随着移动网络的增殖,我们正在遇到强大的服务多样化,这需要从现有网络的更大灵活性。建议网络切片作为5G和未来网络的资源利用解决方案,以解决这种可怕需求。在网络切片中,动态资源编排和网络切片管理对于最大化资源利用率至关重要。不幸的是,由于缺乏准确的模型和动态隐藏结构,这种过程对于传统方法来说太复杂。在不知道模型和隐藏结构的情况下,我们将问题作为受约束的马尔可夫决策过程(CMDP)制定。此外,我们建议使用Clara解决问题,这是一种基于钢筋的基于资源分配算法。特别是,我们分别使用自适应内部点策略优化和投影层分析累积和瞬时约束。评估表明,Clara明显优于资源配置的基线,通过服务需求保证。
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网络切片允许移动网络运营商虚拟化基础架构,并提供定制的切片,以支持具有异构要求的各种用例。在线深度加强学习(DRL)在解决网络问题和消除模拟 - 现实差异方面表现出有希望的潜力。然而,在线DRL优化跨域资源,作为DRL的随机探索违反了切片的服务级别协议(SLA)和基础架构的资源限制。在本文中,我们提出了一个在线端到端网络切片系统的Onslicing,以实现最小的资源用法,同时满足切片的SLA。 Onslicing允许为每个切片个性化学习,并通过使用新的约束感知策略更新方法和主动基线切换机制来维护其SLA。在基础架构中的切片和参数协调中,符合基础设施的资源限制,符合基础架构的资源限制。 Onslicing进一步减轻了在早期学习阶段的在线学习的差表现不佳,该阶段模仿基于规则的解决方案。此外,我们设计了四个新的域管理员,可以分别在零档的时间尺寸,传输,核心和边缘网络中启用动态资源配置。我们在基于OpenAirInterface的端到端切片测试平面上实现了onSlicing,其中4G LTE和5G NR,OpenDaylight SDN平台和OpenAir-CN核心网络。实验结果表明,与基于规则的解决方案相比,持续达到61.3%的使用量减少,并在在线学习阶段保持近零违规(0.06%)。随着在线学习融合,与最先进的在线DRL解决方案相比,在没有任何违规的情况下,在没有任何违规的情况下减少了12.5%的使用。
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网络切片(NS)对于有效启用下一代网络中的发散网络应用至关重要。尽管如此,网络服务中的复杂服务质量(QoS)要求和多样性的异质性需要网络切片供应(NSP)优化的高计算时间。传统优化方法在满足网络应用程序的低潜伏期和高可靠性方面具有挑战性。为此,我们将实时NSP建模为在线网络切片配置(ONSP)问题。具体而言,我们将ONSP问题作为在线多目标整数编程优化(MOIPO)问题。然后,我们通过将近端策略优化(PPO)方法应用于交通需求预测来近似于Moipo问题的解决方案。我们的仿真结果表明,与最先进的Moipo求解器相比,该方法的有效性具有较低的SLA违规率和网络操作成本。
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未来的互联网涉及几种新兴技术,例如5G和5G网络,车辆网络,无人机(UAV)网络和物联网(IOT)。此外,未来的互联网变得异质并分散了许多相关网络实体。每个实体可能需要做出本地决定,以在动态和不确定的网络环境下改善网络性能。最近使用标准学习算法,例如单药强化学习(RL)或深入强化学习(DRL),以使每个网络实体作为代理人通过与未知环境进行互动来自适应地学习最佳决策策略。但是,这种算法未能对网络实体之间的合作或竞争进行建模,而只是将其他实体视为可能导致非平稳性问题的环境的一部分。多机构增强学习(MARL)允许每个网络实体不仅观察环境,还可以观察其他实体的政策来学习其最佳政策。结果,MAL可以显着提高网络实体的学习效率,并且最近已用于解决新兴网络中的各种问题。在本文中,我们因此回顾了MAL在新兴网络中的应用。特别是,我们提供了MARL的教程,以及对MARL在下一代互联网中的应用进行全面调查。特别是,我们首先介绍单代机Agent RL和MARL。然后,我们回顾了MAL在未来互联网中解决新兴问题的许多应用程序。这些问题包括网络访问,传输电源控制,计算卸载,内容缓存,数据包路由,无人机网络的轨迹设计以及网络安全问题。
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In the past few years, Deep Reinforcement Learning (DRL) has become a valuable solution to automatically learn efficient resource management strategies in complex networks. In many scenarios, the learning task is performed in the Cloud, while experience samples are generated directly by edge nodes or users. Therefore, the learning task involves some data exchange which, in turn, subtracts a certain amount of transmission resources from the system. This creates a friction between the need to speed up convergence towards an effective strategy, which requires the allocation of resources to transmit learning samples, and the need to maximize the amount of resources used for data plane communication, maximizing users' Quality of Service (QoS), which requires the learning process to be efficient, i.e., minimize its overhead. In this paper, we investigate this trade-off and propose a dynamic balancing strategy between the learning and data planes, which allows the centralized learning agent to quickly converge to an efficient resource allocation strategy while minimizing the impact on QoS. Simulation results show that the proposed method outperforms static allocation methods, converging to the optimal policy (i.e., maximum efficacy and minimum overhead of the learning plane) in the long run.
