最近的工作表明,在Covid-19筛选中使用音频数据的可能性。然而,对监测疾病进展进行了很少的探索,特别是通过音频在Covid-19中恢复。跟踪疾病进展特征和复苏模式可能导致巨大的见解和更及时的治疗或治疗调整,以及在医疗保健系统中更好的资源管理。本研究的主要目的是利用顺序深度学习技术探讨Covid-19监测的纵向音频动力学的潜力,专注于疾病进展预测,特别是恢复趋势预测。我们分析了5天至385天的212个个体中众包呼吸系统数据,以及其自我报告的Covid-19测试结果。我们首先探讨捕获音频生物标志物的纵向动态的好处,用于Covid-19检测。强化性能,产生0.79的AUC-ROC,灵敏度为0.75,特异性为0.70,与不利用纵向动态的方法相比,该方法的有效性。我们进一步检查了预测的疾病进展轨迹,其显示出高一致性与纵向试验结果,测试队列中的0.76中的相关性,测试队列的子集中为0.86,其中12名参与者报告疾病恢复。我们的研究结果表明,通过纵向音频数据监测Covid-19进展在追踪个人疾病进展和恢复方面具有巨大潜力。
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We present a dynamic path planning algorithm to navigate an amphibious rotor craft through a concave time-invariant obstacle field while attempting to minimize energy usage. We create a nonlinear quaternion state model that represents the rotor craft dynamics above and below the water. The 6 degree of freedom dynamics used within a layered architecture to generate motion paths for the vehicle to follow and the required control inputs. The rotor craft has a 3 dimensional map of its surroundings that is updated via limited range onboard sensor readings within the current medium (air or water). Path planning is done via PRM and D* Lite.
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When robots learn reward functions using high capacity models that take raw state directly as input, they need to both learn a representation for what matters in the task -- the task ``features" -- as well as how to combine these features into a single objective. If they try to do both at once from input designed to teach the full reward function, it is easy to end up with a representation that contains spurious correlations in the data, which fails to generalize to new settings. Instead, our ultimate goal is to enable robots to identify and isolate the causal features that people actually care about and use when they represent states and behavior. Our idea is that we can tune into this representation by asking users what behaviors they consider similar: behaviors will be similar if the features that matter are similar, even if low-level behavior is different; conversely, behaviors will be different if even one of the features that matter differs. This, in turn, is what enables the robot to disambiguate between what needs to go into the representation versus what is spurious, as well as what aspects of behavior can be compressed together versus not. The notion of learning representations based on similarity has a nice parallel in contrastive learning, a self-supervised representation learning technique that maps visually similar data points to similar embeddings, where similarity is defined by a designer through data augmentation heuristics. By contrast, in order to learn the representations that people use, so we can learn their preferences and objectives, we use their definition of similarity. In simulation as well as in a user study, we show that learning through such similarity queries leads to representations that, while far from perfect, are indeed more generalizable than self-supervised and task-input alternatives.
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Machine learning methods have seen increased application to geospatial environmental problems, such as precipitation nowcasting, haze forecasting, and crop yield prediction. However, many of the machine learning methods applied to mosquito population and disease forecasting do not inherently take into account the underlying spatial structure of the given data. In our work, we apply a spatially aware graph neural network model consisting of GraphSAGE layers to forecast the presence of West Nile virus in Illinois, to aid mosquito surveillance and abatement efforts within the state. More generally, we show that graph neural networks applied to irregularly sampled geospatial data can exceed the performance of a range of baseline methods including logistic regression, XGBoost, and fully-connected neural networks.
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This paper presents the Crowd Score, a novel method to assess the funniness of jokes using large language models (LLMs) as AI judges. Our method relies on inducing different personalities into the LLM and aggregating the votes of the AI judges into a single score to rate jokes. We validate the votes using an auditing technique that checks if the explanation for a particular vote is reasonable using the LLM. We tested our methodology on 52 jokes in a crowd of four AI voters with different humour types: affiliative, self-enhancing, aggressive and self-defeating. Our results show that few-shot prompting leads to better results than zero-shot for the voting question. Personality induction showed that aggressive and self-defeating voters are significantly more inclined to find more jokes funny of a set of aggressive/self-defeating jokes than the affiliative and self-enhancing voters. The Crowd Score follows the same trend as human judges by assigning higher scores to jokes that are also considered funnier by human judges. We believe that our methodology could be applied to other creative domains such as story, poetry, slogans, etc. It could both help the adoption of a flexible and accurate standard approach to compare different work in the CC community under a common metric and by minimizing human participation in assessing creative artefacts, it could accelerate the prototyping of creative artefacts and reduce the cost of hiring human participants to rate creative artefacts.
