知识基础问题答案(KBQA)的最新著作检索了子图,以更容易推理。所需的子图至关重要,因为很小的子图可能会排除答案,但是大型答案可能会引入更多的声音。但是,现有的检索要么是启发式的,要么与推理交织在一起,从而导致部分子图的推理,这在缺少中间监督时会增加推理偏见。本文提出了一个与后续推理过程分离的可训练子图检索器(SR),该过程使插件框架可以增强任何面向子图的KBQA模型。广泛的实验表明,与现有检索方法相比,SR的检索和质量检查的性能明显更好。通过弱监督的预训练以及端到端的微调,SRL与基于嵌入基于嵌入的KBQA方法NSM结合使用NSM结合使用NSM时实现了新的最先进性能。
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There has been great progress in unifying various table-to-text tasks using a single encoder-decoder model trained via multi-task learning (Xie et al., 2022). However, existing methods typically encode task information with a simple dataset name as a prefix to the encoder. This not only limits the effectiveness of multi-task learning, but also hinders the model's ability to generalize to new domains or tasks that were not seen during training, which is crucial for real-world applications. In this paper, we propose compositional task configurations, a set of prompts prepended to the encoder to improve cross-task generalization of unified models. We design the task configurations to explicitly specify the task type, as well as its input and output types. We show that this not only allows the model to better learn shared knowledge across different tasks at training, but also allows us to control the model by composing new configurations that apply novel input-output combinations in a zero-shot manner. We demonstrate via experiments over ten table-to-text tasks that our method outperforms the UnifiedSKG baseline by noticeable margins in both in-domain and zero-shot settings, with average improvements of +0.5 and +12.6 from using a T5-large backbone, respectively.
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开发对手挑战NLP系统的方法是提高模型性能和解释性的有前途的途径。在这里,我们描述了团队在第一个动态对抗数据收集(DADC)的任务1中“长角牛”的方法,该研讨会要求团队手动欺骗一个模型,以挖掘出挖掘的问题回答任务。我们的团队首先结束,模型错误率为62%。我们主张采用系统的,语言知情的方法来制定对抗性问题,并描述了试点实验的结果以及我们的官方提交。
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这项工作提出了一种为特定的自适应数据收集任务设计算法,如活动学习和纯探索多武装匪徒。与传统自适应算法的设计不同,依靠测量浓度和仔细分析来证明程序的正确性和样本复杂性,通过对来自信息理论下限的等效类别的等效类别的对抗训练来学习我们的自适应算法。特别地,学习了单个自适应学习算法,以为每个等价类的最佳自适应算法竞争。我们的程序只需输入可用查询,假设,丢失函数集和全查询预算集。这与现有的元学习工作相反,用于了解相对于显式,用户定义的子集或先前分布的自适应算法,这些工作是可能具有具有挑战性的问题,以便定义和不匹配到测试时间遇到的实例。当总查询预算非常小时,这项工作特别专注于制度,例如几十个,这远小于理论上衍生算法通常考虑的预算。我们执行合成实验,以证明培训程序的稳定性和有效性,然后评估来自实际数据的任务方法,包括嘈杂的20个问题游戏和一个笑话推荐任务。
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Unsupervised domain adaptation (UDA) for semantic segmentation is a promising task freeing people from heavy annotation work. However, domain discrepancies in low-level image statistics and high-level contexts compromise the segmentation performance over the target domain. A key idea to tackle this problem is to perform both image-level and feature-level adaptation jointly. Unfortunately, there is a lack of such unified approaches for UDA tasks in the existing literature. This paper proposes a novel UDA pipeline for semantic segmentation that unifies image-level and feature-level adaptation. Concretely, for image-level domain shifts, we propose a global photometric alignment module and a global texture alignment module that align images in the source and target domains in terms of image-level properties. For feature-level domain shifts, we perform global manifold alignment by projecting pixel features from both domains onto the feature manifold of the source domain; and we further regularize category centers in the source domain through a category-oriented triplet loss and perform target domain consistency regularization over augmented target domain images. Experimental results demonstrate that our pipeline significantly outperforms previous methods. In the commonly tested GTA5$\rightarrow$Cityscapes task, our proposed method using Deeplab V3+ as the backbone surpasses previous SOTA by 8%, achieving 58.2% in mIoU.
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Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate diverse speaking styles in the final talking head videos. To tackle this problem, we propose a one-shot style-controllable talking face generation framework. In a nutshell, we aim to attain a speaking style from an arbitrary reference speaking video and then drive the one-shot portrait to speak with the reference speaking style and another piece of audio. Specifically, we first develop a style encoder to extract dynamic facial motion patterns of a style reference video and then encode them into a style code. Afterward, we introduce a style-controllable decoder to synthesize stylized facial animations from the speech content and style code. In order to integrate the reference speaking style into generated videos, we design a style-aware adaptive transformer, which enables the encoded style code to adjust the weights of the feed-forward layers accordingly. Thanks to the style-aware adaptation mechanism, the reference speaking style can be better embedded into synthesized videos during decoding. Extensive experiments demonstrate that our method is capable of generating talking head videos with diverse speaking styles from only one portrait image and an audio clip while achieving authentic visual effects. Project Page: https://github.com/FuxiVirtualHuman/styletalk.
