我们提出了深层图像编码(DLIC),这是一种完整的分辨率学习的无损图像压缩算法。我们的算法基于与熵编码器结合的神经网络。神经网络对源图像的每个像素进行密度估计。然后,密度估计用于编码目标像素,以压缩速率击败FLIF。已经尝试了类似的方法。但是,长期运行时间使它们在现实世界应用中不可行。我们引入了基于GPU的实现,允许在不到一秒钟内编码和解码8位图像。由于DLIC使用神经网络来估计熵编码器使用的概率,因此可以在域特定图像数据上训练DLIC。我们通过使用磁铁共振成像(MRI)图像适应和训练DLIC来证明这种能力。
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The 1$^{\text{st}}$ Workshop on Maritime Computer Vision (MaCVi) 2023 focused on maritime computer vision for Unmanned Aerial Vehicles (UAV) and Unmanned Surface Vehicle (USV), and organized several subchallenges in this domain: (i) UAV-based Maritime Object Detection, (ii) UAV-based Maritime Object Tracking, (iii) USV-based Maritime Obstacle Segmentation and (iv) USV-based Maritime Obstacle Detection. The subchallenges were based on the SeaDronesSee and MODS benchmarks. This report summarizes the main findings of the individual subchallenges and introduces a new benchmark, called SeaDronesSee Object Detection v2, which extends the previous benchmark by including more classes and footage. We provide statistical and qualitative analyses, and assess trends in the best-performing methodologies of over 130 submissions. The methods are summarized in the appendix. The datasets, evaluation code and the leaderboard are publicly available at https://seadronessee.cs.uni-tuebingen.de/macvi.
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本文通过讨论参加了为期三年的SubT竞赛的六支球队的不同大满贯策略和成果,报道了地下大满贯的现状。特别是,本文有四个主要目标。首先,我们审查团队采用的算法,架构和系统;特别重点是以激光雷达以激光雷达为中心的SLAM解决方案(几乎所有竞争中所有团队的首选方法),异质的多机器人操作(包括空中机器人和地面机器人)和现实世界的地下操作(从存在需要处理严格的计算约束的晦涩之处)。我们不会回避讨论不同SubT SLAM系统背后的肮脏细节,这些系统通常会从技术论文中省略。其次,我们通过强调当前的SLAM系统的可能性以及我们认为与一些良好的系统工程有关的范围来讨论该领域的成熟度。第三,我们概述了我们认为是基本的开放问题,这些问题可能需要进一步的研究才能突破。最后,我们提供了在SubT挑战和相关工作期间生产的开源SLAM实现和数据集的列表,并构成了研究人员和从业人员的有用资源。
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近年来生成模型的巨大成功提出了这些问题,无论它们也可用于执行分类。生成模型已被用作在诸如MNIST之类的简单数据集上的对接性强大分类器,但在比夏径-10这样的复杂数据集上尚未观察到这种稳健性。此外,在自然图像数据集上,以前的结果表明数据和分类准确性的可能性之间的权衡。在这项工作中,我们调查基于分数的生成模型作为自然图像的分类器。我们表明这些模型不仅获得了竞争的可能性值,而且同时实现了CIFAR-10上的生成分类器的最先进的分类准确性。尽管如此,我们发现这些模型仅略微略高,如果完全是基于共同图像损坏的分发任务的鉴别基线模型。同样且与事先结果相反,我们发现基于分数的易患患者扰动形式的最差案例分布。与标准辨别模型相比,我们的工作亮点基于分数的生成模型在分类准确性中缩小了间隙。虽然他们尚未提供对抗的承诺和域名鲁棒性,但它们提供了不同的分类方法,以便进行进一步研究。
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The recent increase in public and academic interest in preserving biodiversity has led to the growth of the field of conservation technology. This field involves designing and constructing tools that utilize technology to aid in the conservation of wildlife. In this article, we will use case studies to demonstrate the importance of designing conservation tools with human-wildlife interaction in mind and provide a framework for creating successful tools. These case studies include a range of complexities, from simple cat collars to machine learning and game theory methodologies. Our goal is to introduce and inform current and future researchers in the field of conservation technology and provide references for educating the next generation of conservation technologists. Conservation technology not only has the potential to benefit biodiversity but also has broader impacts on fields such as sustainability and environmental protection. By using innovative technologies to address conservation challenges, we can find more effective and efficient solutions to protect and preserve our planet's resources.
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We address the problem of extracting key steps from unlabeled procedural videos, motivated by the potential of Augmented Reality (AR) headsets to revolutionize job training and performance. We decompose the problem into two steps: representation learning and key steps extraction. We employ self-supervised representation learning via a training strategy that adapts off-the-shelf video features using a temporal module. Training implements self-supervised learning losses involving multiple cues such as appearance, motion and pose trajectories extracted from videos to learn generalizable representations. Our method extracts key steps via a tunable algorithm that clusters the representations extracted from procedural videos. We quantitatively evaluate our approach with key step localization and also demonstrate the effectiveness of the extracted representations on related downstream tasks like phase classification. Qualitative results demonstrate that the extracted key steps are meaningful to succinctly represent the procedural tasks.
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Deep learning models are known to put the privacy of their training data at risk, which poses challenges for their safe and ethical release to the public. Differentially private stochastic gradient descent is the de facto standard for training neural networks without leaking sensitive information about the training data. However, applying it to models for graph-structured data poses a novel challenge: unlike with i.i.d. data, sensitive information about a node in a graph cannot only leak through its gradients, but also through the gradients of all nodes within a larger neighborhood. In practice, this limits privacy-preserving deep learning on graphs to very shallow graph neural networks. We propose to solve this issue by training graph neural networks on disjoint subgraphs of a given training graph. We develop three random-walk-based methods for generating such disjoint subgraphs and perform a careful analysis of the data-generating distributions to provide strong privacy guarantees. Through extensive experiments, we show that our method greatly outperforms the state-of-the-art baseline on three large graphs, and matches or outperforms it on four smaller ones.
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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In training neural networks, batch normalization has many benefits, not all of them entirely understood. But it also has some drawbacks. Foremost is arguably memory consumption, as computing the batch statistics requires all instances within the batch to be processed simultaneously, whereas without batch normalization it would be possible to process them one by one while accumulating the weight gradients. Another drawback is that that distribution parameters (mean and standard deviation) are unlike all other model parameters in that they are not trained using gradient descent but require special treatment, complicating implementation. In this paper, I show a simple and straightforward way to address these issues. The idea, in short, is to add terms to the loss that, for each activation, cause the minimization of the negative log likelihood of a Gaussian distribution that is used to normalize the activation. Among other benefits, this will hopefully contribute to the democratization of AI research by means of lowering the hardware requirements for training larger models.
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A universal kernel is constructed whose sections approximate any causal and time-invariant filter in the fading memory category with inputs and outputs in a finite-dimensional Euclidean space. This kernel is built using the reservoir functional associated with a state-space representation of the Volterra series expansion available for any analytic fading memory filter. It is hence called the Volterra reservoir kernel. Even though the state-space representation and the corresponding reservoir feature map are defined on an infinite-dimensional tensor algebra space, the kernel map is characterized by explicit recursions that are readily computable for specific data sets when employed in estimation problems using the representer theorem. We showcase the performance of the Volterra reservoir kernel in a popular data science application in relation to bitcoin price prediction.
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