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As language models (LMs) scale, they develop many novel behaviors, good and bad, exacerbating the need to evaluate how they behave. Prior work creates evaluations with crowdwork (which is time-consuming and expensive) or existing data sources (which are not always available). Here, we automatically generate evaluations with LMs. We explore approaches with varying amounts of human effort, from instructing LMs to write yes/no questions to making complex Winogender schemas with multiple stages of LM-based generation and filtering. Crowdworkers rate the examples as highly relevant and agree with 90-100% of labels, sometimes more so than corresponding human-written datasets. We generate 154 datasets and discover new cases of inverse scaling where LMs get worse with size. Larger LMs repeat back a dialog user's preferred answer ("sycophancy") and express greater desire to pursue concerning goals like resource acquisition and goal preservation. We also find some of the first examples of inverse scaling in RL from Human Feedback (RLHF), where more RLHF makes LMs worse. For example, RLHF makes LMs express stronger political views (on gun rights and immigration) and a greater desire to avoid shut down. Overall, LM-written evaluations are high-quality and let us quickly discover many novel LM behaviors.
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Although pre-trained language models (PLMs) have shown impressive performance by text-only self-supervised training, they are found lack of visual semantics or commonsense, e.g., sizes, shapes, and colors of commonplace objects. Existing solutions often rely on explicit images for visual knowledge augmentation (requiring time-consuming retrieval or generation), and they also conduct the augmentation for the whole input text, without considering whether it is actually needed in specific inputs or tasks. To address these issues, we propose a novel visually-augmented fine-tuning approach that can be generally applied to various PLMs or NLP tasks, without using any retrieved or generated images, namely VAWI. Specifically, we first identify the visually-hungry words (VH-words) from input text via a token selector, where three different methods have been proposed, including syntax-, attention- and learning-based strategies. Then, we adopt a fixed CLIP text encoder to generate the visually-augmented representations of these VH-words. As it has been pre-trained by vision-language alignment task on the large-scale corpus, it is capable of injecting visual semantics into the aligned text representations. Finally, the visually-augmented features will be fused and transformed into the pre-designed visual prompts based on VH-words, which can be inserted into PLMs to enrich the visual semantics in word representations. We conduct extensive experiments on ten NLP tasks, i.e., GLUE benchmark, CommonsenseQA, CommonGen, and SNLI-VE. Experimental results show that our approach can consistently improve the performance of BERT, RoBERTa, BART, and T5 at different scales, and outperform several competitive baselines significantly. Our codes and data are publicly available at~\url{https://github.com/RUCAIBox/VAWI}.
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As AI systems become more capable, we would like to enlist their help to supervise other AIs. We experiment with methods for training a harmless AI assistant through self-improvement, without any human labels identifying harmful outputs. The only human oversight is provided through a list of rules or principles, and so we refer to the method as 'Constitutional AI'. The process involves both a supervised learning and a reinforcement learning phase. In the supervised phase we sample from an initial model, then generate self-critiques and revisions, and then finetune the original model on revised responses. In the RL phase, we sample from the finetuned model, use a model to evaluate which of the two samples is better, and then train a preference model from this dataset of AI preferences. We then train with RL using the preference model as the reward signal, i.e. we use 'RL from AI Feedback' (RLAIF). As a result we are able to train a harmless but non-evasive AI assistant that engages with harmful queries by explaining its objections to them. Both the SL and RL methods can leverage chain-of-thought style reasoning to improve the human-judged performance and transparency of AI decision making. These methods make it possible to control AI behavior more precisely and with far fewer human labels.
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By transferring knowledge from large, diverse, task-agnostic datasets, modern machine learning models can solve specific downstream tasks either zero-shot or with small task-specific datasets to a high level of performance. While this capability has been demonstrated in other fields such as computer vision, natural language processing or speech recognition, it remains to be shown in robotics, where the generalization capabilities of the models are particularly critical due to the difficulty of collecting real-world robotic data. We argue that one of the keys to the success of such general robotic models lies with open-ended task-agnostic training, combined with high-capacity architectures that can absorb all of the diverse, robotic data. In this paper, we present a model class, dubbed Robotics Transformer, that exhibits promising scalable model properties. We verify our conclusions in a study of different model classes and their ability to generalize as a function of the data size, model size, and data diversity based on a large-scale data collection on real robots performing real-world tasks. The project's website and videos can be found at robotics-transformer.github.io
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Can we take a recurrent neural network (RNN) trained to translate between languages and augment it to support a new natural language without retraining the model from scratch? Can we fix the faulty behavior of the RNN by replacing portions associated with the faulty behavior? Recent works on decomposing a fully connected neural network (FCNN) and convolutional neural network (CNN) into modules have shown the value of engineering deep models in this manner, which is standard in traditional SE but foreign for deep learning models. However, prior works focus on the image-based multiclass classification problems and cannot be applied to RNN due to (a) different layer structures, (b) loop structures, (c) different types of input-output architectures, and (d) usage of both nonlinear and logistic activation functions. In this work, we propose the first approach to decompose an RNN into modules. We study different types of RNNs, i.e., Vanilla, LSTM, and GRU. Further, we show how such RNN modules can be reused and replaced in various scenarios. We evaluate our approach against 5 canonical datasets (i.e., Math QA, Brown Corpus, Wiki-toxicity, Clinc OOS, and Tatoeba) and 4 model variants for each dataset. We found that decomposing a trained model has a small cost (Accuracy: -0.6%, BLEU score: +0.10%). Also, the decomposed modules can be reused and replaced without needing to retrain.
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