显着对象检测(SOD)在图像分析中具有若干应用。基于深度学习的SOD方法是最有效的,但它们可能会错过具有相似颜色的前景部分。为了规避问题,我们介绍了一个后处理方法,名为\ Texit {SuperPixel Materionity}(Sess)的后期处理方法,其交替地执行两个操作,以便显着完成:基于对象的SuperPixel分段和基于SuperPixel的显着性估算。 Sess使用输入显着图来估算超像素描绘的种子,并在前景和背景中定义超顶盒查询。新的显着性图是由查询和超像素之间的颜色相似性产生的。对于给定数量的迭代的过程重复,使得所有产生的显着性图通过蜂窝自动机组合成单个。最后,使用其平均值合并后处理和初始映射。我们展示SES可以始终如一地,并在五个图像数据集上一致而大大提高三种基于深度学习的SOD方法的结果。
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Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping action, leading to the generation of wrong or inaccurate grasp poses. We propose a novel grasping strategy, named 3DSGrasp, that predicts the missing geometry from the partial PCD to produce reliable grasp poses. Our proposed PCD completion network is a Transformer-based encoder-decoder network with an Offset-Attention layer. Our network is inherently invariant to the object pose and point's permutation, which generates PCDs that are geometrically consistent and completed properly. Experiments on a wide range of partial PCD show that 3DSGrasp outperforms the best state-of-the-art method on PCD completion tasks and largely improves the grasping success rate in real-world scenarios. The code and dataset will be made available upon acceptance.
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Model estimates obtained from traditional subspace identification methods may be subject to significant variance. This elevated variance is aggravated in the cases of large models or of a limited sample size. Common solutions to reduce the effect of variance are regularized estimators, shrinkage estimators and Bayesian estimation. In the current work we investigate the latter two solutions, which have not yet been applied to subspace identification. Our experimental results show that our proposed estimators may reduce the estimation risk up to $40\%$ of that of traditional subspace methods.
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Graph Neural Networks (GNNs) have shown great potential in the field of graph representation learning. Standard GNNs define a local message-passing mechanism which propagates information over the whole graph domain by stacking multiple layers. This paradigm suffers from two major limitations, over-squashing and poor long-range dependencies, that can be solved using global attention but significantly increases the computational cost to quadratic complexity. In this work, we propose an alternative approach to overcome these structural limitations by leveraging the ViT/MLP-Mixer architectures introduced in computer vision. We introduce a new class of GNNs, called Graph MLP-Mixer, that holds three key properties. First, they capture long-range dependency and mitigate the issue of over-squashing as demonstrated on the Long Range Graph Benchmark (LRGB) and the TreeNeighbourMatch datasets. Second, they offer better speed and memory efficiency with a complexity linear to the number of nodes and edges, surpassing the related Graph Transformer and expressive GNN models. Third, they show high expressivity in terms of graph isomorphism as they can distinguish at least 3-WL non-isomorphic graphs. We test our architecture on 4 simulated datasets and 7 real-world benchmarks, and show highly competitive results on all of them.
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This report summarizes the work carried out by the authors during the Twelfth Montreal Industrial Problem Solving Workshop, held at Universit\'e de Montr\'eal in August 2022. The team tackled a problem submitted by CBC/Radio-Canada on the theme of Automatic Text Simplification (ATS).
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This paper is devoted to the numerical resolution of McKean-Vlasov control problems via the class of mean-field neural networks introduced in our companion paper [25] in order to learn the solution on the Wasserstein space. We propose several algorithms either based on dynamic programming with control learning by policy or value iteration, or backward SDE from stochastic maximum principle with global or local loss functions. Extensive numerical results on different examples are presented to illustrate the accuracy of each of our eight algorithms. We discuss and compare the pros and cons of all the tested methods.
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Counterfactual explanation is a common class of methods to make local explanations of machine learning decisions. For a given instance, these methods aim to find the smallest modification of feature values that changes the predicted decision made by a machine learning model. One of the challenges of counterfactual explanation is the efficient generation of realistic counterfactuals. To address this challenge, we propose VCNet-Variational Counter Net-a model architecture that combines a predictor and a counterfactual generator that are jointly trained, for regression or classification tasks. VCNet is able to both generate predictions, and to generate counterfactual explanations without having to solve another minimisation problem. Our contribution is the generation of counterfactuals that are close to the distribution of the predicted class. This is done by learning a variational autoencoder conditionally to the output of the predictor in a join-training fashion. We present an empirical evaluation on tabular datasets and across several interpretability metrics. The results are competitive with the state-of-the-art method.
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Foundation models are redefining how AI systems are built. Practitioners now follow a standard procedure to build their machine learning solutions: download a copy of a foundation model, and fine-tune it using some in-house data about the target task of interest. Consequently, the Internet is swarmed by a handful of foundation models fine-tuned on many diverse tasks. Yet, these individual fine-tunings often lack strong generalization and exist in isolation without benefiting from each other. In our opinion, this is a missed opportunity, as these specialized models contain diverse features. Based on this insight, we propose model recycling, a simple strategy that leverages multiple fine-tunings of the same foundation model on diverse auxiliary tasks, and repurposes them as rich and diverse initializations for the target task. Specifically, model recycling fine-tunes in parallel each specialized model on the target task, and then averages the weights of all target fine-tunings into a final model. Empirically, we show that model recycling maximizes model diversity by benefiting from diverse auxiliary tasks, and achieves a new state of the art on the reference DomainBed benchmark for out-of-distribution generalization. Looking forward, model recycling is a contribution to the emerging paradigm of updatable machine learning where, akin to open-source software development, the community collaborates to incrementally and reliably update machine learning models.
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Compared to conventional bilingual translation systems, massively multilingual machine translation is appealing because a single model can translate into multiple languages and benefit from knowledge transfer for low resource languages. On the other hand, massively multilingual models suffer from the curse of multilinguality, unless scaling their size massively, which increases their training and inference costs. Sparse Mixture-of-Experts models are a way to drastically increase model capacity without the need for a proportional amount of computing. The recently released NLLB-200 is an example of such a model. It covers 202 languages but requires at least four 32GB GPUs just for inference. In this work, we propose a pruning method that allows the removal of up to 80\% of experts with a negligible loss in translation quality, which makes it feasible to run the model on a single 32GB GPU. Further analysis suggests that our pruning metrics allow to identify language-specific experts and prune non-relevant experts for a given language pair.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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