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The deployment flexibility and maneuverability of Unmanned Aerial Vehicles (UAVs) increased their adoption in various applications, such as wildfire tracking, border monitoring, etc. In many critical applications, UAVs capture images and other sensory data and then send the captured data to remote servers for inference and data processing tasks. However, this approach is not always practical in real-time applications due to the connection instability, limited bandwidth, and end-to-end latency. One promising solution is to divide the inference requests into multiple parts (layers or segments), with each part being executed in a different UAV based on the available resources. Furthermore, some applications require the UAVs to traverse certain areas and capture incidents; thus, planning their paths becomes critical particularly, to reduce the latency of making the collaborative inference process. Specifically, planning the UAVs trajectory can reduce the data transmission latency by communicating with devices in the same proximity while mitigating the transmission interference. This work aims to design a model for distributed collaborative inference requests and path planning in a UAV swarm while respecting the resource constraints due to the computational load and memory usage of the inference requests. The model is formulated as an optimization problem and aims to minimize latency. The formulated problem is NP-hard so finding the optimal solution is quite complex; thus, this paper introduces a real-time and dynamic solution for online applications using deep reinforcement learning. We conduct extensive simulations and compare our results to the-state-of-the-art studies demonstrating that our model outperforms the competing models.
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In this tutorial paper, we look into the evolution and prospect of network architecture and propose a novel conceptual architecture for the 6th generation (6G) networks. The proposed architecture has two key elements, i.e., holistic network virtualization and pervasive artificial intelligence (AI). The holistic network virtualization consists of network slicing and digital twin, from the aspects of service provision and service demand, respectively, to incorporate service-centric and user-centric networking. The pervasive network intelligence integrates AI into future networks from the perspectives of networking for AI and AI for networking, respectively. Building on holistic network virtualization and pervasive network intelligence, the proposed architecture can facilitate three types of interplay, i.e., the interplay between digital twin and network slicing paradigms, between model-driven and data-driven methods for network management, and between virtualization and AI, to maximize the flexibility, scalability, adaptivity, and intelligence for 6G networks. We also identify challenges and open issues related to the proposed architecture. By providing our vision, we aim to inspire further discussions and developments on the potential architecture of 6G.
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Recent technological advancements in space, air and ground components have made possible a new network paradigm called "space-air-ground integrated network" (SAGIN). Unmanned aerial vehicles (UAVs) play a key role in SAGINs. However, due to UAVs' high dynamics and complexity, the real-world deployment of a SAGIN becomes a major barrier for realizing such SAGINs. Compared to the space and terrestrial components, UAVs are expected to meet performance requirements with high flexibility and dynamics using limited resources. Therefore, employing UAVs in various usage scenarios requires well-designed planning in algorithmic approaches. In this paper, we provide a comprehensive review of recent learning-based algorithmic approaches. We consider possible reward functions and discuss the state-of-the-art algorithms for optimizing the reward functions, including Q-learning, deep Q-learning, multi-armed bandit (MAB), particle swarm optimization (PSO) and satisfaction-based learning algorithms. Unlike other survey papers, we focus on the methodological perspective of the optimization problem, which can be applicable to various UAV-assisted missions on a SAGIN using these algorithms. We simulate users and environments according to real-world scenarios and compare the learning-based and PSO-based methods in terms of throughput, load, fairness, computation time, etc. We also implement and evaluate the 2-dimensional (2D) and 3-dimensional (3D) variations of these algorithms to reflect different deployment cases. Our simulation suggests that the $3$D satisfaction-based learning algorithm outperforms the other approaches for various metrics in most cases. We discuss some open challenges at the end and our findings aim to provide design guidelines for algorithm selections while optimizing the deployment of UAV-assisted SAGINs.
