The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Recently, neural network based methods have shown their power in learning more expressive features on the task of knowledge graph embedding (KGE). However, the performance of deep methods often falls behind the shallow ones on simple graphs. One possible reason is that deep models are difficult to train, while shallow models might suffice for accurately representing the structure of the simple KGs. In this paper, we propose a neural network based model, named DeepE, to address the problem, which stacks multiple building blocks to predict the tail entity based on the head entity and the relation. Each building block is an addition of a linear and a non-linear function. The stacked building blocks are equivalent to a group of learning functions with different non-linear depth. Hence, DeepE allows deep functions to learn deep features, and shallow functions to learn shallow features. Through extensive experiments, we find DeepE outperforms other state-of-the-art baseline methods. A major advantage of DeepE is the robustness. DeepE achieves a Mean Rank (MR) score that is 6%, 30%, 65% lower than the best baseline methods on FB15k-237, WN18RR and YAGO3-10. Our design makes it possible to train much deeper networks on KGE, e.g. 40 layers on FB15k-237, and without scarifying precision on simple relations.
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This paper introduces a structure-deformable land-air robot which possesses both excellent ground driving and flying ability, with smooth switching mechanism between two modes. The elaborate coupled dynamics model of the proposed robot is established, including rotors, chassis, especially the deformable structures. Furthermore, taking fusion locomotion and complex near-ground situations into consideration, a model based controller is designed for landing and mode switching under various harsh conditions, in which we realise the cooperation between fused two motion modes. The entire system is implemented in ADAMS/Simulink simulation and in practical. We conduct experiments under various complex scenarios. The results show our robot can accomplish land-air switching swiftly and smoothly, and the designed controller can effectively improve the landing flexibility and reliability.
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许多古典童话,小说和剧本都利用对话来推进故事情节并建立角色。我们提出了第一个研究,以探索机器是否可以理解和产生故事中的对话,这需要捕获不同角色的特征及其之间的关系。为此,我们提出了两项​​新任务,包括蒙版对话生成和对话演讲者的认可,即分别产生对话转弯和预测说话者的指定对话转弯。我们构建了一个新的数据集拨号故事,该数据集由105K中国故事组成,其中包含大量对话,以支持评估。我们通过对拨号故事进行自动和手动评估测试现有模型来显示提出的任务的困难。此外,我们建议学习明确的角色表示,以提高这些任务的绩效。广泛的实验和案例研究表明,我们的方法可以产生更连贯和信息丰富的对话,并获得比强基础更高的说话者识别精度。
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已经开发了各种深度学习模型,以从医学图像分段解剖结构,但它们通常在具有不同数据分布的另一个目标域上测试时具有差的性能。最近,已经提出了未经监督的域适应方法来缓解这种所谓的域移位问题,但大多数都是针对具有相对较小域移位的方案设计的,并且在遇到大域间隙时可能会失败。在本文中,我们提出DCDA,一种新的跨模型无监督域适应框架,用于具有大域移位的任务,例如,来自Octa和OCT图像的分段视网膜血管。 DCDA主要包括解开表示样式转移(DRST)模块和协作一致性学习(CCL)模块。 DRST将图像分解成内容组件和样式代码,并执行样式传输和图像重建。 CCL包含两个分段模型,一个用于源域,另一个用于目标域。这两种模型使用标记的数据(与相应的传输图像一起)进行监督学习,并在未标记的数据上执行协作一致性学习。每个模型都侧重于相应的单个域,并旨在产生专用域特定的分段模型。通过对视网膜船分割的广泛实验,我们的框架从Octa到Oct和Oct到Octa的OctA到Octa的骰子分数均达到目标培训的甲骨文,显着优于其他最先进的方法。
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In this paper we revisit endless online level generation with the recently proposed experience-driven procedural content generation via reinforcement learning (EDRL) framework, from an observation that EDRL tends to generate recurrent patterns. Inspired by this phenomenon, we formulate a notion of state space closure, which means that any state that may appear in an infinite-horizon online generation process can be found in a finite horizon. Through theoretical analysis we find that though state space closure arises a concern about diversity, it makes the EDRL trained on a finite-horizon generalised to the infinite-horizon scenario without deterioration of content quality. Moreover, we verify the quality and diversity of contents generated by EDRL via empirical studies on the widely used Super Mario Bros. benchmark. Experimental results reveal that the current EDRL approach's ability of generating diverse game levels is limited due to the state space closure, whereas it does not suffer from reward deterioration given a horizon longer than the one of training. Concluding our findings and analysis, we argue that future works in generating online diverse and high-quality contents via EDRL should address the issue of diversity on the premise of state space closure which ensures the quality.
