知识图形嵌入研究主要集中在两个最小的规范部门代数,$ \ mathbb {r} $和$ \ mathbb {c} $。最近的结果表明,四元增值嵌入的三线性产品可以是解决链路预测的更有效手段。此外,基于真实嵌入的卷曲的模型通常会产生最先进的链路预测结果。在本文中,我们调查了一种卷积操作的组成,具有超量用乘法。我们提出了四个方法qmult,amult,convic和convo来解决链路预测问题。 Qmult和Omult可以被视为先前最先进方法的四元数和octonion扩展,包括Distmult和复杂。 Convic和Convo在Qmult和Omlult上建立在剩余学习框架的方式中包括卷积操作。我们在七个链路预测数据集中评估了我们的方法,包括WN18RR,FB15K-237和YAGO3-10。实验结果表明,随着知识图的规模和复杂性的增长,学习超复分价值的矢量表示的益处变得更加明显。 Convo优于MRR的FB15K-237上的最先进的方法,命中@ 1并点击@ 3,而Qmult,Omlult,Convic和Convo在所有度量标准中的Yago3-10上的最终倾斜的方式。结果还表明,通过预测平均可以进一步改善链路预测性能。为了培养可重复的研究,我们提供了开源的方法,包括培训和评估脚本以及佩戴型模型。
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Numerous works use word embedding-based metrics to quantify societal biases and stereotypes in texts. Recent studies have found that word embeddings can capture semantic similarity but may be affected by word frequency. In this work we study the effect of frequency when measuring female vs. male gender bias with word embedding-based bias quantification methods. We find that Skip-gram with negative sampling and GloVe tend to detect male bias in high frequency words, while GloVe tends to return female bias in low frequency words. We show these behaviors still exist when words are randomly shuffled. This proves that the frequency-based effect observed in unshuffled corpora stems from properties of the metric rather than from word associations. The effect is spurious and problematic since bias metrics should depend exclusively on word co-occurrences and not individual word frequencies. Finally, we compare these results with the ones obtained with an alternative metric based on Pointwise Mutual Information. We find that this metric does not show a clear dependence on frequency, even though it is slightly skewed towards male bias across all frequencies.
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This report summarizes the work carried out by the authors during the Twelfth Montreal Industrial Problem Solving Workshop, held at Universit\'e de Montr\'eal in August 2022. The team tackled a problem submitted by CBC/Radio-Canada on the theme of Automatic Text Simplification (ATS).
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Feature acquisition algorithms address the problem of acquiring informative features while balancing the costs of acquisition to improve the learning performances of ML models. Previous approaches have focused on calculating the expected utility values of features to determine the acquisition sequences. Other approaches formulated the problem as a Markov Decision Process (MDP) and applied reinforcement learning based algorithms. In comparison to previous approaches, we focus on 1) formulating the feature acquisition problem as a MDP and applying Monte Carlo Tree Search, 2) calculating the intermediary rewards for each acquisition step based on model improvements and acquisition costs and 3) simultaneously optimizing model improvement and acquisition costs with multi-objective Monte Carlo Tree Search. With Proximal Policy Optimization and Deep Q-Network algorithms as benchmark, we show the effectiveness of our proposed approach with experimental study.
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360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are much larger in size compared to traditional ones. Moreover, the user devices are often in a wireless environment, with limited battery, computation power, and bandwidth. To reduce resource consumption, researchers have proposed ways to predict the users' viewports so that only part of the entire video needs to be transmitted from the server. However, the robustness of such prediction approaches has been overlooked in the literature: it is usually assumed that only a few models, pre-trained on past users' experiences, are applied for prediction to all users. We observe that those pre-trained models can perform poorly for some users because they might have drastically different behaviors from the majority, and the pre-trained models cannot capture the features in unseen videos. In this work, we propose a novel meta learning based viewport prediction paradigm to alleviate the worst prediction performance and ensure the robustness of viewport prediction. This paradigm uses two machine learning models, where the first model predicts the viewing direction, and the second model predicts the minimum video prefetch size that can include the actual viewport. We first train two meta models so that they are sensitive to new training data, and then quickly adapt them to users while they are watching the videos. Evaluation results reveal that the meta models can adapt quickly to each user, and can significantly increase the prediction accuracy, especially for the worst-performing predictions.
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This paper presents a corpus annotated for the task of direct-speech extraction in Croatian. The paper focuses on the annotation of the quotation, co-reference resolution, and sentiment annotation in SETimes news corpus in Croatian and on the analysis of its language-specific differences compared to English. From this, a list of the phenomena that require special attention when performing these annotations is derived. The generated corpus with quotation features annotations can be used for multiple tasks in the field of Natural Language Processing.
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With the ever-growing popularity of the field of NLP, the demand for datasets in low resourced-languages follows suit. Following a previously established framework, in this paper, we present the UNER dataset, a multilingual and hierarchical parallel corpus annotated for named-entities. We describe in detail the developed procedure necessary to create this type of dataset in any language available on Wikipedia with DBpedia information. The three-step procedure extracts entities from Wikipedia articles, links them to DBpedia, and maps the DBpedia sets of classes to the UNER labels. This is followed by a post-processing procedure that significantly increases the number of identified entities in the final results. The paper concludes with a statistical and qualitative analysis of the resulting dataset.
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This article presents the application of the Universal Named Entity framework to generate automatically annotated corpora. By using a workflow that extracts Wikipedia data and meta-data and DBpedia information, we generated an English dataset which is described and evaluated. Furthermore, we conducted a set of experiments to improve the annotations in terms of precision, recall, and F1-measure. The final dataset is available and the established workflow can be applied to any language with existing Wikipedia and DBpedia. As part of future research, we intend to continue improving the annotation process and extend it to other languages.
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As machine learning (ML) systems get adopted in more critical areas, it has become increasingly crucial to address the bias that could occur in these systems. Several fairness pre-processing algorithms are available to alleviate implicit biases during model training. These algorithms employ different concepts of fairness, often leading to conflicting strategies with consequential trade-offs between fairness and accuracy. In this work, we evaluate three popular fairness pre-processing algorithms and investigate the potential for combining all algorithms into a more robust pre-processing ensemble. We report on lessons learned that can help practitioners better select fairness algorithms for their models.
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Interpretable entity representations (IERs) are sparse embeddings that are "human-readable" in that dimensions correspond to fine-grained entity types and values are predicted probabilities that a given entity is of the corresponding type. These methods perform well in zero-shot and low supervision settings. Compared to standard dense neural embeddings, such interpretable representations may permit analysis and debugging. However, while fine-tuning sparse, interpretable representations improves accuracy on downstream tasks, it destroys the semantics of the dimensions which were enforced in pre-training. Can we maintain the interpretable semantics afforded by IERs while improving predictive performance on downstream tasks? Toward this end, we propose Intermediate enTity-based Sparse Interpretable Representation Learning (ItsIRL). ItsIRL realizes improved performance over prior IERs on biomedical tasks, while maintaining "interpretability" generally and their ability to support model debugging specifically. The latter is enabled in part by the ability to perform "counterfactual" fine-grained entity type manipulation, which we explore in this work. Finally, we propose a method to construct entity type based class prototypes for revealing global semantic properties of classes learned by our model.
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