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In recent years, the exponential proliferation of smart devices with their intelligent applications poses severe challenges on conventional cellular networks. Such challenges can be potentially overcome by integrating communication, computing, caching, and control (i4C) technologies. In this survey, we first give a snapshot of different aspects of the i4C, comprising background, motivation, leading technological enablers, potential applications, and use cases. Next, we describe different models of communication, computing, caching, and control (4C) to lay the foundation of the integration approach. We review current state-of-the-art research efforts related to the i4C, focusing on recent trends of both conventional and artificial intelligence (AI)-based integration approaches. We also highlight the need for intelligence in resources integration. Then, we discuss integration of sensing and communication (ISAC) and classify the integration approaches into various classes. Finally, we propose open challenges and present future research directions for beyond 5G networks, such as 6G.
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需要下一代无线网络以同时满足各种服务和标准。为了解决即将到来的严格条件,开发了具有柔性设计,分解虚拟和可编程组件以及智能闭环控制等特征的新型开放式访问网络(O-RAN)。面对不断变化的情况,O-Ran切片被研究为确保网络服务质量(QoS)的关键策略。但是,必须动态控制不同的网络切片,以避免由环境快速变化引起的服务水平一致性(SLA)变化。因此,本文介绍了一个新颖的框架,能够通过智能提供的提供资源来管理网络切片。由于不同的异质环境,智能机器学习方法需要足够的探索来处理无线网络中最严厉的情况并加速收敛。为了解决这个问题,提出了一种新解决方案,基于基于进化的深度强化学习(EDRL),以加速和优化无线电访问网络(RAN)智能控制器(RIC)模块中的切片管理学习过程。为此,O-RAN切片被表示为Markov决策过程(MDP),然后最佳地解决了资源分配,以使用EDRL方法满足服务需求。在达到服务需求方面,仿真结果表明,所提出的方法的表现优于DRL基线62.2%。
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多用户延迟约束调度在许多现实世界应用中都很重要,包括无线通信,实时流和云计算。然而,它提出了一个关键的挑战,因为调度程序需要做出实时决策,以确保没有系统动力学的先前信息,这可能是时间变化且难以估算的。此外,许多实际情况都遭受了部分可观察性问题的影响,例如,由于感应噪声或隐藏的相关性。为了应对这些挑战,我们提出了一种深入的强化学习(DRL)算法,称为Recurrent Softmax延迟深层双重确定性策略梯度($ \ Mathtt {RSD4} $),这是一种基于数据驱动的方法,基于部分观察到的Markov决策过程(POMDP)配方。 $ \ mathtt {rsd4} $分别通过拉格朗日双重和延迟敏感的队列保证资源和延迟约束。它还可以通过复发性神经网络(RNN)启用的记忆机制有效地解决部分可观察性,并引入用户级分解和节点级别的合并以确保可扩展性。对模拟/现实世界数据集的广泛实验表明,$ \ mathtt {rsd4} $对系统动力学和部分可观察到的环境是可靠的,并且在现有的DRL和非基于DRL的方法上实现了卓越的性能。
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5G及以后的移动网络将以前所未有的规模支持异质用例,从而要求自动控制和优化针对单个用户需求的网络功能。当前的蜂窝体系结构不可能对无线电访问网络(RAN)进行这种细粒度控制。为了填补这一空白,开放式运行范式及其规范引入了一个带有抽象的开放体系结构,该架构可以启用闭环控制并提供数据驱动和智能优化RAN在用户级别上。这是通过在网络边缘部署在近实时RAN智能控制器(接近RT RIC)上的自定义RAN控制应用程序(即XAPP)获得的。尽管有这些前提,但截至今天,研究界缺乏用于构建数据驱动XAPP的沙箱,并创建大型数据集以有效的AI培训。在本文中,我们通过引入NS-O-RAN来解决此问题,NS-O-RAN是一个软件框架,该框架将现实世界中的生产级近距离RIC与NS-3上的基于3GPP的模拟环境集成在一起,从而实现了XAPPS和XAPPS的开发自动化的大规模数据收集和深入强化学习驱动的控制策略的测试,以在用户级别的优化中进行优化。此外,我们提出了第一个特定于用户的O-RAN交通转向(TS)智能移交框架。它使用随机的合奏混合物,结合了最先进的卷积神经网络体系结构,以最佳地为网络中的每个用户分配服务基站。我们的TS XAPP接受了NS-O-RAN收集的超过4000万个数据点的培训,该数据点在近距离RIC上运行,并控制其基站。我们在大规模部署中评估了性能,这表明基于XAPP的交换可以使吞吐量和频谱效率平均比传统的移交启发式方法提高50%,而动机性开销较少。