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Witnessing the impressive achievements of pre-training techniques on large-scale data in the field of computer vision and natural language processing, we wonder whether this idea could be adapted in a grab-and-go spirit, and mitigate the sample inefficiency problem for visuomotor driving. Given the highly dynamic and variant nature of the input, the visuomotor driving task inherently lacks view and translation invariance, and the visual input contains massive irrelevant information for decision making, resulting in predominant pre-training approaches from general vision less suitable for the autonomous driving task. To this end, we propose PPGeo (Policy Pre-training via Geometric modeling), an intuitive and straightforward fully self-supervised framework curated for the policy pretraining in visuomotor driving. We aim at learning policy representations as a powerful abstraction by modeling 3D geometric scenes on large-scale unlabeled and uncalibrated YouTube driving videos. The proposed PPGeo is performed in two stages to support effective self-supervised training. In the first stage, the geometric modeling framework generates pose and depth predictions simultaneously, with two consecutive frames as input. In the second stage, the visual encoder learns driving policy representation by predicting the future ego-motion and optimizing with the photometric error based on current visual observation only. As such, the pre-trained visual encoder is equipped with rich driving policy related representations and thereby competent for multiple visuomotor driving tasks. Extensive experiments covering a wide span of challenging scenarios have demonstrated the superiority of our proposed approach, where improvements range from 2% to even over 100% with very limited data. Code and models will be available at https://github.com/OpenDriveLab/PPGeo.
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Increasing research interests focus on sequential recommender systems, aiming to model dynamic sequence representation precisely. However, the most commonly used loss function in state-of-the-art sequential recommendation models has essential limitations. To name a few, Bayesian Personalized Ranking (BPR) loss suffers the vanishing gradient problem from numerous negative sampling and predictionbiases; Binary Cross-Entropy (BCE) loss subjects to negative sampling numbers, thereby it is likely to ignore valuable negative examples and reduce the training efficiency; Cross-Entropy (CE) loss only focuses on the last timestamp of the training sequence, which causes low utilization of sequence information and results in inferior user sequence representation. To avoid these limitations, in this paper, we propose to calculate Cumulative Cross-Entropy (CCE) loss over the sequence. CCE is simple and direct, which enjoys the virtues of painless deployment, no negative sampling, and effective and efficient training. We conduct extensive experiments on five benchmark datasets to demonstrate the effectiveness and efficiency of CCE. The results show that employing CCE loss on three state-of-the-art models GRU4Rec, SASRec, and S3-Rec can reach 125.63%, 69.90%, and 33.24% average improvement of full ranking NDCG@5, respectively. Using CCE, the performance curve of the models on the test data increases rapidly with the wall clock time, and is superior to that of other loss functions in almost the whole process of model training.
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Recent advances in self-supervised learning (SSL) in computer vision are primarily comparative, whose goal is to preserve invariant and discriminative semantics in latent representations by comparing siamese image views. However, the preserved high-level semantics do not contain enough local information, which is vital in medical image analysis (e.g., image-based diagnosis and tumor segmentation). To mitigate the locality problem of comparative SSL, we propose to incorporate the task of pixel restoration for explicitly encoding more pixel-level information into high-level semantics. We also address the preservation of scale information, a powerful tool in aiding image understanding but has not drawn much attention in SSL. The resulting framework can be formulated as a multi-task optimization problem on the feature pyramid. Specifically, we conduct multi-scale pixel restoration and siamese feature comparison in the pyramid. In addition, we propose non-skip U-Net to build the feature pyramid and develop sub-crop to replace multi-crop in 3D medical imaging. The proposed unified SSL framework (PCRLv2) surpasses its self-supervised counterparts on various tasks, including brain tumor segmentation (BraTS 2018), chest pathology identification (ChestX-ray, CheXpert), pulmonary nodule detection (LUNA), and abdominal organ segmentation (LiTS), sometimes outperforming them by large margins with limited annotations.
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The visual dimension of cities has been a fundamental subject in urban studies, since the pioneering work of scholars such as Sitte, Lynch, Arnheim, and Jacobs. Several decades later, big data and artificial intelligence (AI) are revolutionizing how people move, sense, and interact with cities. This paper reviews the literature on the appearance and function of cities to illustrate how visual information has been used to understand them. A conceptual framework, Urban Visual Intelligence, is introduced to systematically elaborate on how new image data sources and AI techniques are reshaping the way researchers perceive and measure cities, enabling the study of the physical environment and its interactions with socioeconomic environments at various scales. The paper argues that these new approaches enable researchers to revisit the classic urban theories and themes, and potentially help cities create environments that are more in line with human behaviors and aspirations in the digital age.
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