grounding benchmarks with a ResNet-101 backbone. For example, it achieves $91.04\%$ and $83.51\%$ in terms of recall rate on RefCOCO testA and testB with a ResNet-101 backbone. Code will be availabl at \url{https://github.com/IDEA-Research/DQ-DETR}.
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We present a unified hard-constraint framework for solving geometrically complex PDEs with neural networks, where the most commonly used Dirichlet, Neumann, and Robin boundary conditions (BCs) are considered. Specifically, we first introduce the "extra fields" from the mixed finite element method to reformulate the PDEs so as to equivalently transform the three types of BCs into linear forms. Based on the reformulation, we derive the general solutions of the BCs analytically, which are employed to construct an ansatz that automatically satisfies the BCs. With such a framework, we can train the neural networks without adding extra loss terms and thus efficiently handle geometrically complex PDEs, alleviating the unbalanced competition between the loss terms corresponding to the BCs and PDEs. We theoretically demonstrate that the "extra fields" can stabilize the training process. Experimental results on real-world geometrically complex PDEs showcase the effectiveness of our method compared with state-of-the-art baselines.
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