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多访问边缘计算(MEC)是一个新兴的计算范式,将云计算扩展到网络边缘,以支持移动设备上的资源密集型应用程序。作为MEC的关键问题,服务迁移需要决定如何迁移用户服务,以维持用户在覆盖范围和容量有限的MEC服务器之间漫游的服务质量。但是,由于动态的MEC环境和用户移动性,找到最佳的迁移策略是棘手的。许多现有研究根据完整的系统级信息做出集中式迁移决策,这是耗时的,并且缺乏理想的可扩展性。为了应对这些挑战,我们提出了一种新颖的学习驱动方法,该方法以用户为中心,可以通过使用不完整的系统级信息来做出有效的在线迁移决策。具体而言,服务迁移问题被建模为可观察到的马尔可夫决策过程(POMDP)。为了解决POMDP,我们设计了一个新的编码网络,该网络结合了长期记忆(LSTM)和一个嵌入式矩阵,以有效提取隐藏信息,并进一步提出了一种定制的非政策型演员 - 批判性算法,以进行有效的训练。基于现实世界的移动性痕迹的广泛实验结果表明,这种新方法始终优于启发式和最先进的学习驱动算法,并且可以在各种MEC场景上取得近乎最佳的结果。
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预计下一代(NEVERG)网络将支持苛刻的触觉互联网应用,例如增强现实和连接的自动车辆。虽然最近的创新带来了更大的联系能力的承诺,它们对环境的敏感性以及不稳定的性能无视基于传统的基于模型的控制理由。零触摸数据驱动的方法可以提高网络适应当前操作条件的能力。诸如强化学习(RL)算法等工具可以仅基于观察历史来构建最佳控制策略。具体而言,使用深神经网络(DNN)作为预测器的深RL(DRL)已经被示出,即使在复杂的环境和高维输入中也能够实现良好的性能。但是,DRL模型的培训需要大量数据,这可能会限制其对潜在环境的不断发展统计数据的适应性。此外,无线网络是固有的分布式系统,其中集中式DRL方法需要过多的数据交换,而完全分布的方法可能导致较慢的收敛速率和性能下降。在本文中,为了解决这些挑战,我们向DRL提出了联合学习(FL)方法,我们指的是联邦DRL(F-DRL),其中基站(BS)通过仅共享模型的重量协作培训嵌入式DNN而不是训练数据。我们评估了两个不同版本的F-DRL,价值和策略,并显示出与分布式和集中式DRL相比实现的卓越性能。
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Technology advancements in wireless communications and high-performance Extended Reality (XR) have empowered the developments of the Metaverse. The demand for Metaverse applications and hence, real-time digital twinning of real-world scenes is increasing. Nevertheless, the replication of 2D physical world images into 3D virtual world scenes is computationally intensive and requires computation offloading. The disparity in transmitted scene dimension (2D as opposed to 3D) leads to asymmetric data sizes in uplink (UL) and downlink (DL). To ensure the reliability and low latency of the system, we consider an asynchronous joint UL-DL scenario where in the UL stage, the smaller data size of the physical world scenes captured by multiple extended reality users (XUs) will be uploaded to the Metaverse Console (MC) to be construed and rendered. In the DL stage, the larger-size 3D virtual world scenes need to be transmitted back to the XUs. The decisions pertaining to computation offloading and channel assignment are optimized in the UL stage, and the MC will optimize power allocation for users assigned with a channel in the UL transmission stage. Some problems arise therefrom: (i) interactive multi-process chain, specifically Asynchronous Markov Decision Process (AMDP), (ii) joint optimization in multiple processes, and (iii) high-dimensional objective functions, or hybrid reward scenarios. To ensure the reliability and low latency of the system, we design a novel multi-agent reinforcement learning algorithm structure, namely Asynchronous Actors Hybrid Critic (AAHC). Extensive experiments demonstrate that compared to proposed baselines, AAHC obtains better solutions with preferable training time.