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Segmenting the fine structure of the mouse brain on magnetic resonance (MR) images is critical for delineating morphological regions, analyzing brain function, and understanding their relationships. Compared to a single MRI modality, multimodal MRI data provide complementary tissue features that can be exploited by deep learning models, resulting in better segmentation results. However, multimodal mouse brain MRI data is often lacking, making automatic segmentation of mouse brain fine structure a very challenging task. To address this issue, it is necessary to fuse multimodal MRI data to produce distinguished contrasts in different brain structures. Hence, we propose a novel disentangled and contrastive GAN-based framework, named MouseGAN++, to synthesize multiple MR modalities from single ones in a structure-preserving manner, thus improving the segmentation performance by imputing missing modalities and multi-modality fusion. Our results demonstrate that the translation performance of our method outperforms the state-of-the-art methods. Using the subsequently learned modality-invariant information as well as the modality-translated images, MouseGAN++ can segment fine brain structures with averaged dice coefficients of 90.0% (T2w) and 87.9% (T1w), respectively, achieving around +10% performance improvement compared to the state-of-the-art algorithms. Our results demonstrate that MouseGAN++, as a simultaneous image synthesis and segmentation method, can be used to fuse cross-modality information in an unpaired manner and yield more robust performance in the absence of multimodal data. We release our method as a mouse brain structural segmentation tool for free academic usage at https://github.com/yu02019.
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Adversarial attacks can easily fool object recognition systems based on deep neural networks (DNNs). Although many defense methods have been proposed in recent years, most of them can still be adaptively evaded. One reason for the weak adversarial robustness may be that DNNs are only supervised by category labels and do not have part-based inductive bias like the recognition process of humans. Inspired by a well-known theory in cognitive psychology -- recognition-by-components, we propose a novel object recognition model ROCK (Recognizing Object by Components with human prior Knowledge). It first segments parts of objects from images, then scores part segmentation results with predefined human prior knowledge, and finally outputs prediction based on the scores. The first stage of ROCK corresponds to the process of decomposing objects into parts in human vision. The second stage corresponds to the decision process of the human brain. ROCK shows better robustness than classical recognition models across various attack settings. These results encourage researchers to rethink the rationality of currently widely-used DNN-based object recognition models and explore the potential of part-based models, once important but recently ignored, for improving robustness.
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Neural networks are susceptible to data inference attacks such as the membership inference attack, the adversarial model inversion attack and the attribute inference attack, where the attacker could infer useful information such as the membership, the reconstruction or the sensitive attributes of a data sample from the confidence scores predicted by the target classifier. In this paper, we propose a method, namely PURIFIER, to defend against membership inference attacks. It transforms the confidence score vectors predicted by the target classifier and makes purified confidence scores indistinguishable in individual shape, statistical distribution and prediction label between members and non-members. The experimental results show that PURIFIER helps defend membership inference attacks with high effectiveness and efficiency, outperforming previous defense methods, and also incurs negligible utility loss. Besides, our further experiments show that PURIFIER is also effective in defending adversarial model inversion attacks and attribute inference attacks. For example, the inversion error is raised about 4+ times on the Facescrub530 classifier, and the attribute inference accuracy drops significantly when PURIFIER is deployed in our experiment.
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Graph neural networks (GNNs) are popular weapons for modeling relational data. Existing GNNs are not specified for attribute-incomplete graphs, making missing attribute imputation a burning issue. Until recently, many works notice that GNNs are coupled with spectral concentration, which means the spectrum obtained by GNNs concentrates on a local part in spectral domain, e.g., low-frequency due to oversmoothing issue. As a consequence, GNNs may be seriously flawed for reconstructing graph attributes as graph spectral concentration tends to cause a low imputation precision. In this work, we present a regularized graph autoencoder for graph attribute imputation, named MEGAE, which aims at mitigating spectral concentration problem by maximizing the graph spectral entropy. Notably, we first present the method for estimating graph spectral entropy without the eigen-decomposition of Laplacian matrix and provide the theoretical upper error bound. A maximum entropy regularization then acts in the latent space, which directly increases the graph spectral entropy. Extensive experiments show that MEGAE outperforms all the other state-of-the-art imputation methods on a variety of benchmark datasets.
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