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与LTE网络相比,5G的愿景在于提供较高的数据速率,低延迟(为了实现近实时应用程序),大大增加了基站容量以及用户的接近完美服务质量(QoS)。为了提供此类服务,5G系统将支持LTE,NR,NR-U和Wi-Fi等访问技术的各种组合。每种无线电访问技术(RAT)都提供不同类型的访问,这些访问应在用户中对其进行最佳分配和管理。除了资源管理外,5G系统还将支持双重连接服务。因此,网络的编排对于系统经理在旧式访问技术方面来说是一个更困难的问题。在本文中,我们提出了一种基于联合元学习(FML)的大鼠分配算法,该算法使RAN Intelligent Controller(RIC)能够更快地适应动态变化的环境。我们设计了一个包含LTE和5G NR服务技术的模拟环境。在模拟中,我们的目标是在传输的截止日期内满足UE需求,以提供更高的QoS值。我们将提出的算法与单个RL试剂,爬行动物算法和基于规则的启发式方法进行了比较。仿真结果表明,提出的FML方法分别在第一部部署回合21%和12%时达到了较高的缓存率。此外,在比较方法中,提出的方法最快地适应了新任务和环境。
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在本文中,我们旨在改善干扰限制的无线网络中超级可靠性和低延迟通信(URLLC)的服务质量(QoS)。为了在通道连贯性时间内获得时间多样性,我们首先提出了一个随机重复方案,该方案随机将干扰能力随机。然后,我们优化了每个数据包的保留插槽数量和重复数量,以最大程度地减少QoS违规概率,该概率定义为无法实现URLLC的用户百分比。我们构建了一个级联的随机边缘图神经网络(REGNN),以表示重复方案并开发一种无模型的无监督学习方法来训练它。我们在对称场景中使用随机几何形状分析了QoS违规概率,并应用基于模型的详尽搜索(ES)方法来找到最佳解决方案。仿真结果表明,在对称方案中,通过模型学习方法和基于模型的ES方法实现的QoS违规概率几乎相同。在更一般的情况下,级联的Regnn在具有不同尺度,网络拓扑,细胞密度和频率重复使用因子的无线网络中很好地概括了。在模型不匹配的情况下,它的表现优于基于模型的ES方法。
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在边缘计算中,必须根据用户移动性迁移用户的服务配置文件。已经提出了强化学习(RL)框架。然而,这些框架并不考虑偶尔的服务器故障,尽管很少会阻止Edge Computing用户的延迟敏感应用程序(例如自动驾驶和实时障碍物检测)的平稳和安全功能,因为用户的计算作业不再是完全的。由于这些故障的发生率很低,因此,RL算法本质上很难为数据驱动的算法学习针对典型事件和罕见事件方案的最佳服务迁移解决方案。因此,我们引入了罕见的事件自适应弹性框架火,该框架将重要性采样集成到加强学习中以放置备份服务。我们以与其对价值函数的贡献成正比的稀有事件进行采样,以学习最佳政策。我们的框架平衡了服务迁移和迁移成本之间的迁移权衡,与失败的成本以及备份放置和移民的成本。我们提出了一种基于重要性抽样的Q-学习算法,并证明其界限和收敛到最佳性。随后,我们提出了新的资格轨迹,我们的算法的线性函数近似和深Q学习版本,以确保其扩展到现实世界情景。我们扩展框架,以适应具有不同风险承受失败的用户。最后,我们使用痕量驱动的实验表明我们的算法在发生故障时会降低成本。
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随着全球推出第五代(5G)网络,有必要超越5G,并设想6G网络。预计6G网络将具有空间空气地集成网络,高级网络虚拟化和无处不在的智能。本文介绍了一个用于6G网络的人工智能(AI) - 网络切片架构,以实现AI和网络切片的协同作用,从而促进智能网络管理和支持新兴AI服务。首先在网络切片生命周期中讨论基于AI的解决方案,以智能地管理网络切片,即用于切片的AI。然后,研究了网络切片解决方案,通过构建AI实例和执行高效的资源管理来支持Emerging AI服务,即AI的切片。最后,提出了一个案例研究,然后讨论了6G网络中的AI-Native Network SliCing必不可少的开放研究问题。
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The open-radio access network (O-RAN) embraces cloudification and network function virtualization for base-band function processing by dis-aggregated radio units (RUs), distributed units (DUs), and centralized units (CUs). These enable the cloud-RAN vision in full, where multiple mobile network operators (MNOs) can install their proprietary or open RUs, but lease on-demand computational resources for DU-CU functions from commonly available open-clouds via open x-haul interfaces. In this paper, we propose and compare the performances of min-max fairness and Vickrey-Clarke-Groves (VCG) auction-based x-haul and DU-CU resource allocation mechanisms to create a multi-tenant O-RAN ecosystem that is sustainable for small, medium, and large MNOs. The min-max fair approach minimizes the maximum OPEX of RUs through cost-sharing proportional to their demands, whereas the VCG auction-based approach minimizes the total OPEX for all resources utilized while extracting truthful demands from RUs. We consider time-wavelength division multiplexed (TWDM) passive optical network (PON)-based x-haul interfaces where PON virtualization technique is used to flexibly provide optical connections among RUs and edge-clouds at macro-cell RU locations as well as open-clouds at the central office locations. Moreover, we design efficient heuristics that yield significantly better economic efficiency and network resource utilization than conventional greedy resource allocation algorithms and reinforcement learning-based algorithms.
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